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openmw/apps
elsid 144862aa35
Define default actor half extents in settings
Player's half extents may change over time when wolfskin model is used for
example. Having it in settings is a more presistent approach.
3 years ago
..
benchmarks Store heightfields as array of heights instead of triangles 3 years ago
bsatool Add file to BSA 3 years ago
esmtool Add a std::noboolalpha to a std::boolalpha 3 years ago
essimporter Overhaul magic effects to work with onApply and onEnd events 3 years ago
launcher Remove 'no relevant classes' moc warning 3 years ago
mwiniimporter Using auto keyword in most apps 3 years ago
niftest Use recurse subdirectory iterator to iterate over the VFS without exposing internal details 3 years ago
opencs Merge branch 'omwaddon_dep' into 'master' 3 years ago
openmw Define default actor half extents in settings 3 years ago
openmw_test_suite Merge branch 'options_tests' into 'master' 3 years ago
wizard Remove 'no relevant classes' moc warning 3 years ago
doc.hpp