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openmw/components/esm4
Evil Eye cef59e8928 Replace fixed size writeHNT calls with decomposition 10 months ago
..
actor.hpp Fix formatting 1 year ago
cellgrid.hpp Refactor components/esm4 1 year ago
common.hpp Alphabetize SubRecordTypes and include all subrecords used in FO4 1 year ago
dialogue.hpp Apply clang-format to code base 2 years ago
effect.hpp Refactor components/esm4 1 year ago
grid.hpp Split components/esm4/common.hpp header 2 years ago
grouptype.hpp Split components/esm4/common.hpp header 2 years ago
inventory.hpp Refactor components/esm4 1 year ago
lighting.hpp Avoid using ESM4::Cell with uninitialized fields 2 years ago
loadachr.cpp Use NAM9 for stack count 1 year ago
loadachr.hpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadacti.cpp ESM4: Acknowledge all model data records 1 year ago
loadacti.hpp Refactor components/esm4 1 year ago
loadalch.cpp ESM4: Acknowledge all model data records 1 year ago
loadalch.hpp Refactor components/esm4 1 year ago
loadaloc.cpp Refactor components/esm4 1 year ago
loadaloc.hpp Refactor components/esm4 1 year ago
loadammo.cpp ESM4: use switch-cases when relevant 1 year ago
loadammo.hpp Maybe load FO4 ammunition records 1 year ago
loadanio.cpp ESM4: Acknowledge all model data records 1 year ago
loadanio.hpp Refactor components/esm4 1 year ago
loadappa.cpp Refactor components/esm4 1 year ago
loadappa.hpp Refactor components/esm4 1 year ago
loadarma.cpp Changes required during review 1 year ago
loadarma.hpp Changes required during review 1 year ago
loadarmo.cpp ESM4: use switch-cases when relevant 1 year ago
loadarmo.hpp Maybe load FO4 armor records 1 year ago
loadaspc.cpp Load FO4 acoustic space records 1 year ago
loadaspc.hpp Refactor components/esm4 1 year ago
loadbook.cpp ESM4: use switch-cases when relevant 1 year ago
loadbook.hpp Refactor components/esm4 1 year ago
loadbptd.cpp Maybe load FO4 body part data records 1 year ago
loadbptd.hpp Refactor components/esm4 1 year ago
loadcell.cpp ESM4: use switch-cases when relevant 1 year ago
loadcell.hpp Use proper cell size for ESM4 cells in CoordinateConverter 1 year ago
loadclas.cpp Skip PRPS object property subrecords 1 year ago
loadclas.hpp Refactor components/esm4 1 year ago
loadclfm.cpp Skip CTDA target condition subrecords 1 year ago
loadclfm.hpp Refactor components/esm4 1 year ago
loadclot.cpp Refactor components/esm4 1 year ago
loadclot.hpp Refactor components/esm4 1 year ago
loadcont.cpp Maybe load FO4 container records 1 year ago
loadcont.hpp Refactor components/esm4 1 year ago
loadcrea.cpp Refactor components/esm4 1 year ago
loadcrea.hpp Refactor components/esm4 1 year ago
loaddial.cpp Maybe load FO4 dialogue records 1 year ago
loaddial.hpp Refactor components/esm4 1 year ago
loaddobj.cpp Refactor components/esm4 1 year ago
loaddobj.hpp Refactor components/esm4 1 year ago
loaddoor.cpp Maybe load FO4 door records 1 year ago
loaddoor.hpp Refactor components/esm4 1 year ago
loadeyes.cpp Refactor components/esm4 1 year ago
loadeyes.hpp Refactor components/esm4 1 year ago
loadflor.cpp Maybe load FO4 flora records 1 year ago
loadflor.hpp Refactor components/esm4 1 year ago
loadflst.cpp Load FO4 form lists 1 year ago
loadflst.hpp Load FO4 form lists 1 year ago
