Commit Graph

2183 Commits (eeda48ec50b2234cc1859fa534ed23b7110d22c1)

Author SHA1 Message Date
psi29a 95522de8e8 Merge branch 'antialiasing_sanitizer' into 'master'
Allow any integer number >= 0 for antialiasing level (#7414)

Closes #7414

See merge request OpenMW/openmw!3110
2 years ago
elsid 7d11a18907
Allow any integer number >= 0 for antialiasing level
There is wider support than just specific powers of two. The supported level
will be detected anyway.
2 years ago
Kindi dfafac72e9 add startingPosition and startingRotation lua property to gameobject 2 years ago
Petr Mikheev 115f1e9800 Fix tree shadows when TreeAnim flag is used 2 years ago
Petr Mikheev 788a4d32aa Handle DoubleSided and TreeAnim flags in BSLightingShaderProperty. 2 years ago
Mads Buvik Sandvei 85a30c9ad0 Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs. 2 years ago
Petr Mikheev 4ed283bb15 Merge branch 'create_record_types' into 'master'
Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua

See merge request OpenMW/openmw!2944
2 years ago
Zackhasacat ef004e5eba Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua 2 years ago
Mads Buvik Sandvei b5aefc872b Document the optional attribute/skill parameter of getEffect. 2 years ago
Mads Buvik Sandvei 5f6bd5466f #number -> #string in documentation 2 years ago
Mads Buvik Sandvei 8ac7b04770 ActiveEffects / ActiveSpells documentation 2 years ago
Mads Buvik Sandvei c03c3c40d5 documentation of MagicEffectId enum 2 years ago
psi29a 1ce35fa9e7 Merge branch 'lua-bounding-box' into 'master'
Expose game object's bounding box in lua api

See merge request OpenMW/openmw!3009
2 years ago
glassmancody.info a7b7f99d72 Expose game object's bounding box in lua api 2 years ago
psi29a 5fba79ece3 Merge branch 'teleport' into 'master'
Additional Lua bindings for cells and fixes for teleporting

See merge request OpenMW/openmw!3017
2 years ago
Petr Mikheev e657874351 Lua commands getSelectedSpell/setSelectedSpell 2 years ago
Petr Mikheev ce7f6f31c9 Additional Lua bindings for cells 2 years ago
Petr Mikheev 2725a9d7f4 Add option "onGround=true/false" in Lua teleporting 2 years ago
psi29a c15710c35b Merge branch 'settings_values_index' into 'master'
Use typed settings storage for settings window (#6876)

See merge request OpenMW/openmw!2997
2 years ago
Petr Mikheev 067df2d07e Rename some functions in Lua API from `aaa` to `getAaa` (for consistency with `setAaa`) 2 years ago
elsid f41c087945
Use proper setting value types in layout file 2 years ago
Abdu Sharif 50076461ea Update openmw_postprocessor_hud.skin.xml 2 years ago
Tobias Tribble 15d940654d Fixed field error in documentation 2 years ago
Tobias Tribble b52ab04c43 Added soulValue to creatureRecord, added documentation 2 years ago
Zackhasacat f6fb05d1ca Add functionality for lua to view and modify ownership data for GameObjects 2 years ago
psi29a 88969d5725 Merge branch 'shaders_formatting' into 'master'
Improve shaders formatting

See merge request OpenMW/openmw!2950
2 years ago
Andrei Kortunov 6ce0d9e9b9 Localize testcells/testinteriorcells progress text 2 years ago
Andrei Kortunov 1be1f72f6c Improve shaders formatting 2 years ago
Petr Mikheev 90397662bc Lua bindings for magic. Based on the work made by @bharbich in !2765. 2 years ago
Petr Mikheev 480951207c Activation handler for ESM4 Door 2 years ago
psi29a 2a6e301925 Merge branch 'activation' into 'master'
Allow Lua scripts to extend or override standard activation mechanics

See merge request OpenMW/openmw!2935
2 years ago
psi29a cace3e6566 Merge branch 'fix_teleporting' into 'master'
Fix bugs related to Lua commands `obj:teleport` and `obj:moveInto`

See merge request OpenMW/openmw!2937
2 years ago
Petr Mikheev 00beb06391 Initial Lua bindings for ESM4 types; bindings for ESM4Door. 2 years ago
Petr Mikheev 60a8d08e66 Refactor teleporting in Lua; fix a bug in worldmodel.cpp 2 years ago
Petr Mikheev 61d207bd78 Allow Lua scripts to extend or override standard activation mechanics 2 years ago
Zackhasacat 224b7a0bf8 Allow Soul values on Misc Items to be set by Lua 2 years ago
psi29a d6d7746c9b Merge branch 'records' into 'master'
[Lua] Fix implementation of types.*.records

See merge request OpenMW/openmw!2918
2 years ago
Petr Mikheev 55c9cde2ed [Lua] Add missing `record.id` for NPC and Creature records. 2 years ago
Petr Mikheev 9279c3d3e1 [Lua] Fix implementation of types.*.records 2 years ago
Mitten.O d1fd6d77ca Document the records function for all record types 2 years ago
Mitten.O 11953a421b Document the records function 2 years ago
psi29a b0a129d6e4 Merge branch 'ripples' into 'master'
Implement shader-based water ripples

See merge request OpenMW/openmw!2877
2 years ago
Andrei Kortunov 909e301dc6 Increase distotion level 2 years ago
Andrei Kortunov 295f528f08 Use Allman brackets 2 years ago
Mads Buvik Sandvei e666f36b60 [Multiview] Fix transparent pass and vertex shader 2 years ago
Andrei Kortunov e17281ac67 Implement shader-based water ripples (feature 3537) 2 years ago
Andrei Kortunov 4ff9e1956f Localize messagebox about disabled postprocessor 2 years ago
Andrei Kortunov 31760da2a5 Fix a typo in GMST mapping 2 years ago
uramer 7f3926db3f Merge branch 'lua_ai' into 'master'
Expose the argument `cancelOther` of `AiSequence::stack` to Lua

Closes #7245

See merge request OpenMW/openmw!2865
2 years ago
uramer ee1551f02c Merge branch 'l10n' into 'master'
Dehardcode non-game-specific localization GMSTs

See merge request OpenMW/openmw!2855
2 years ago