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openmw/components
2022-02-18 22:41:45 +01:00
..
bsa Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf) 2021-11-20 11:12:08 +01:00
bullethelpers
compiler Don't teleport NPCs to unknown cells 2021-12-26 15:27:25 +00:00
config
contentselector
crashcatcher
debug
detournavigator Disable navmesh disk cache when db is failed to open 2022-02-18 22:41:45 +01:00
esm merge in master 2022-02-16 16:57:59 +01:00
esm3 Merge branch 'esm_name' into 'master' 2022-02-15 08:11:12 +00:00
esm3terrain rename esmterrain to esm3terrain 2022-01-23 17:19:30 +01:00
esm4 Fix compile errors by using StatelessUtf8Encoder 2022-02-16 16:41:23 +01:00
esmloader move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
fallback Finish removing old Escape classes 2021-10-17 23:40:34 +01:00
files
fontloader
interpreter
loadinglistener
lua
lua_ui Update and document Lua Text and TextEdit widget types, fix some issues with Lua UI 2022-02-06 20:22:38 +00:00
misc
myguiplatform Remove unnecessary myguicompat 2021-12-16 19:48:10 +01:00
nif Merge branch 'master' into 'sort_me_baby_one_more_time' 2022-02-17 09:24:50 +00:00
nifbullet
nifosg
process
queries
resource Restore ripples with soft particles 2022-01-19 11:32:38 +00:00
sceneutil move depth define to header, missing on mac 2022-02-08 14:12:17 -08:00
sdlutil
serialization Serialize arithmetic and enum types in little endian encoding 2021-12-10 23:55:04 +01:00
settings
shader
sqlite3
terrain remove unused includes: part1 2022-01-23 17:30:25 +01:00
to_utf8
translation
version
vfs
widgets
CMakeLists.txt
doc.hpp