loadfurn.cpp Move local variables in components 12 months ago
loadfurn.hpp Refactor components/esm4 1 year ago
loadglob.cpp Bring ESM4 global variable reading up-to-date with FO76 12 months ago
loadglob.hpp Bring ESM4 global variable reading up-to-date with FO76 12 months ago
loadgmst.cpp Read string GMSTs correctly in >=TES5 1 year ago
loadgmst.hpp Support unsigned int GMSTs 1 year ago
loadgras.cpp ESM4: Acknowledge all model data records 1 year ago
loadgras.hpp Refactor components/esm4 1 year ago
loadgrup.hpp Refactor components/esm4 1 year ago
loadhair.cpp Refactor components/esm4 1 year ago
loadhair.hpp Refactor components/esm4 1 year ago
loadhdpt.cpp Bring ESM4 head part reading up-to-date with FO76 12 months ago
loadhdpt.hpp Bring ESM4 head part reading up-to-date with FO76 12 months ago
loadidle.cpp ESM4: use switch-cases when relevant 1 year ago
loadidle.hpp Refactor components/esm4 1 year ago
loadidlm.cpp Improve FO3 idle marker record loading 1 year ago
loadidlm.hpp Refactor components/esm4 1 year ago
loadimod.cpp Fill out ESM4::ItemMod 1 year ago
loadimod.hpp Fill out ESM4::ItemMod 1 year ago
loadinfo.cpp Maybe load FO4 dialogue records 1 year ago
loadinfo.hpp Refactor components/esm4 1 year ago
loadingr.cpp ESM4: Acknowledge all model data records 1 year ago
loadingr.hpp Refactor components/esm4 1 year ago
loadkeym.cpp ESM4: Acknowledge all model data records 1 year ago
loadkeym.hpp Refactor components/esm4 1 year ago
loadland.cpp Avoid redundant casts and use static_cast 1 year ago
loadland.hpp Remove unused ESM4::Land fields 1 year ago
loadlgtm.cpp Refactor components/esm4 1 year ago
loadlgtm.hpp Refactor components/esm4 1 year ago
loadligh.cpp Maybe load FO4 light records 1 year ago
loadligh.hpp Maybe load FO4 light records 1 year ago
loadltex.cpp Read LTEX::INAM 1 year ago
loadltex.hpp Read LTEX::INAM 1 year ago
loadlvlc.cpp Refactor components/esm4 1 year ago
loadlvlc.hpp Refactor components/esm4 1 year ago
loadlvli.cpp Maybe load FO4 levelled item records 1 year ago
loadlvli.hpp Refactor components/esm4 1 year ago
loadlvln.cpp Maybe load FO4 levelled actor records 1 year ago
loadlvln.hpp Refactor components/esm4 1 year ago
loadmato.cpp ESM4: Acknowledge all model data records 1 year ago
loadmato.hpp Refactor components/esm4 1 year ago
loadmisc.cpp Maybe load FO4 misc records 1 year ago
loadmisc.hpp Refactor components/esm4 1 year ago
loadmset.cpp Refactor components/esm4 1 year ago
loadmset.hpp Refactor components/esm4 1 year ago
loadmstt.cpp Maybe load FO4 moveable static records 1 year ago
loadmstt.hpp Maybe load FO4 moveable static records 1 year ago
loadmusc.cpp Refactor components/esm4 1 year ago
loadmusc.hpp Refactor components/esm4 1 year ago
loadnavi.cpp ESM4: add a way to get the current form version 1 year ago
loadnavi.hpp Refactor components/esm4 1 year ago
loadnavm.cpp ESM4: add a way to get the current form version 1 year ago
loadnavm.hpp Refactor components/esm4 1 year ago
loadnote.cpp Maybe load FO4 note records 1 year ago
loadnote.hpp Maybe load FO4 note records 1 year ago
loadnpc.cpp Use correct template flags for FONV and FO4 NPCs 1 year ago
loadnpc.hpp Use correct template flags for FONV and FO4 NPCs 1 year ago
loadotft.cpp Refactor components/esm4 1 year ago
loadotft.hpp Refactor components/esm4 1 year ago
