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openmw/components
2022-06-25 18:32:10 +02:00
..
bsa Remove boost:: constructs 2022-05-29 21:21:51 +02:00
bullethelpers Clean up bullet includes 2022-06-04 20:15:10 +02:00
compiler Change includes 2022-05-21 10:48:32 +02:00
config Clean up Qt includes 2022-06-17 11:56:54 +02:00
contentselector Clean up Qt includes 2022-06-17 11:56:54 +02:00
crashcatcher Fix missing includes 2022-06-07 02:08:50 +03:00
debug [Postprocessing] Stereo integration 2022-06-21 15:55:06 +00:00
detournavigator Support different agent collision shape type for pathfinding 2022-06-21 12:57:32 +02:00
esm Lua scripts configuration in omwaddon 2022-06-05 01:36:39 +02:00
esm3 Merge branch 'lua_esm' into 'master' 2022-06-11 18:48:23 +00:00
esm3terrain rename esmterrain to esm3terrain 2022-01-23 17:19:30 +01:00
esm4 Remove boost:: constructs 2022-05-29 21:21:51 +02:00
esmloader Show groundcover loading progress 2022-06-05 22:21:12 +02:00
fallback Reduce number of includes for boost/program_options 2022-06-25 18:32:10 +02:00
files Reduce number of includes for boost/program_options 2022-06-25 18:32:10 +02:00
fontloader Clean up MyGUI includes 2022-06-04 15:26:36 +02:00
fx [Postprocessing] Stereo integration 2022-06-21 15:55:06 +00:00
interpreter Address feedback 2022-05-22 09:29:03 +02:00
l10n Fix #6731 2022-05-06 19:57:41 +00:00
loadinglistener Make sync terrain preloading sleep free 2021-09-07 14:52:42 +02:00
lua Merge branch 'lua_esm' into 'master' 2022-06-11 18:48:23 +00:00
lua_ui Add missing workaround for a MyGUI visibility bug 2022-06-20 21:43:17 +02:00
misc Use string_view for StringUtils functions 2022-06-21 19:40:28 +02:00
myguiplatform Clean up MyGUI includes 2022-06-04 15:26:36 +02:00
navmeshtool Exchange binary messages between navmeshtool and launcher 2022-03-30 19:24:54 +02:00
nif Clean up NIF flags 2022-06-22 01:58:16 +03:00
nifbullet Clean up NIF flags 2022-06-22 01:58:16 +03:00
nifosg Clean up NIF flags 2022-06-22 01:58:16 +03:00
platform Create platform component for platform specific things 2022-06-06 20:45:51 +03:00
process Clean up Qt includes 2022-06-17 11:56:54 +02:00
resource Merge branch 'postprocessor-stereo' into 'master' 2022-06-21 15:55:06 +00:00
sceneutil Merge branch 'navmesh_agent_bounds' into 'master' 2022-06-21 16:13:41 +00:00
sdlutil rename to windowed fullscreen 2022-05-08 22:56:39 -07:00
serialization moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
settings Use std::string_view to access settings 2022-06-18 17:54:24 +02:00
shader Merge branch 'postprocessor-stereo' into 'master' 2022-06-21 15:55:06 +00:00
sqlite3 Limit max navmeshdb file size 2022-03-18 19:08:46 +01:00
std140 moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
stereo [Postprocessing] Stereo integration 2022-06-21 15:55:06 +00:00
terrain Replace new with make_unique in components 2022-05-29 13:24:32 +02:00
to_utf8 Move to_utf8 from const std::string& to std::string_view 2022-05-21 21:44:47 +02:00
translation Remove some more of boost:: 2022-05-25 21:16:26 +02:00
version Remove boost::filesystem from a couple of files 2022-05-24 21:18:21 +00:00
vfs Extra hack to make this build on Ubuntu with old CMake 2022-06-18 22:43:12 +01:00
widgets Clean up MyGUI includes 2022-06-04 15:26:36 +02:00
CMakeLists.txt custom class for osgAnimation::RigGeometry, Collada animated deforming body parts 2022-06-21 15:27:34 +00:00
doc.hpp
windows.hpp Fix build on Windows 2022-04-25 00:25:46 +02:00