.. |
activespells.cpp
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Assign StringRefIds to attributes
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2023-08-20 10:28:46 +02:00 |
activespells.hpp
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Assign StringRefIds to attributes
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2023-08-20 10:28:46 +02:00 |
actor.hpp
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Do not adjust position for falling actors
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2022-09-24 17:49:42 +02:00 |
actors.cpp
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Rework music system
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2023-09-13 09:11:07 +04:00 |
actors.hpp
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Rework music system
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2023-09-13 09:11:07 +04:00 |
actorutil.cpp
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Elsid comments
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2023-05-23 19:30:29 +02:00 |
actorutil.hpp
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Don't headtrack or greet magically hidden actors (bug #5978)
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2022-07-29 10:47:50 +03:00 |
aiactivate.cpp
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Remove World::activate since all activation now goes trough LuaManager
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2023-07-22 17:22:43 +02:00 |
aiactivate.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
aiavoiddoor.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
aiavoiddoor.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
aibreathe.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
aibreathe.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
aicast.cpp
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Filter evade directions by supported animations
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2023-07-22 17:30:40 +02:00 |
aicast.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
aicombat.cpp
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Rewrite melee hit target selection (bug #3438)
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2023-09-19 22:31:45 +03:00 |
aicombat.hpp
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Remove heal cooldown
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2023-08-07 22:44:24 +02:00 |
aicombataction.cpp
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Remove heal cooldown
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2023-08-07 22:44:24 +02:00 |
aicombataction.hpp
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Remove heal cooldown
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2023-08-07 22:44:24 +02:00 |
aiescort.cpp
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Move some time-related function from World and WorldView to DateTimeManager
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2023-08-08 22:57:28 +02:00 |
aiescort.hpp
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Reverts Cell name to a string
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2023-01-21 18:39:42 +01:00 |
aiface.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
aiface.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
aifollow.cpp
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Move some time-related function from World and WorldView to DateTimeManager
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2023-08-08 22:57:28 +02:00 |
aifollow.hpp
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fixed some typos and spelling errors
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2023-05-09 20:07:08 -04:00 |
aipackage.cpp
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Use proper cell size for ESM4 cells in CoordinateConverter
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2023-08-13 02:24:22 +02:00 |
aipackage.hpp
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Filter evade directions by supported animations
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2023-07-22 17:30:40 +02:00 |
aipackagetypeid.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
aipursue.cpp
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Filter evade directions by supported animations
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2023-07-22 17:30:40 +02:00 |
aipursue.hpp
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fixed some typos and spelling errors
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2023-05-09 20:07:08 -04:00 |
aisequence.cpp
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create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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2022-12-27 19:15:57 +01:00 |
aisequence.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
aisetting.hpp
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Move AiSetting out of MWMechanics::CreatureStats
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2022-07-16 16:43:33 +02:00 |
aistate.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
aistatefwd.hpp
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Use forward declarations instead of including aistate.hpp
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2022-07-16 17:13:16 +02:00 |
aitemporarybase.hpp
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Move AiTemporaryBase to a separate header
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2022-07-16 17:13:16 +02:00 |
aitimer.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
aitravel.cpp
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Filter evade directions by supported animations
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2023-07-22 17:30:40 +02:00 |
aitravel.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
aiwander.cpp
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Merge branch 'time' into 'master'
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2023-08-18 08:22:04 +00:00 |
aiwander.hpp
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Filter evade directions by supported animations
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2023-07-22 17:30:40 +02:00 |
alchemy.cpp
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Assign StringRefIds to attributes
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2023-08-20 10:28:46 +02:00 |
alchemy.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
autocalcspell.cpp
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Assign StringRefIds to attributes
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2023-08-20 10:28:46 +02:00 |
autocalcspell.hpp
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Assign StringRefIds to attributes
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2023-08-20 10:28:46 +02:00 |
character.cpp
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Evaluate the attack early for non-biped attacks with no hit key (#7524)
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2023-08-11 01:27:55 +03:00 |
character.hpp
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Evaluate the attack early for non-biped attacks with no hit key (#7524)
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2023-08-11 01:27:55 +03:00 |
combat.cpp
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Rewrite melee hit target selection (bug #3438)
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2023-09-19 22:31:45 +03:00 |
combat.hpp
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Rewrite melee hit target selection (bug #3438)
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2023-09-19 22:31:45 +03:00 |
creaturecustomdataresetter.hpp
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Split apps/openmw/mwmechanics/actorutil.hpp
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2022-06-26 16:42:29 +02:00 |
creaturestats.cpp
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Assign StringRefIds to attributes
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2023-08-20 10:28:46 +02:00 |
creaturestats.hpp
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Assign StringRefIds to attributes
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2023-08-20 10:28:46 +02:00 |
difficultyscaling.cpp
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Merge branch 'cleanup_includes' into 'master'
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2023-07-03 16:01:48 +00:00 |
difficultyscaling.hpp
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Implement difficulty scaling (Fixes #1505)