loadpack.cpp Refactor components/esm4 1 year ago
loadpack.hpp Refactor components/esm4 1 year ago
loadpgrd.cpp Refactor components/esm4 1 year ago
loadpgrd.hpp Refactor components/esm4 1 year ago
loadpgre.cpp Maybe load FO4 placed grenade subrecords 1 year ago
loadpgre.hpp Refactor components/esm4 1 year ago
loadpwat.cpp Refactor components/esm4 1 year ago
loadpwat.hpp Refactor components/esm4 1 year ago
loadqust.cpp Maybe load FO4 quest records 1 year ago
loadqust.hpp Refactor components/esm4 1 year ago
loadrace.cpp ESM4: add a way to get the current form version 1 year ago
loadrace.hpp Init an another field 1 year ago
loadrefr.cpp Use NAM9 for stack count 1 year ago
loadrefr.hpp Replace fixed size writeHNT calls with decomposition 10 months ago
loadregn.cpp Maybe load FO4 region records 1 year ago
loadregn.hpp Refactor components/esm4 1 year ago
loadroad.cpp Refactor components/esm4 1 year ago
loadroad.hpp Refactor components/esm4 1 year ago
loadsbsp.cpp Refactor components/esm4 1 year ago
loadsbsp.hpp Refactor components/esm4 1 year ago
loadscol.cpp Maybe load FO4 static collection records 1 year ago
loadscol.hpp Maybe load FO4 static collection records 1 year ago
loadscpt.cpp Refactor components/esm4 1 year ago
loadscpt.hpp Refactor components/esm4 1 year ago
loadscrl.cpp Refactor components/esm4 1 year ago
loadscrl.hpp Refactor components/esm4 1 year ago
loadsgst.cpp Refactor components/esm4 1 year ago
loadsgst.hpp Refactor components/esm4 1 year ago
loadslgm.cpp Refactor components/esm4 1 year ago
loadslgm.hpp Refactor components/esm4 1 year ago
loadsndr.cpp Maybe load FO4 sound descriptor records 1 year ago
loadsndr.hpp Maybe load FO4 sound descriptor records 1 year ago
loadsoun.cpp Skip FO4 SOUN::REPT 1 year ago
loadsoun.hpp Refactor components/esm4 1 year ago
loadstat.cpp ESM4: Acknowledge all model data records 1 year ago
loadstat.hpp Maybe load some FO4 static records 1 year ago
loadtact.cpp ESM4: Acknowledge all model data records 1 year ago
loadtact.hpp Refactor components/esm4 1 year ago
loadterm.cpp Maybe load FO4 terminal records 1 year ago
loadterm.hpp Refactor components/esm4 1 year ago
loadtes4.cpp Read FO76 plugin header 12 months ago
loadtes4.hpp Refactor components/esm4 1 year ago
loadtree.cpp ESM4: Acknowledge all model data records 1 year ago
loadtree.hpp Refactor components/esm4 1 year ago
loadtxst.cpp Bring ESM4 texture set reading up-to-date with FO76 12 months ago
loadtxst.hpp Bring ESM4 texture set reading up-to-date with FO76 12 months ago
loadweap.cpp Maybe load FO4 weapon records 1 year ago
loadweap.hpp Refactor components/esm4 1 year ago
loadwrld.cpp Use parent worldspace terrain when requested 1 year ago
loadwrld.hpp Use parent worldspace terrain when requested 1 year ago
magiceffectid.hpp Split components/esm4/common.hpp header 2 years ago
reader.cpp Use forward declaration for VFS::Manager 11 months ago
reader.hpp Use forward declaration for VFS::Manager 11 months ago
readerutils.hpp Split components/esm4/common.hpp header 2 years ago
records.hpp Load ESM4 actors 1 year ago
reference.hpp Replace fixed size writeHNT calls with decomposition 10 months ago
script.hpp Refactor components/esm4 1 year ago
typetraits.hpp Refactor components/esm4 1 year ago
vertex.hpp Split components/esm4/common.hpp header 2 years ago