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openmw/components
psi29a e04e139f37 Merge branch 'navmesh_raw' into 'master'
Add to navigator unmodified water and heightfield data

See merge request OpenMW/openmw!1373
3 years ago
..
bsa Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf) 3 years ago
bullethelpers Merge branch 'physics_heightfield' into 'master' 3 years ago
compiler Treat commas in scripts as whitespace 3 years ago
config change setValue to replace value instead of insert 4 years ago
contentselector Avoid problems if `builtin.omwscripts` is above `Morrowind.esm` in content list. 3 years ago
crashcatcher Assume SIGSTKSZ is not a constant 3 years ago
debug Merge branch 'log_lock' into 'master' 3 years ago
detournavigator Add raw heightfield data to navigator 3 years ago
esm Merge branch 'reset' into 'master' 3 years ago
esmloader Merge branch 'fix_esm_loader' into 'master' 3 years ago
esmterrain refactors ESM::Land (#3213) 3 years ago
fallback Fixing performance-faster-string-find issues 4 years ago
files Use MurmurHash3_x64_128 for file hash 3 years ago
fontloader Make better use of std::clamp 3 years ago
interpreter Do a bounds check before calling functions defined in cctype 3 years ago
loadinglistener Make sync terrain preloading sleep free 3 years ago
lua Support multiple arguments in Lua callbacks. 3 years ago
lua_ui Move SDL-MyGUI input mappings to components, map both ways 3 years ago
misc Merge branch 'Embedded-error-marker' into 'master' 3 years ago
myguiplatform refactors premultiplied alpha (#3189) 3 years ago
nif Merge branch 't800' into 'master' 3 years ago
nifbullet Store BulletShape source file name and content hash 3 years ago
nifosg Use MurmurHash3_x64_128 for file hash 3 years ago
process Remove redundant includes 6 years ago
queries Add missing include from sol/sol.hpp 4 years ago
resource Use MurmurHash3_x64_128 for file hash 3 years ago
sceneutil Merge branch 'navmesh_render' into 'master' 3 years ago
sdlutil Move SDL-MyGUI input mappings to components, map both ways 3 years ago
settings Recalculate the Projection Matrix every time the window is resized. 3 years ago
shader Depth refactor 3 years ago
sqlite3 Fix tests on windows 3 years ago
terrain Depth refactor 3 years ago
to_utf8 Replace a handrolled memcpy with an actual call to memcpy 4 years ago
translation Replace all NULLs to nullptr 6 years ago
version Allow getting available version information even when clone is shallow 8 years ago
vfs cleans up BSAFile (#3177) 3 years ago
widgets Make better use of std::clamp 3 years ago
CMakeLists.txt Merge branch 'refactor_sdlmappings' into 'master' 3 years ago
doc.hpp