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2014-07-20 16:38:20 +02:00 |
disease.hpp
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Elsid comments
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2023-05-23 19:30:29 +02:00 |
drawstate.hpp
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Rename DrawState_ to DrawState and use enum class
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2022-07-17 20:50:26 +03:00 |
enchanting.cpp
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Merge branch 'theprojectileswereswords' into 'master'
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2023-08-04 09:05:02 +00:00 |
enchanting.hpp
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Fix price enchantment price calculation to use the correct item count
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2023-07-14 17:06:33 +02:00 |
greetingstate.hpp
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Split apps/openmw/mwmechanics/actorutil.hpp
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2022-06-26 16:42:29 +02:00 |
inventory.hpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
levelledlist.cpp
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Expose levelled creatures to Lua
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2023-06-11 15:13:46 +02:00 |
levelledlist.hpp
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Expose levelled creatures to Lua
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2023-06-11 15:13:46 +02:00 |
magiceffects.cpp
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Replace find with search
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2023-09-05 16:38:34 +02:00 |
magiceffects.hpp
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Assign StringRefIds to attributes
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2023-08-20 10:28:46 +02:00 |
mechanicsmanagerimp.cpp
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Rework music system
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2023-09-13 09:11:07 +04:00 |
mechanicsmanagerimp.hpp
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Rework music system
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2023-09-13 09:11:07 +04:00 |
movement.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
npcstats.cpp
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Implement Lua API for factions (feature 7468)
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2023-09-12 09:49:03 +04:00 |
npcstats.hpp
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Implement Lua API for factions (feature 7468)
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2023-09-12 09:49:03 +04:00 |
objects.cpp
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Remove unused includes
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2022-10-09 16:44:18 +02:00 |
objects.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
obstacle.cpp
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Filter evade directions by supported animations
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2023-07-22 17:30:40 +02:00 |
obstacle.hpp
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Filter evade directions by supported animations
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2023-07-22 17:30:40 +02:00 |
pathfinding.cpp
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Use proper cell size for ESM4 cells in CoordinateConverter
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2023-08-13 02:24:22 +02:00 |
pathfinding.hpp
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Do not build path to next path point via navmesh
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2023-07-31 22:02:21 +02:00 |
pathgrid.cpp
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fixed some typos and spelling errors
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2023-05-09 20:07:08 -04:00 |
pathgrid.hpp
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Refactor pathgrid indices to use size_t instead of int
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2023-04-08 00:32:43 +00:00 |
pickpocket.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
pickpocket.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
recharge.cpp
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Autocalculate enchantment costs and charges
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2023-06-17 22:25:47 +02:00 |
recharge.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
repair.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
repair.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
security.cpp
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Add a clarifying comment
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2023-06-08 21:56:54 +02:00 |
security.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
setbaseaisetting.hpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
spellcasting.cpp
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Use refnum instead of slot for items during spellcast
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2023-07-25 21:23:59 +00:00 |
spellcasting.hpp
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Use refnum instead of slot for items during spellcast
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2023-07-25 21:23:59 +00:00 |
spelleffects.cpp
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Uncap Drain effects again (bug #7573)
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2023-09-09 22:46:11 +03:00 |
spelleffects.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
spelllist.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
spelllist.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
spellpriority.cpp
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Assign StringRefIds to attributes
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2023-08-20 10:28:46 +02:00 |
spellpriority.hpp
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Remove heal cooldown
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2023-08-07 22:44:24 +02:00 |
spellresistance.cpp
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Elsid comments
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2023-05-23 19:30:29 +02:00 |
spellresistance.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
spells.cpp
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Assign StringRefIds to attributes
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2023-08-20 10:28:46 +02:00 |
spells.hpp
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Moved check for actor/non-actor to ActorStore constructor. Refactor ActorSpells type to be an ActorStore type.
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2023-05-23 19:44:51 +02:00 |
spellutil.cpp
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Remove heal cooldown
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2023-08-07 22:44:24 +02:00 |
spellutil.hpp
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Remove heal cooldown
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2023-08-07 22:44:24 +02:00 |
stat.cpp
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Minor header cleanup
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2023-04-30 16:26:03 +02:00 |
stat.hpp
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Minor header cleanup
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2023-04-30 16:26:03 +02:00 |
steering.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
steering.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
summoning.cpp
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Make LiveCellRef to remove itself from PtrRegistry in destructor (to prevent potential use after free); Update ContainerStore::mPtr after copying container/actor.
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2023-09-09 21:54:13 +02:00 |
summoning.hpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
trading.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
trading.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
typedaipackage.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
weaponpriority.cpp
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Autocalculate enchantment costs and charges
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2023-06-17 22:25:47 +02:00 |
weaponpriority.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
weapontype.cpp
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Use StringRefId for skills
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2023-07-13 18:55:22 +02:00 |
weapontype.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |