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openmw/apps/opencs/view/render
2022-05-04 22:33:39 +02:00
..
actor.cpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
actor.hpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
brushdraw.cpp Optimize terrain editing brush drawing performance 2021-09-18 15:57:00 +03:00
brushdraw.hpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
cameracontroller.cpp
cameracontroller.hpp
cell.cpp remove unused includes: part1 2022-01-23 17:30:25 +01:00
cell.hpp
cellarrow.cpp Minor UI tweaks all around OpenMW-CS 2021-10-03 19:13:51 +00:00
cellarrow.hpp Show number of pathgrid node in a tooltip 2021-06-28 00:34:49 +02:00
cellborder.cpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
cellborder.hpp
cellmarker.cpp
cellmarker.hpp
cellwater.cpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
cellwater.hpp
commands.cpp remove unused includes: part1 2022-01-23 17:30:25 +01:00
commands.hpp Merge branch 'terrainselectioncrashfix' into 'openmw-47' 2021-08-22 19:22:54 +00:00
editmode.cpp
editmode.hpp
instancedragmodes.hpp Implement grid snapping and angle snapping in OpenMW-CS 2022-04-02 19:25:57 -05:00
instancemode.cpp Temporary workaround for angle snapping 2022-04-11 08:12:38 -05:00
instancemode.hpp Implement grid snapping and angle snapping in OpenMW-CS 2022-04-02 19:25:57 -05:00
instancemovemode.cpp Implement grid snapping and angle snapping in OpenMW-CS 2022-04-02 19:25:57 -05:00
instancemovemode.hpp
instanceselectionmode.cpp
instanceselectionmode.hpp
lighting.cpp Toggable day night switch (#5928) 2022-01-11 09:34:19 +00:00
lighting.hpp
lightingbright.cpp
lightingbright.hpp
lightingday.cpp
lightingday.hpp
lightingnight.cpp
lightingnight.hpp
mask.hpp
object.cpp Make better use of std::clamp 2021-11-06 08:47:32 +03:00
object.hpp Show number of pathgrid node in a tooltip 2021-06-28 00:34:49 +02:00
orbitcameramode.cpp
orbitcameramode.hpp
pagedworldspacewidget.cpp
pagedworldspacewidget.hpp
pathgrid.cpp Show number of pathgrid node in a tooltip 2021-06-28 00:34:49 +02:00
pathgrid.hpp Show number of pathgrid node in a tooltip 2021-06-28 00:34:49 +02:00
pathgridmode.cpp
pathgridmode.hpp
pathgridselectionmode.cpp
pathgridselectionmode.hpp
previewwidget.cpp
previewwidget.hpp
scenewidget.cpp Replace empty std::string assignments 2022-05-04 22:33:39 +02:00
scenewidget.hpp
selectionmode.cpp
selectionmode.hpp
tagbase.cpp Show number of pathgrid node in a tooltip 2021-06-28 00:34:49 +02:00
tagbase.hpp Show number of pathgrid node in a tooltip 2021-06-28 00:34:49 +02:00
terrainselection.cpp remove unused includes: part1 2022-01-23 17:30:25 +01:00
terrainselection.hpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
terrainshapemode.cpp remove unused includes: part1 2022-01-23 17:30:25 +01:00
terrainshapemode.hpp Various terrain selection and editmode dragging fixes 2021-10-15 21:54:00 +03:00
terrainstorage.cpp remove unused includes: part1 2022-01-23 17:30:25 +01:00
terrainstorage.hpp remove unused includes: part1 2022-01-23 17:30:25 +01:00
terraintexturemode.cpp Only iterate through temporary selection when using toggle 2021-10-15 21:54:00 +03:00
terraintexturemode.hpp Various terrain selection and editmode dragging fixes 2021-10-15 21:54:00 +03:00
unpagedworldspacewidget.cpp
unpagedworldspacewidget.hpp
worldspacewidget.cpp Call dragEnded instead of pressed also after aborted operation 2021-10-15 21:54:00 +03:00
worldspacewidget.hpp Merge branch 'terrainselectioncrashfix' into 'openmw-47' 2021-08-22 19:22:54 +00:00