..
bsa
Fix code format
2023-04-18 20:23:03 +02:00
bullethelpers
Remove unused includes
2022-10-09 16:44:18 +02:00
compiler
Move from std::atoi to std::from_char
2023-03-18 09:30:48 +00:00
config
remove remaining boost::filesystem cruft
2023-04-25 16:15:04 +02:00
contentselector
Display directories that contains omwscripts.
2023-03-30 21:32:01 +02:00
crashcatcher
Maybe fix Windows freeze catcher
2023-03-04 00:28:22 +00:00
debug
Move from std::atoi to std::from_char
2023-03-18 09:30:48 +00:00
detournavigator
Count navmeshdb reads for each reading job
2023-05-17 10:08:34 +02:00
esm
ESM::LandData no longer a virtual interface
2023-05-29 12:10:42 +02:00
esm3
ESM::LandData no longer a virtual interface
2023-05-29 12:10:42 +02:00
esm3terrain
removes unused variable
2023-05-29 12:10:42 +02:00
esm4
std::cout => Log(Debug::Verbose)
2023-05-29 12:10:42 +02:00
esmloader
Gets rid of most ESM::CellId
2023-04-03 14:16:05 +02:00
fallback
Move from std::atoi to std::from_char
2023-03-18 09:30:48 +00:00
files
Merge branch 'remove_cruft' into 'master'
2023-04-25 16:06:55 +00:00
fontloader
Fix a gcc warning about copy
2023-05-22 17:18:43 +02:00
fx
Dehardcode non-game-specific localization GMSTs; Update l10n files.
2023-03-26 13:43:44 +02:00
interpreter
Use string_view in more places and reduce the number of empty string literals
2023-05-21 16:39:32 +02:00
l10n
Dehardcode non-game-specific localization GMSTs; Update l10n files.
2023-03-26 13:43:44 +02:00
loadinglistener
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
lua
Expose game object's bounding box in lua api
2023-05-18 11:10:10 -07:00
lua_ui
Fix bug in LuaUi::Element::destroy() that sometimes leads to an infinite loop on UI cleanup
2023-05-20 02:34:23 +02:00
misc
Add missing include
2023-05-24 12:45:50 +02:00
myguiplatform
shade refactor
2023-02-25 11:03:39 -08:00
navmeshtool
Stop updating navmeshtool progress on first bad message
2023-01-27 19:10:53 +01:00
nif
Merge branch 'slashrslashmarijuanaenthusiasts' into 'master'
2023-05-24 19:16:55 +00:00
nifbullet
Unify collision shape transformations
2023-03-10 00:12:12 +03:00
nifosg
Replace compare with more idiomatic methods
2023-05-22 19:51:27 +02:00
platform
Minor header cleanup
2023-04-30 16:26:03 +02:00
process
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
resource
Replace compare with more idiomatic methods
2023-05-22 19:51:27 +02:00
sceneutil
Replace compare with more idiomatic methods
2023-05-22 19:51:27 +02:00
sdlutil
Use string_view in more places and reduce the number of empty string literals
2023-05-21 16:39:32 +02:00
serialization
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
settings
Add settings index to provide lookup by category and name
2023-05-03 22:11:44 +02:00
shader
Move from std::atoi to std::from_char
2023-03-18 09:30:48 +00:00
sqlite3
Minor header cleanup
2023-04-30 16:26:03 +02:00
std140
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
stereo
Use settings values for Camera settings
2023-05-20 22:23:09 +02:00
terrain
fixes errors and warnings
2023-05-29 12:10:42 +02:00
to_utf8
Applies review advice.
2023-01-04 12:22:16 +01:00
translation
Use string_view in more UI code
2023-05-21 18:14:12 +02:00
version
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
vfs
fixed some typos and spelling errors
2023-05-09 20:07:08 -04:00
widgets
Make FontWrapper conditional
2023-05-21 18:21:42 +02:00
CMakeLists.txt
Abstracted Land data that can be used by esm3 and esm4.
2023-05-29 11:31:37 +02:00
doc.hpp
second set of additional doxygen comments
2010-09-25 20:15:05 +02:00
windows.hpp
Fix build on Windows
2022-04-25 00:25:46 +02:00