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openmw/components
elsid 9817f4ca9a
Find closest position on navmesh to start and end before poly path
Start and end might not be located on navmesh and findPath may give wrong
results.
2023-07-22 17:24:51 +02:00
..
bsa Fix code format 2023-04-18 20:23:03 +02:00
bullethelpers Remove unused includes 2022-10-09 16:44:18 +02:00
compiler Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
config Cleanup includes 2023-07-08 11:28:56 +02:00
contentselector Display directories that contains omwscripts. 2023-03-30 21:32:01 +02:00
crashcatcher Remove unused function 2023-07-12 14:48:09 +01:00
debug Share the dump directory for crash and freeze dumps 2023-07-11 22:22:26 +01:00
detournavigator Find closest position on navmesh to start and end before poly path 2023-07-22 17:24:51 +02:00
esm Sort ESM3ExteriorCellRefIds earlier than StringRefIds 2023-07-16 17:47:40 +03:00
esm3 Merge branch 'caius4friends' into 'master' 2023-07-20 15:29:57 +00:00
esm3terrain Fix get vertex Height for esm4 2023-05-29 12:10:42 +02:00
esm4 Read IDLM model data 2023-07-17 22:51:25 +03:00
esmloader Gets rid of most ESM::CellId 2023-04-03 14:16:05 +02:00
fallback Fix #7423 (too strict fallback validation) 2023-06-14 20:04:16 +02:00
files Merge branch 'fix-the-comments-again' into 'master' 2023-07-07 13:05:48 +00:00
fontloader Use settings values for GUI settings 2023-07-16 20:46:54 +02:00
fx Set the default to CLAMP_TO_EDGE in case it was not explicity called for 2023-06-16 09:16:07 +02:00
interpreter Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
l10n Add setting "gmst overrides l10n" 2023-06-13 10:06:59 +02:00
loadinglistener Apply clang-format to code base 2022-09-22 21:35:26 +03:00
lua Add Morrowind specific tests 2023-07-22 01:31:55 +02:00
lua_ui Allow compilation with MYGUI_DONT_USE_OBSOLETE 2023-07-15 15:02:27 +02:00
misc Load BSTriShape NIF nodes 2023-07-09 10:14:27 +00:00
myguiplatform Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP 2023-06-16 09:16:07 +02:00
navmeshtool Stop updating navmeshtool progress on first bad message 2023-01-27 19:10:53 +01:00
nif Merge branch 'readingbooksbutnotquite' into 'master' 2023-07-22 09:46:21 +00:00
nifbullet Don't discard collision for the entire tree if BSXFlags marker flag is set 2023-07-10 23:37:37 +03:00
nifosg Make decal rendering more accurate for Skyrim models, reducing Z-fighting 2023-07-20 19:28:33 +03:00
platform Minor header cleanup 2023-04-30 16:26:03 +02:00
process Apply clang-format to code base 2022-09-22 21:35:26 +03:00
resource Drop support for --fs-strict 2023-06-08 21:10:09 +02:00
sceneutil Cleanup includes 2023-07-08 11:28:56 +02:00
sdlutil Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
serialization Apply clang-format to code base 2022-09-22 21:35:26 +03:00
settings Use settings values for GUI settings 2023-07-16 20:46:54 +02:00
shader Create a stateset for every particle system to create its own defineMap 2023-06-21 16:13:58 +04:00
sqlite3 Minor header cleanup 2023-04-30 16:26:03 +02:00
std140 Apply clang-format to code base 2022-09-22 21:35:26 +03:00
stereo Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP 2023-06-16 09:16:07 +02:00
terrain Merge branch 'dev-7019' into 'master' 2023-06-09 21:25:21 +00:00
to_utf8 Applies review advice. 2023-01-04 12:22:16 +01:00
translation Use string_view in more UI code 2023-05-21 18:14:12 +02:00
version Apply clang-format to code base 2022-09-22 21:35:26 +03:00
vfs Change include guard name 2023-06-08 21:10:12 +02:00
widgets Use settings values for GUI settings 2023-07-16 20:46:54 +02:00
CMakeLists.txt Eliminate redundant version checks 2023-07-20 00:43:56 +01:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00
windows.hpp Fix build on Windows 2022-04-25 00:25:46 +02:00