Commit Graph

27071 Commits (f007025cedcfd1b24a3cb8d2c14d063c58035a6c)
 

Author SHA1 Message Date
uramer 4a976a8e23 Use a setting to enable Lua Action tracebacks 3 years ago
Petr Mikheev a39305b108 Merge branch 'clean_lua_ui' into 'master'
Clear Lua-created UI on game load and reloadlua command

See merge request OpenMW/openmw!1418
3 years ago
uramer 5b8cba7323 Clear Lua-created UI on game load and reloadlua command 3 years ago
uramer ec52a9bea0 Merge branch 'lua_callback' into 'master'
Support multiple arguments in Lua callbacks

See merge request OpenMW/openmw!1416
3 years ago
AnyOldName3 a9877aea98 Ensure Debug version of GMock library is added to imported target
(cherry picked from commit dcf61dfe783fe808c76d102e6639ed0be77d5932)
3 years ago
elsid cffcb6a897
Share state set between all navmesh tiles
Do not change GL_DEPTH because it's always disabled anyway.
3 years ago
elsid d1a1b8c01c
Use polygon offset to render navmesh and recast mesh 3 years ago
elsid 0511a81baa
Use different alpha color for navmesh tiles with non zero user id 3 years ago
elsid 3c41d0efc3
Render each navmesh tile independently 3 years ago
elsid 66390bd8a4
Use line width 1 as the only guaranteed to be supported value by glLineWidth 3 years ago
elsid 6b7363bd59
Replace generation and revision by version 3 years ago
elsid a665a38aca
Use MurmurHash3_x64_128 for file hash 3 years ago
elsid f85053d78c
Support unaligned blocks 3 years ago
elsid 86bf9d5b8d
Support 128bit seed for MurmurHash3_x64_128 3 years ago
elsid d04d4ab499
Add MurmurHash3_x64_128 implementation
Sources:
92cf3702fc/src/MurmurHash3.h
92cf3702fc/src/MurmurHash3.cpp

Other hash functions and unused implementation details are removed.
3 years ago
elsid ce7f8c90f8
Fix unity build 3 years ago
Petr Mikheev f9136d4392 Support multiple arguments in Lua callbacks. 3 years ago
psi29a 3ea4305a60 Merge branch 'move-essimporter-ci' into 'master'
Move essimporter to CS CI job

See merge request OpenMW/openmw!1414
3 years ago
psi29a 53e14eb238 Merge branch 'reset' into 'master'
AI reset argument

Closes #6177 and #1465

See merge request OpenMW/openmw!1405
3 years ago
AnyOldName3 ebe8ba717e Move essimporter to CS CI job
It's the only thing that won't impact most users, and might buy enough
seconds to stop the CI timeouts.
3 years ago
AnyOldName3 3d381bf0d3 Merge branch 'depth_refactor' into 'master'
Depth refactor

See merge request OpenMW/openmw!1326
3 years ago
Cody Glassman d85f772269 Depth refactor 3 years ago
AnyOldName3 d298260232 Merge branch 'fix_6431' into 'master'
Fix #6431

Closes #6431

See merge request OpenMW/openmw!1413
3 years ago
Petr Mikheev 5f195b7576 Make arguments passed to LuaManager::synchronizedUpdate consistent with arguments passed to LuaManager::update. Fixes #6431. 3 years ago
AnyOldName3 a9d7598532 Merge branch 'camera2' into 'master'
Dehardcode camera

See merge request OpenMW/openmw!1030
3 years ago
psi29a 10b3ca8194 small fixup 3 years ago
psi29a a49377be65 Merge branch 'slash_osx' into 'master'
Get rid of problematic / in branch name on OSX

Closes #6424

See merge request OpenMW/openmw!1412
3 years ago
psi29a adc3bab51e Merge branch 'Embedded-error-marker' into 'master'
Embed marker error

See merge request OpenMW/openmw!1383
3 years ago
jvoisin 85c8c91bcc Get rid of problematic / in branch name on OSX
Taken from https://devhints.io/bash

Should fix #6424
3 years ago
Cédric Mocquillon eb75e394b3 Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf) 3 years ago
Cédric Mocquillon 8a7b4649f0 Update changelog 3 years ago
Cédric Mocquillon 40656b3135 Embed error marker in osgt format inside a string defined in misc/errorMarker.hpp.
Use the embed error marker we fail to load a mesh.
3 years ago
Evil Eye 52f9634624 Allow the CS to handle the repeat flag for all types 3 years ago
Evil Eye 3c57ffd81f Save repeat and duration 3 years ago
Evil Eye 231da19aa4 Load repeat flag and use reset argument 3 years ago
Evil Eye c5de69f9c6 Merge branch 'faceyourfears' into 'master'
Make AiExtensions less toxic (bug #6429)

Closes #6429

See merge request OpenMW/openmw!1411
3 years ago
Alexei Dobrohotov fcef92e3ea Make AiExtensions less toxic (bug #6429) 3 years ago
Alexei Kotov 8fd9cb1efc Merge branch 'rotz' into 'master'
Ignore the axis argument when rotating the player

Closes #6324

See merge request OpenMW/openmw!1409
3 years ago
Evil Eye 42020bc2c3 Ignore the axis argument when rotating the player 3 years ago
Petr Mikheev 73821ace94 Update Lua docs 3 years ago
Petr Mikheev ded8997362 Avoid problems if `builtin.omwscripts` is above `Morrowind.esm` in content list. 3 years ago
Petr Mikheev 3941c42a71 Use `applyDeferredPreviewRotationToPlayer` only after applying values from `luaControls`. Otherwise camera rotation is not smooth when movement is controlled from lua. 3 years ago
Petr Mikheev f42badd7be Dehardcode camera 3 years ago
Petr Mikheev e56ee2c735 Apply lua handlers for user input in the main thread in order to reduce latency. 3 years ago
Petr Mikheev 47cbdcba15 Camera refactoring 3 years ago
Petr Mikheev d5ca091d6e Make util.rotateX, util.rotateY, rotate.Z consistent with morrowind rotation 3 years ago
Alexei Kotov a37066c9f0 Merge branch 'fix_ui_coverity' into 'master'
Fix Coverity uninitialized variables

See merge request OpenMW/openmw!1408
3 years ago
uramer eceed558be Fix coverity uninitialized variables 3 years ago
glassmancody.info 750514cda2 simply lightmanager and fix racey behavior 3 years ago
Petr Mikheev 4fbbb67e98 Merge branch 'lua_ui' into 'master'
Lua UI API

See merge request OpenMW/openmw!1138
3 years ago