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activator.cpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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activator.hpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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actor.cpp
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Apply jvoisin's suggestions
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2023-06-08 18:35:53 +02:00 |
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actor.hpp
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Elsid comments
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2023-05-23 19:30:29 +02:00 |
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apparatus.cpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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apparatus.hpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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armor.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
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armor.hpp
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Remove SkillEnum
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2023-06-08 18:35:50 +02:00 |
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bodypart.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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bodypart.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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book.cpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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book.hpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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classes.cpp
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Load ESM4 Terminal objects, add lua bindings for them
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2023-08-15 06:23:38 +00:00 |
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classes.hpp
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moved concrete record classes to separate sub-system (mwclass)
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2010-08-03 13:17:31 +02:00 |
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classmodel.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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clothing.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
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clothing.hpp
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Remove SkillEnum
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2023-06-08 18:35:50 +02:00 |
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container.cpp
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Add obj.parentContainer in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
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2023-08-27 23:45:19 +02:00 |
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container.hpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
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creature.cpp
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Add obj.parentContainer in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
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2023-08-27 23:45:19 +02:00 |
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creature.hpp
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Use RefId key for NPC skills
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2023-06-08 18:35:48 +02:00 |
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creaturelevlist.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
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creaturelevlist.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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door.cpp
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More closely replicate Morrowind.exe's locks
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2023-06-08 20:10:32 +02:00 |
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door.hpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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esm4base.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
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esm4base.hpp
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Load ESM4 actors
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2023-07-26 11:47:50 +02:00 |
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ingredient.cpp
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Assign StringRefIds to attributes
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2023-08-20 10:28:46 +02:00 |
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ingredient.hpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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itemlevlist.cpp
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Make Class::getName return string_view
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2022-08-16 21:15:03 +02:00 |
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itemlevlist.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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light.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
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light.hpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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light4.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
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light4.hpp
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Reorganize ESM4 MWClasses; Add tooltips that are needed for activation.
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2023-04-20 01:47:16 +02:00 |
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lockpick.cpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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lockpick.hpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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misc.cpp
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Do not redundantly take and set count in moveToCell(). moveToCell() should always be moving the full stack.
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2023-07-25 14:22:00 +02:00 |
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misc.hpp
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Keep refnum when moving objects to/from inventory (#6148)
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2023-05-07 17:19:44 +02:00 |
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npc.cpp
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More Coverity fixes
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2023-09-01 16:49:39 +04:00 |
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npc.hpp
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Replace remaining skill indices in NpcStats
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2023-06-08 18:35:49 +02:00 |
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potion.cpp
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Replace a number of incorrect index types
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2023-06-03 16:30:35 +02:00 |
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potion.hpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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probe.cpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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probe.hpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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repair.cpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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repair.hpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
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static.cpp
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Reorganize ESM4 MWClasses; Add tooltips that are needed for activation.
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2023-04-20 01:47:16 +02:00 |
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static.hpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
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weapon.cpp
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Merge branch 'cleanup_includes' into 'master'
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2023-07-03 16:01:48 +00:00 |
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weapon.hpp
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Remove SkillEnum
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2023-06-08 18:35:50 +02:00 |