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activespells.cpp
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Use default initializers for ESM::RefNum members
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2023-01-10 00:44:51 +01:00 |
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activespells.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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actor.hpp
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Do not adjust position for falling actors
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2022-09-24 17:49:42 +02:00 |
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actors.cpp
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Add functions to read and write ESM::RefId and use them
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2023-02-13 22:07:58 +01:00 |
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actors.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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actorutil.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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actorutil.hpp
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Don't headtrack or greet magically hidden actors (bug #5978)
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2022-07-29 10:47:50 +03:00 |
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aiactivate.cpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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aiactivate.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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aiavoiddoor.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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aiavoiddoor.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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aibreathe.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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aibreathe.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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aicast.cpp
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Remove implicit conversion MWWorld::Ptr -> bool
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2023-01-18 02:40:56 +01:00 |
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aicast.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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aicombat.cpp
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Avoids a lot a special cases for ESM3 vs ESM4 cells.
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2023-02-04 23:25:06 +01:00 |
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aicombat.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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aicombataction.cpp
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Replace ESM::RefId::sEmpty by default constructed RefId where possible
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2023-02-18 01:07:15 +01:00 |
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aicombataction.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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aiescort.cpp
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Reverts Cell name to a string
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2023-01-21 18:39:42 +01:00 |
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aiescort.hpp
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Reverts Cell name to a string
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2023-01-21 18:39:42 +01:00 |
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aiface.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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aiface.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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aifollow.cpp
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Applied review comments
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2023-01-28 12:14:00 +01:00 |
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aifollow.hpp
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Reverts Cell name to a string
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2023-01-21 18:39:42 +01:00 |
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aipackage.cpp
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Replace ESM::RefId::sEmpty by default constructed RefId where possible
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2023-02-18 01:07:15 +01:00 |
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aipackage.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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aipackagetypeid.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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aipursue.cpp
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Remove unused includes
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2022-10-09 16:44:18 +02:00 |
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aipursue.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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aisequence.cpp
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create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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2022-12-27 19:15:57 +01:00 |
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aisequence.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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aisetting.hpp
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Move AiSetting out of MWMechanics::CreatureStats
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2022-07-16 16:43:33 +02:00 |
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aistate.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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aistatefwd.hpp
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Use forward declarations instead of including aistate.hpp
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2022-07-16 17:13:16 +02:00 |
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aitemporarybase.hpp
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Move AiTemporaryBase to a separate header
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2022-07-16 17:13:16 +02:00 |
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aitimer.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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aitravel.cpp
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Remove unused includes
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2022-10-09 16:44:18 +02:00 |
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aitravel.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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aiwander.cpp
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Do expensive navmesh calls on timer
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2023-02-17 15:05:24 +01:00 |
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aiwander.hpp
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Avoids a lot a special cases for ESM3 vs ESM4 cells.
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2023-02-04 23:25:06 +01:00 |
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alchemy.cpp
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Remember actor in the actor's InventoryStore instead passing the actor in every call
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2023-01-21 23:43:00 +01:00 |
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alchemy.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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autocalcspell.cpp
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Replace ESM::RefId::sEmpty by default constructed RefId where possible
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2023-02-18 01:07:15 +01:00 |
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autocalcspell.hpp
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create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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2022-12-27 19:15:57 +01:00 |
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character.cpp
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Unequip the weapon only after finishing the attack (bug #4610)
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2023-02-11 09:00:20 +03:00 |
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character.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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combat.cpp
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Define hardcoded global variable names as constants
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2023-02-07 00:47:34 +01:00 |
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combat.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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creaturecustomdataresetter.hpp
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Split apps/openmw/mwmechanics/actorutil.hpp
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2022-06-26 16:42:29 +02:00 |
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creaturestats.cpp
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Replace ESM::RefId::sEmpty by default constructed RefId where possible
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2023-02-18 01:07:15 +01:00 |
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creaturestats.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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difficultyscaling.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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difficultyscaling.hpp
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Implement difficulty scaling (Fixes #1505)
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2014-07-20 16:38:20 +02:00 |
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disease.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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drawstate.hpp
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Rename DrawState_ to DrawState and use enum class
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2022-07-17 20:50:26 +03:00 |
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enchanting.cpp
