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openmw/components
Bret Curtis 917f738174 remove unnecessary object creation; replace deprecated geode with an appriopriate equivelent; clean up old style C++ in files and remove unnesed headers 2 years ago
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bsa Remove boost:: constructs 2 years ago
bullethelpers Move std::ostream& operator<< to .cpp 2 years ago
compiler Change includes 2 years ago
config Clean up Qt includes 2 years ago
contentselector Clean up Qt includes 2 years ago
crashcatcher Fix missing includes 2 years ago
debug [Postprocessing] Stereo integration 2 years ago
detournavigator Move std::ostream& operator<< to .cpp 2 years ago
esm Lua scripts configuration in omwaddon 2 years ago
esm3 Merge branch 'lua_esm' into 'master' 2 years ago
esm3terrain rename esmterrain to esm3terrain 2 years ago
esm4 Remove boost:: constructs 2 years ago
esmloader Show groundcover loading progress 2 years ago
fallback Reduce number of includes for boost/program_options 2 years ago
files Reduce number of includes for boost/program_options 2 years ago
fontloader Clean up MyGUI includes 2 years ago
fx [Postprocessing] Stereo integration 2 years ago
interpreter Address feedback 2 years ago
l10n Fix #6731 2 years ago
loadinglistener Make sync terrain preloading sleep free 3 years ago
lua Merge branch 'lua_esm' into 'master' 2 years ago
lua_ui Add missing workaround for a MyGUI visibility bug 2 years ago
misc Use string_view for StringUtils functions 2 years ago
myguiplatform Clean up MyGUI includes 2 years ago
navmeshtool Exchange binary messages between navmeshtool and launcher 2 years ago
nif Clean up NIF flags 2 years ago
nifbullet Clean up NIF flags 2 years ago
nifosg Clean up NIF flags 2 years ago
platform Create platform component for platform specific things 2 years ago
process Clean up Qt includes 2 years ago
resource Merge branch 'postprocessor-stereo' into 'master' 2 years ago
sceneutil remove unnecessary object creation; replace deprecated geode with an appriopriate equivelent; clean up old style C++ in files and remove unnesed headers 2 years ago
sdlutil rename to windowed fullscreen 2 years ago
serialization moddable post-processing pipeline 2 years ago
settings Use std::string_view to access settings 2 years ago
shader Merge branch 'postprocessor-stereo' into 'master' 2 years ago
sqlite3 Limit max navmeshdb file size 2 years ago
std140 moddable post-processing pipeline 2 years ago
stereo [Postprocessing] Stereo integration 2 years ago
terrain remove unnecessary object creation; replace deprecated geode with an appriopriate equivelent; clean up old style C++ in files and remove unnesed headers 2 years ago
to_utf8 Move to_utf8 from `const std::string&` to `std::string_view` 2 years ago
translation Remove some more of boost:: 2 years ago
version Remove boost::filesystem from a couple of files 2 years ago
vfs Extra hack to make this build on Ubuntu with old CMake 2 years ago
widgets Clean up MyGUI includes 2 years ago
CMakeLists.txt custom class for osgAnimation::RigGeometry, Collada animated deforming body parts 2 years ago
doc.hpp second set of additional doxygen comments 14 years ago
windows.hpp Fix build on Windows 2 years ago