..
bsa
Eliminate &thing[0] pattern
2022-09-03 16:41:35 +01:00
bullethelpers
Cleanup components includes
2022-08-16 19:14:04 +02:00
compiler
Merge branch 'pcvisionbonus' into 'master'
2022-09-07 20:27:22 +00:00
config
Do not copy data when it is not needed
2022-08-15 11:52:09 +04:00
contentselector
functor-based Qt signal-slot syntax components
2022-08-23 17:14:12 -03:00
crashcatcher
Allows to build on macos 10.15
2022-08-28 15:28:41 +00:00
debug
Allow to disable crash catcher on Windows
2022-07-01 22:44:03 +02:00
detournavigator
Lock TileCachedRecastMeshManager once per changing a cell
2022-09-08 11:06:35 +02:00
esm
Remove ESM::Reader base class
2022-09-10 15:17:49 +02:00
esm3
Eliminate &thing[0] pattern
2022-09-03 16:41:35 +01:00
esm3terrain
Split components/misc/stringops.hpp into multiple headers
2022-08-03 22:06:24 +02:00
esm4
Remove ESM::Reader base class
2022-09-10 15:17:49 +02:00
esmloader
Split components/misc/stringops.hpp into multiple headers
2022-08-03 22:06:24 +02:00
fallback
Use string_view in Fallback::Map
2022-08-28 17:20:49 +02:00
files
Eliminate &thing[0] pattern
2022-09-03 16:41:35 +01:00
fontloader
Eliminate &thing[0] pattern
2022-09-03 16:41:35 +01:00
fx
omw_GetWorldPosFromUV() should use omw_GetDepth()
2022-08-21 18:03:38 +02:00
interpreter
Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary
2022-08-23 22:14:27 +02:00
l10n
Eliminate &thing[0] pattern
2022-09-03 16:41:35 +01:00
loadinglistener
Use std::unique_ptr to implement ScopedLoad
2022-08-19 22:39:39 +02:00
lua
Do not copy data when it is not needed
2022-08-15 11:52:09 +04:00
lua_ui
Cleanup components includes
2022-08-16 19:14:04 +02:00
misc
Rename meta.hpp to tuplemeta.hpp
2022-09-08 15:03:01 +03:00
myguiplatform
Implement per-font resolution
2022-08-30 12:16:30 +04:00
navmeshtool
Exchange binary messages between navmeshtool and launcher
2022-03-30 19:24:54 +02:00
nif
Load bhkCapsuleShape and bhkSphereShape
2022-09-07 16:09:19 +03:00
nifbullet
Do not use collision shapes with visual only collision to generate navmesh
2022-08-25 00:56:03 +02:00
nifosg
Merge branch 'nipixeldata' into 'master'
2022-08-17 12:20:00 +00:00
platform
Use correct assertion for the file implementation
2022-07-19 13:48:57 +00:00
process
functor-based Qt signal-slot syntax components
2022-08-23 17:14:12 -03:00
resource
Show stats for writing and reading navmesh db queue jobs
2022-08-28 14:14:43 +02:00
sceneutil
Make Settings::Manager::getString return a reference
2022-08-28 16:38:11 +02:00
sdlutil
Do not copy data when it is not needed
2022-08-15 11:52:09 +04:00
serialization
moddable post-processing pipeline
2022-05-15 10:03:58 -07:00
settings
Make Settings::Manager::getString return a reference
2022-08-28 16:38:11 +02:00
shader
Merge branch 'SHADER_HOT_RELOAD' into 'master'
2022-08-21 09:08:27 +00:00
sqlite3
Limit max navmeshdb file size
2022-03-18 19:08:46 +01:00
std140
moddable post-processing pipeline
2022-05-15 10:03:58 -07:00
stereo
Cleanup components includes
2022-08-16 19:14:04 +02:00
terrain
Cleanup components includes
2022-08-16 19:14:04 +02:00
to_utf8
Move to_utf8 from const std::string&
to std::string_view
2022-05-21 21:44:47 +02:00
translation
Remove some more of boost::
2022-05-25 21:16:26 +02:00
version
Remove boost::filesystem from a couple of files
2022-05-24 21:18:21 +00:00
vfs
Split components/misc/stringops.hpp into multiple headers
2022-08-03 22:06:24 +02:00
widgets
Merge branch 'string_viewing' into 'master'
2022-08-30 21:12:11 +00:00
CMakeLists.txt
Remove ESM::Reader base class
2022-09-10 15:17:49 +02:00
doc.hpp
second set of additional doxygen comments
2010-09-25 20:15:05 +02:00
windows.hpp
Fix build on Windows
2022-04-25 00:25:46 +02:00