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Replace ESM::RefId::sEmpty by default constructed RefId where possible
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2023-02-18 01:07:15 +01:00 |
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enchanting.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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greetingstate.hpp
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Split apps/openmw/mwmechanics/actorutil.hpp
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2022-06-26 16:42:29 +02:00 |
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inventory.hpp
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removed clear() function, the only way to change the Id from the outside is from the assignment operator
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2022-12-27 19:15:55 +01:00 |
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levelledlist.hpp
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Fixes issue in MW script compilation that would silently produce the wrong bytecode
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2022-12-27 19:15:57 +01:00 |
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magiceffects.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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magiceffects.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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mechanicsmanagerimp.cpp
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Add helper functions for string comparison to RefId
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2023-03-03 00:39:55 +01:00 |
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mechanicsmanagerimp.hpp
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Replace ESM::RefId::sEmpty by default constructed RefId where possible
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2023-02-18 01:07:15 +01:00 |
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movement.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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npcstats.cpp
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create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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2022-12-27 19:15:57 +01:00 |
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npcstats.hpp
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create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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2022-12-27 19:15:57 +01:00 |
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objects.cpp
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Remove unused includes
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2022-10-09 16:44:18 +02:00 |
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objects.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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obstacle.cpp
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Remove unused includes
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2022-10-09 16:44:18 +02:00 |
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obstacle.hpp
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Adjust initial distance when destination is changed for obstacle check
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2022-09-28 22:01:29 +02:00 |
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pathfinding.cpp
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Do expensive navmesh calls on timer
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2023-02-17 15:05:24 +01:00 |
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pathfinding.hpp
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Do expensive navmesh calls on timer
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2023-02-17 15:05:24 +01:00 |
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pathgrid.cpp
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Avoids a lot a special cases for ESM3 vs ESM4 cells.
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2023-02-04 23:25:06 +01:00 |
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pathgrid.hpp
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Avoids a lot a special cases for ESM3 vs ESM4 cells.
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2023-02-04 23:25:06 +01:00 |
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pickpocket.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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pickpocket.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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recharge.cpp
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Remember actor in the actor's InventoryStore instead passing the actor in every call
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2023-01-21 23:43:00 +01:00 |
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recharge.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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repair.cpp
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Remember actor in the actor's InventoryStore instead passing the actor in every call
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2023-01-21 23:43:00 +01:00 |
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repair.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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security.cpp
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Replace ESM::RefId::sEmpty by default constructed RefId where possible
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2023-02-18 01:07:15 +01:00 |
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security.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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setbaseaisetting.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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spellcasting.cpp
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Remember actor in the actor's InventoryStore instead passing the actor in every call
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2023-01-21 23:43:00 +01:00 |
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spellcasting.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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spelleffects.cpp
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Applied review comments
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2023-01-28 12:14:00 +01:00 |
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spelleffects.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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spelllist.cpp
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create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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2022-12-27 19:15:57 +01:00 |
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spelllist.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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spellpriority.cpp
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Take skill into account when summoning weapons
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2023-02-25 14:20:04 +01:00 |
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spellpriority.hpp
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Don't apply spell multiplier to on hit enchantments
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2022-12-29 12:40:10 +01:00 |
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spellresistance.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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spellresistance.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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spells.cpp
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Replace ESM::RefId::sEmpty by default constructed RefId where possible
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2023-02-18 01:07:15 +01:00 |
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spells.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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spellutil.cpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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spellutil.hpp
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Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
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2022-12-27 19:15:54 +01:00 |
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stat.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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stat.hpp
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Fix and prevent -Wextra-semi warning
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2022-10-06 00:26:43 +02:00 |
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steering.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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steering.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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summoning.cpp
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Fixed issue with getSummonedCreature( that returned a reference to a non const static value
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2022-12-27 19:16:22 +01:00 |
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summoning.hpp
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Convert RefId to class
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2023-02-15 23:20:44 +01:00 |
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trading.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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trading.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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typedaipackage.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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weaponpriority.cpp
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Don't apply spell multiplier to on hit enchantments
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2022-12-29 12:40:10 +01:00 |
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weaponpriority.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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weapontype.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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weapontype.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |