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openmw/apps/openmw/mwworld
Zackhasacat c63c1e69cf Lua: Add missing light flags, allow creating light record via world.createRecord 4 days ago
..
action.cpp Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type 1 year ago
action.hpp Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type 1 year ago
actionalchemy.cpp Apply clang-format to code base 2 years ago
actionalchemy.hpp Apply clang-format to code base 2 years ago
actionapply.cpp Cleanup includes 10 months ago
actionapply.hpp Replace remaining skill indices in NpcStats 11 months ago
actiondoor.cpp Apply clang-format to code base 2 years ago
actiondoor.hpp Apply clang-format to code base 2 years ago
actioneat.cpp Dehardcode skill and level progression 4 months ago
actioneat.hpp Apply clang-format to code base 2 years ago
actionequip.cpp Make ESM::RefId to be fixed size cheap to copy 1 year ago
actionequip.hpp Apply clang-format to code base 2 years ago
actionharvest.cpp Use NAM9 for stack count 5 months ago
actionharvest.hpp Apply clang-format to code base 2 years ago
actionopen.cpp Apply clang-format to code base 2 years ago
actionopen.hpp Apply clang-format to code base 2 years ago
actionread.cpp Add engine handler for skill levelup, to dehardcode the book/trainer case. 4 months ago
actionread.hpp Apply clang-format to code base 2 years ago
actionrepair.cpp Remove unused includes 2 years ago
actionrepair.hpp Apply clang-format to code base 2 years ago
actionsoulgem.cpp Cleanup includes 10 months ago
actionsoulgem.hpp Apply clang-format to code base 2 years ago
actiontake.cpp Use NAM9 for stack count 5 months ago
actiontake.hpp Apply clang-format to code base 2 years ago
actiontalk.cpp Apply clang-format to code base 2 years ago
actiontalk.hpp Apply clang-format to code base 2 years ago
actionteleport.cpp Lua engine handler onTeleported 10 months ago
actionteleport.hpp Dest Door and teleport use ESM::RefId 1 year ago
actiontrap.cpp Replace ESM::RefId::sEmpty by default constructed RefId where possible 1 year ago
actiontrap.hpp Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type 1 year ago
cell.cpp Track map position using MWWorld::Cell 2 months ago
cell.hpp Split ESM headers 2 weeks ago
cellpreloader.cpp Make sure proper number of cells is preloaded 3 weeks ago
cellpreloader.hpp Make sure proper number of cells is preloaded 3 weeks ago
cellref.cpp Use "" to quote apps/openmw includes and remove unused 4 months ago
cellref.hpp Use NAM9 for stack count 5 months ago
cellreflist.hpp Replace `const ESM::RefNum&` -> `ESM::RefNum` 8 months ago
cellstore.cpp Merge branch 'staticcollections' into 'master' 6 days ago
cellstore.hpp Place ESM4 static collections to the scene 1 week ago
cellvisitors.hpp Apply clang-format to code base 2 years ago
class.cpp Spellcast related Lua API + spellcasting/activespell refactor 2 months ago
class.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 4 months ago
containerstore.cpp Use std::move() in /apps/openmw 4 months ago
containerstore.hpp Use fixed size unsigned ints for inventory offsets 7 months ago
contentloader.hpp Apply clang-format to code base 2 years ago
customdata.cpp Render ESM4 NPCs 7 months ago
customdata.hpp Render ESM4 NPCs 7 months ago
datetimemanager.cpp Replace onUpdate with onFrame for menu scripts 4 months ago
datetimemanager.hpp Revert accumulating movement in the reset accum root callback. 5 months ago
doorstate.hpp Add enum type for door state 5 years ago
duration.hpp Fix hour modulo expression 1 year ago
esmloader.cpp Remove stateless encoder from ReadersCache 4 months ago
esmloader.hpp Merge ESM::RefNum and ESM4::FormId 1 year ago
esmstore.cpp Lua: Add missing light flags, allow creating light record via world.createRecord 4 days ago
esmstore.hpp Formatting 1 week ago
failedaction.cpp Apply clang-format to code base 2 years ago
failedaction.hpp Apply clang-format to code base 2 years ago
globals.cpp Fix some Coverity Scan complaints 4 months ago
globals.hpp Use ESM::RefId as key for Globals::mVariables 1 year ago
globalvariablename.hpp Define hardcoded global variable names as constants 1 year ago
groundcoverstore.cpp Use "" to quote apps/openmw includes and remove unused 4 months ago
groundcoverstore.hpp create a specific esm reader function for RefID to avoid allocation for string and then again for RefId 1 year ago
inventorystore.cpp Use NAM9 for stack count 5 months ago
inventorystore.hpp Use fixed size unsigned ints for inventory offsets 7 months ago
livecellref.cpp Use NAM9 for stack count 5 months ago
livecellref.hpp Use NAM9 for stack count 5 months ago
localscripts.cpp Use NAM9 for stack count 5 months ago
localscripts.hpp Use NAM9 for stack count 5 months ago
magiceffects.cpp Spellcast related Lua API + spellcasting/activespell refactor 2 months ago
magiceffects.hpp Apply clang-format to code base 2 years ago
manualref.cpp Use NAM9 for stack count 5 months ago
manualref.hpp create a specific esm reader function for RefID to avoid allocation for string and then again for RefId 1 year ago
movementdirection.hpp Filter evade directions by supported animations 10 months ago
nullaction.hpp Apply clang-format to code base 2 years ago
player.cpp Deregister the player before loading a new one 1 month ago
player.hpp Allow for more than 8 attributes 11 months ago
projectilemanager.cpp Split ESM headers 2 weeks ago
projectilemanager.hpp Pass some arguments by references 4 months ago
ptr.cpp Use NAM9 for stack count 5 months ago
ptr.hpp Add `obj.parentContainer` in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor. 9 months ago
ptrregistry.hpp Replace `const ESM::RefNum&` -> `ESM::RefNum` 8 months ago
refdata.cpp Reorder RefData members to decrease its size 1 month ago
refdata.hpp Reorder RefData members to decrease its size 1 month ago
registeredclass.hpp Apply clang-format to code base 2 years ago
scene.cpp Split ESM headers 2 weeks ago
scene.hpp Split ESM headers 2 weeks ago
spellcaststate.hpp Spellcasting timing fixes (bug #4227) 2 years ago
store.cpp Place ESM4 static collections to the scene 1 week ago
store.hpp Assign StringRefIds to attributes 9 months ago
timestamp.cpp Move TimeStamp to ESM3 and remove sized reads 10 months ago
timestamp.hpp Apply clang-format to code base 2 years ago
weather.cpp fix clang format 2 months ago
weather.hpp Interrupt thunder SFX indoors (bug #6402) 4 months ago
worldimp.cpp Split ESM headers 2 weeks ago
worldimp.hpp Exterior cell naming corrections 2 months ago
worldmodel.cpp Init structs to make sure that we do not store a random data 9 months ago
worldmodel.hpp Split ESM headers 2 weeks ago