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openmw/components/sceneutil
2022-09-12 23:57:10 +02:00
..
actorutil.cpp Make Settings::Manager::getString return a reference 2022-08-28 16:38:11 +02:00
actorutil.hpp Make Settings::Manager::getString return a reference 2022-08-28 16:38:11 +02:00
agentpath.cpp Support different agent collision shape type for pathfinding 2022-06-21 12:57:32 +02:00
agentpath.hpp Support different agent collision shape type for pathfinding 2022-06-21 12:57:32 +02:00
attach.cpp Replace ciCompareLen with ciStartsWith where possible 2022-08-22 09:32:22 +02:00
attach.hpp Use string_view in animation code 2022-08-21 18:53:38 +02:00
clearcolor.hpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
clone.cpp custom class for osgAnimation::RigGeometry, Collada animated deforming body parts 2022-06-21 15:27:34 +00:00
clone.hpp fixes a crash (#3183) 2021-10-23 10:31:46 +02:00
color.cpp Initial commit 2022-04-28 21:05:34 +02:00
color.hpp Mac 2022-04-29 21:59:26 +02:00
controller.cpp Force assign head animation timer (bug #4389) 2021-11-07 14:10:51 +03:00
controller.hpp Force assign head animation timer (bug #4389) 2021-11-07 14:10:51 +03:00
depth.cpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
depth.hpp moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
detourdebugdraw.cpp Move std::ostream& operator<< to .cpp 2022-06-26 22:43:53 +02:00
detourdebugdraw.hpp Share state set between all navmesh tiles 2021-11-21 18:01:26 +01:00
extradata.cpp only enable soft particles when enabled in settings 2022-07-02 09:42:15 -07:00
extradata.hpp allow soft particles on meshes and add extra data extensions 2022-06-29 18:15:12 -07:00
keyframe.hpp Fix C4589 msvc warning 2022-07-01 18:47:06 +02:00
lightcontroller.cpp converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
lightcontroller.hpp converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
lightmanager.cpp Make Settings::Manager::getString return a reference 2022-08-28 16:38:11 +02:00
lightmanager.hpp Move declaration private static member variables of LightManager to .cpp 2022-07-08 17:21:01 +02:00
lightutil.cpp pass only lights with visible geometry 2022-06-04 21:01:01 -07:00
lightutil.hpp Attach lights at origin when missing AttachLight node 2022-06-04 13:35:27 +00:00
morphgeometry.cpp #5534 remove OSG 3.4 support and require at least 3.6.5 support 2022-08-09 21:07:28 +00:00
morphgeometry.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
mwshadowtechnique.cpp Disable clang-format for files that should have minimal diff with OSG 2022-09-12 23:57:10 +02:00
mwshadowtechnique.hpp Disable clang-format for files that should have minimal diff with OSG 2022-09-12 23:57:10 +02:00
navmesh.cpp Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
navmesh.hpp Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
nodecallback.hpp removes two dummy serialisers (#3212) 2021-11-04 22:31:22 +01:00
optimizer.cpp Disable clang-format for files that should have minimal diff with OSG 2022-09-12 23:57:10 +02:00
optimizer.hpp Disable clang-format for files that should have minimal diff with OSG 2022-09-12 23:57:10 +02:00
osgacontroller.cpp Split components/misc/stringops.hpp into multiple headers 2022-08-03 22:06:24 +02:00
osgacontroller.hpp Cleanup components includes 2022-08-16 19:14:04 +02:00
pathgridutil.cpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
pathgridutil.hpp Drag indicator. 2016-05-18 12:17:26 -04:00
positionattitudetransform.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
positionattitudetransform.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
recastmesh.cpp Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
recastmesh.hpp Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
riggeometry.cpp #5534 remove OSG 3.4 support and require at least 3.6.5 support 2022-08-09 21:07:28 +00:00
riggeometry.hpp fixes a crash (#3183) 2021-10-23 10:31:46 +02:00
riggeometryosgaextension.cpp #5534 remove OSG 3.4 support and require at least 3.6.5 support 2022-08-09 21:07:28 +00:00
riggeometryosgaextension.hpp custom class for osgAnimation::RigGeometry, Collada animated deforming body parts 2022-06-21 15:27:34 +00:00
rtt.cpp Refactor multiview to avoid littering OSG_HAS_MULTIVIEW and multiview-related uniforms around the code, keep them all in multiview.cpp. 2022-07-11 17:27:05 +02:00
rtt.hpp Initial commit 2022-04-28 21:05:34 +02:00
screencapture.cpp Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions. 2022-09-11 14:41:20 +02:00
screencapture.hpp Make sure all paths are passed as std::filesystem::path instead of std::string where possible. 2022-09-11 14:41:15 +02:00
serialize.cpp custom class for osgAnimation::RigGeometry, Collada animated deforming body parts 2022-06-21 15:27:34 +00:00
serialize.hpp Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 2017-02-01 06:00:14 +01:00
shadow.cpp Make Settings::Manager::getString return a reference 2022-08-28 16:38:11 +02:00
shadow.hpp allows to skip ComputeLightSpaceBounds traversal (#3152) 2021-10-11 11:27:50 +02:00
shadowsbin.cpp Remove ShadowsBin prototype on MWShadowTechnique destruction 2021-10-20 13:26:25 +02:00
shadowsbin.hpp Remove ShadowsBin prototype on MWShadowTechnique destruction 2021-10-20 13:26:25 +02:00
skeleton.cpp Split components/misc/stringops.hpp into multiple headers 2022-08-03 22:06:24 +02:00
skeleton.hpp Use unique_ptr to manage Bone lifetime 2022-07-17 13:34:45 +02:00
statesetupdater.cpp Initial commit 2022-04-28 21:05:34 +02:00
statesetupdater.hpp Initial commit 2022-04-28 21:05:34 +02:00
textkeymap.hpp Use string_view in the CharacterController 2022-07-26 17:23:00 +02:00
unrefqueue.cpp Restore UnrefQueue to destruct animation asynchronously 2022-07-24 21:08:43 +02:00
unrefqueue.hpp Restore UnrefQueue to destruct animation asynchronously 2022-07-24 21:08:43 +02:00
util.cpp Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary 2022-08-23 22:14:27 +02:00
util.hpp Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary 2022-08-23 22:14:27 +02:00
visitor.cpp Replace ciCompareLen with ciStartsWith where possible 2022-08-22 09:32:22 +02:00
visitor.hpp Address feedback 2022-08-21 19:43:29 +02:00
waterutil.cpp Better fog 2022-06-21 02:21:20 +02:00
waterutil.hpp refactor and fix wobbly shores 2021-08-04 17:49:57 -07:00
workqueue.cpp Reset mIsReleased before starting threads 2021-08-08 02:28:59 +02:00
workqueue.hpp Stop engine work queue before destructing environment 2021-07-08 21:14:01 +02:00
writescene.cpp Make sure all paths are passed as std::filesystem::path instead of std::string where possible. 2022-09-11 14:41:15 +02:00
writescene.hpp Make sure all paths are passed as std::filesystem::path instead of std::string where possible. 2022-09-11 14:41:15 +02:00