..
bsa
Avoid missusing of CompressedBSAFile with private inheritance
2022-02-27 20:40:35 +01:00
bullethelpers
Merge branch 'physics_heightfield' into 'master'
2021-10-12 07:58:34 +00:00
compiler
Don't teleport NPCs to unknown cells
2021-12-26 15:27:25 +00:00
config
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
2022-01-23 17:04:48 +01:00
contentselector
Add StatelessUtf8Encoder to support caller provided buffer for output
2022-02-14 23:19:49 +01:00
crashcatcher
Add missing include to unordered_map
2022-01-13 22:46:00 +02:00
debug
Redirect log only after parsing configuration
2022-02-02 23:47:11 +01:00
detournavigator
Limit max navmeshdb file size
2022-03-18 19:08:46 +01:00
esm
[Lua] Change behavior of obj.type
2022-03-15 23:35:36 +01:00
esm3
Switch to a constexpr for FourCC constant
2022-03-08 14:48:37 +00:00
esm3terrain
rename esmterrain to esm3terrain
2022-01-23 17:19:30 +01:00
esm4
Remove used-defined constructors from ESM4 types
2022-02-22 20:11:45 +01:00
esmloader
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
2022-01-23 17:04:48 +01:00
fallback
Finish removing old Escape classes
2021-10-17 23:40:34 +01:00
files
Add default value for config
.
2022-02-06 23:09:06 +01:00
fontloader
Fix out of bounds access for std::string_view
2022-02-14 19:56:50 +01:00
interpreter
Use pop_back to shrink the stack
2022-01-28 16:26:43 +02:00
loadinglistener
Make sync terrain preloading sleep free
2021-09-07 14:52:42 +02:00
lua
Pass unhandled Lua UI events to the parent
2022-03-14 19:07:23 +00:00
lua_ui
Pass unhandled Lua UI events to the parent
2022-03-14 19:07:23 +00:00
misc
Refactor and rename some things around Misc::Rng
2022-03-06 17:28:28 +02:00
myguiplatform
Remove unnecessary myguicompat
2021-12-16 19:48:10 +01:00
nif
Add XYZ rotation axis order support
2022-02-19 02:22:08 +03:00
nifbullet
Merge branch 'esmrename' into 'master'
2022-01-27 17:52:42 +00:00
nifosg
Add XYZ rotation axis order support
2022-02-19 02:22:08 +03:00
process
Support navmesh generation from launcher
2021-12-11 00:22:04 +01:00
resource
Add a tool to load and print information about all bullet objects in all cells
2022-02-04 16:14:52 +01:00
sceneutil
Support compilation with c++20
2022-02-24 00:49:40 +01:00
sdlutil
Support controller touchpads (Resolves https://gitlab.com/OpenMW/openmw/-/issues/6639 )
2022-02-21 19:49:00 +00:00
serialization
Make constexpr variable defined in header inline
2022-02-18 21:01:53 +01:00
settings
Make settings loader differentiate between engine and editor ( fixes #6658 ).
2022-03-04 09:44:52 +00:00
shader
ShaderVisitor improvements
2021-12-29 13:45:42 -08:00
sqlite3
Limit max navmeshdb file size
2022-03-18 19:08:46 +01:00
terrain
remove unused includes: part1
2022-01-23 17:30:25 +01:00
to_utf8
Initialize string_view with explicit size
2022-02-16 17:11:25 +01:00
translation
update to_utf8 and translation to make use of new stateless utf8
2022-02-16 10:48:49 +01:00
version
Allow getting available version information even when clone is shallow
2017-03-07 21:53:49 +01:00
vfs
Avoid missusing of CompressedBSAFile with private inheritance
2022-02-27 20:40:35 +01:00
widgets
Make better use of std::clamp
2021-11-06 08:47:32 +03:00
CMakeLists.txt
[Lua] Remove queries
2022-03-15 23:35:36 +01:00
doc.hpp
second set of additional doxygen comments
2010-09-25 20:15:05 +02:00