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openmw/components/detournavigator
elsid 5b9dd10cbe
Limit max navmeshdb file size
Use "pragma max_page_count" to define max allowed file size in combination with
"pragma page_size" based on a new setting "max navmeshdb file size".

* Stop navmeshtool on the first db error.
* Disable writes to db in the engine on first "database or disk is full"
  SQLite3 error. There is no special error code for this error.
* Change default "write to navmeshdb" to true.
* Use time intervals for transaction duration instead of number of changes.
3 years ago
..
areatype.hpp Store mesh source data in recast mesh 3 years ago
asyncnavmeshupdater.cpp Limit max navmeshdb file size 3 years ago
asyncnavmeshupdater.hpp Limit max navmeshdb file size 3 years ago
bounds.hpp Split makeNavMeshTileData 6 years ago
cachedrecastmeshmanager.cpp Add a binary to generate navmesh from content files 3 years ago
cachedrecastmeshmanager.hpp Add a binary to generate navmesh from content files 3 years ago
changetype.hpp Cull navmesh objects by scene bounds 3 years ago
dbrefgeometryobject.hpp Do not write shapes to navmeshdb when writing is disabled 3 years ago
debug.cpp Split navigator settings into subtypes 3 years ago
debug.hpp Split navigator settings into subtypes 3 years ago
dtstatus.hpp Remove macroses to check recastnavigation functions result 6 years ago
exceptions.hpp Update NavMesh one by one tile in order from nearest to player 6 years ago
findrandompointaroundcircle.cpp Split navigator settings into subtypes 3 years ago
findrandompointaroundcircle.hpp Split navigator settings into subtypes 3 years ago
findsmoothpath.cpp Fix crash in DetourNavigator::fixupCorridor 3 years ago
findsmoothpath.hpp Split navigator settings into subtypes 3 years ago
flags.hpp Add pathgrid to navmesh as off mesh connection 5 years ago
generatenavmeshtile.cpp Limit max navmeshdb file size 3 years ago
generatenavmeshtile.hpp Limit max navmeshdb file size 3 years ago
gettilespositions.cpp Cull navmesh objects by scene bounds 3 years ago
gettilespositions.hpp Add navmeshtool flag to remove unused tiles from navmesh disk cache 3 years ago
heightfieldshape.hpp Add raw heightfield data to navigator 3 years ago
makenavmesh.cpp Write generated navmesh to navmeshdb 3 years ago
makenavmesh.hpp Write generated navmesh to navmeshdb 3 years ago
navigator.cpp Limit max navmeshdb file size 3 years ago
navigator.hpp Cull navmesh objects by scene bounds 3 years ago
navigatorimpl.cpp Cull navmesh objects by scene bounds 3 years ago
navigatorimpl.hpp Cull navmesh objects by scene bounds 3 years ago
navigatorstub.hpp Cull navmesh objects by scene bounds 3 years ago
navigatorutils.cpp Fix unnecessary-copy-initialization 3 years ago
navigatorutils.hpp Split navigator settings into subtypes 3 years ago
navmeshcacheitem.cpp Write generated navmesh to navmeshdb 3 years ago
navmeshcacheitem.hpp Write generated navmesh to navmeshdb 3 years ago
navmeshdata.hpp Add missing initialization 3 years ago
navmeshdb.cpp Limit max navmeshdb file size 3 years ago
navmeshdb.hpp Limit max navmeshdb file size 3 years ago
navmeshdbutils.cpp Support compilation with c++20 3 years ago
navmeshdbutils.hpp Do not write shapes to navmeshdb when writing is disabled 3 years ago
navmeshmanager.cpp Cull navmesh objects by scene bounds 3 years ago
navmeshmanager.hpp Cull navmesh objects by scene bounds 3 years ago
navmeshtilescache.cpp Write generated navmesh to navmeshdb 3 years ago
navmeshtilescache.hpp Write generated navmesh to navmeshdb 3 years ago
navmeshtileview.cpp Fix unity build 3 years ago
navmeshtileview.hpp Fix unity build 3 years ago
objectid.hpp Add a binary to generate navmesh from content files 3 years ago
objecttransform.hpp Store mesh source data in recast mesh 3 years ago
offmeshconnection.hpp Do not use off mesh connections as a part of navmesh cache key 4 years ago
offmeshconnectionsmanager.cpp Add a binary to generate navmesh from content files 3 years ago
offmeshconnectionsmanager.hpp Add a binary to generate navmesh from content files 3 years ago
oscillatingrecastmeshobject.cpp Limit oscillating recast mesh object AABB by tile bounds 4 years ago
oscillatingrecastmeshobject.hpp Limit oscillating recast mesh object AABB by tile bounds 4 years ago
preparednavmeshdata.cpp Write generated navmesh to navmeshdb 3 years ago
preparednavmeshdata.hpp Write generated navmesh to navmeshdb 3 years ago
preparednavmeshdatatuple.hpp Fix unity build 3 years ago
raycast.cpp Split navigator settings into subtypes 3 years ago
raycast.hpp Split navigator settings into subtypes 3 years ago
recast.cpp Write generated navmesh to navmeshdb 3 years ago
recast.hpp Write generated navmesh to navmeshdb 3 years ago
recastallocutils.hpp use c++11 std::align from <memory> (#2026) 6 years ago
recastglobalallocator.hpp Add missing include and use std malloc and free 4 years ago
recastmesh.cpp Store mesh source data in recast mesh 3 years ago
recastmesh.hpp Store mesh source data in recast mesh 3 years ago
recastmeshbuilder.cpp Filter out triangles with NaN coordinates 3 years ago
recastmeshbuilder.hpp Store mesh source data in recast mesh 3 years ago
recastmeshmanager.cpp Store mesh source data in recast mesh 3 years ago
recastmeshmanager.hpp Add raw heightfield data to navigator 3 years ago
recastmeshobject.cpp Store mesh source data in recast mesh 3 years ago
recastmeshobject.hpp Store mesh source data in recast mesh 3 years ago
recastmeshprovider.hpp Read navmesh tile data from database 3 years ago
recastmeshtiles.hpp Replace include by RecastMesh forward declaration 4 years ago
recasttempallocator.hpp use c++11 std::align from <memory> (#2026) 6 years ago
ref.hpp Add missing include 3 years ago
serialization.cpp Read navmesh tile data from database 3 years ago
serialization.hpp Read navmesh tile data from database 3 years ago
settings.cpp Limit max navmeshdb file size 3 years ago
settings.hpp Limit max navmeshdb file size 3 years ago
settingsutils.hpp Cull navmesh objects by scene bounds 3 years ago
sharednavmesh.hpp Cache navmesh tiles 6 years ago
status.hpp Make AiPursue path destination to be as close as possible to target 3 years ago
tilebounds.hpp Cull navmesh objects by scene bounds 3 years ago
tilecachedrecastmeshmanager.cpp Explicitly bind TileCachedRecastMeshManager with mutex 3 years ago
tilecachedrecastmeshmanager.hpp Explicitly bind TileCachedRecastMeshManager with mutex 3 years ago
tileposition.hpp Use recastnavigation to find path 6 years ago
tilespositionsrange.hpp Add navmeshtool flag to remove unused tiles from navmesh disk cache 3 years ago
version.hpp Replace generation and revision by version 3 years ago
waitconditiontype.hpp Apply min distance only for not present tiles 4 years ago