..
agentpath.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
agentpath.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
attach.cpp
CopyRigVisitor: don't copy unskinned geometry (bug #5280 )
2023-10-07 00:11:31 +03:00
attach.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
clearcolor.hpp
Fix and prevent -Wextra-semi warning
2022-10-06 00:26:43 +02:00
clone.cpp
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2022-09-22 21:35:26 +03:00
clone.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
color.cpp
Revert "Merge branch 'fix_macos_build' into 'master'"
2022-10-12 22:48:34 +01:00
color.hpp
Revert "Merge branch 'fix_macos_build' into 'master'"
2022-10-12 22:48:34 +01:00
controller.cpp
Move some objects instead of copying
2023-07-31 20:43:46 +04:00
controller.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
cullsafeboundsvisitor.hpp
lua - fix bounding box once and for all
2023-07-04 09:55:11 -07:00
depth.cpp
Add missing array include
2023-07-29 00:29:03 +02:00
depth.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
detourdebugdraw.cpp
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2022-09-22 21:35:26 +03:00
detourdebugdraw.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
extradata.cpp
support postprocess distortion
2023-12-21 10:56:38 -08:00
extradata.hpp
support postprocess distortion
2023-12-21 10:56:38 -08:00
keyframe.hpp
Remove unused includes
2022-10-09 16:44:18 +02:00
lightcommon.cpp
moved light common to its own file
2023-02-07 16:29:17 +01:00
lightcommon.hpp
Minor header cleanup
2023-04-30 16:26:03 +02:00
lightcontroller.cpp
Support point specular lighting ( #6188 )
2023-11-04 17:58:51 +03:00
lightcontroller.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
lightingmethod.hpp
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
lightmanager.cpp
Support point specular lighting ( #6188 )
2023-11-04 17:58:51 +03:00
lightmanager.hpp
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
lightutil.cpp
Support point specular lighting ( #6188 )
2023-11-04 17:58:51 +03:00
lightutil.hpp
moved light common to its own file
2023-02-07 16:29:17 +01:00
morphgeometry.cpp
Use Rig/MorphGeometry state for its child geometry
2023-03-06 00:54:02 +00:00
morphgeometry.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
mwshadowtechnique.cpp
Merge branch 'moo-bitch-get-out-my-hay' into 'master'
2023-02-25 23:12:32 +00:00
mwshadowtechnique.hpp
Don't use FFP-friendly texture image units for shadow maps
2023-02-05 00:40:33 +00:00
navmesh.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
navmesh.hpp
Support rendering for navmesh update frequency as a heatmap
2022-05-17 01:54:20 +02:00
nodecallback.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
optimizer.cpp
Disable clang-format for files that should have minimal diff with OSG
2022-09-12 23:57:10 +02:00
optimizer.hpp
Disable clang-format for files that should have minimal diff with OSG
2022-09-12 23:57:10 +02:00
osgacontroller.cpp
Remove unused includes
2022-10-09 16:44:18 +02:00
osgacontroller.hpp
Fix and prevent -Wextra-semi warning
2022-10-06 00:26:43 +02:00
pathgridutil.cpp
Refactor pathgrid indices to use size_t instead of int
2023-04-08 00:32:43 +00:00
pathgridutil.hpp
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2022-09-22 21:35:26 +03:00
positionattitudetransform.cpp
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2022-09-22 21:35:26 +03:00
positionattitudetransform.hpp
Add META_Node to clang-format StatementMacros
2022-10-06 21:11:52 +02:00
recastmesh.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
recastmesh.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
riggeometry.cpp
Streamline passing influence data to skinning
2023-12-08 20:58:34 +03:00
riggeometry.hpp
Streamline passing influence data to skinning
2023-12-08 20:58:34 +03:00
riggeometryosgaextension.cpp
Do not copy osg::ref_ptr when possible
2023-07-31 20:43:46 +04:00
riggeometryosgaextension.hpp
Fix and prevent -Wextra-semi warning
2022-10-06 00:26:43 +02:00
rtt.cpp
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
rtt.hpp
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
screencapture.cpp
Localize screenshot messages
2024-02-08 12:50:12 +04:00
screencapture.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
serialize.cpp
Try to uncursify DebugDrawer scene representation
2024-02-09 20:49:40 +03:00
serialize.hpp
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
2017-02-01 06:00:14 +01:00
shadow.cpp
Fix warning
2024-02-20 22:14:13 +00:00
shadow.hpp
Affect correct texture units when disabling shadows for stateset
2024-02-20 21:02:31 +00:00
shadowsbin.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
shadowsbin.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
skeleton.cpp
Prefer the earliest eponymous nodes in skeletons (bug #3842 )
2023-02-23 15:36:04 +03:00
skeleton.hpp
Add META_Node to clang-format StatementMacros
2022-10-06 21:11:52 +02:00
statesetupdater.cpp
/components/ code should not access the stereo manager without checking whether or not stereo is enabled first. Stereo component code should not read settings itself, but rather take settings as parameters.
2023-04-22 16:11:42 +02:00
statesetupdater.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
textkeymap.hpp
Filter evade directions by supported animations
2023-07-22 17:30:40 +02:00
unrefqueue.cpp
First pass with include-what-you-use
2022-10-09 10:39:43 +00:00
unrefqueue.hpp
First pass with include-what-you-use
2022-10-09 10:39:43 +00:00
util.cpp
Use move semantics for osg::ref_ptr
2024-01-21 13:48:33 +04:00
util.hpp
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
visitor.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
visitor.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
waterutil.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
waterutil.hpp
refactor and fix wobbly shores
2021-08-04 17:49:57 -07:00
workqueue.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
workqueue.hpp
First pass with include-what-you-use
2022-10-09 10:39:43 +00:00
writescene.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
writescene.hpp
Make sure all paths are passed as std::filesystem::path instead of std::string where possible.
2022-09-11 14:41:15 +02:00