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openmw/components
elsid ae812701ec Merge branch 'crashfix_debugdraw' into 'master'
crashfix of debug draw on game exit

Closes #7004

See merge request OpenMW/openmw!2398
2022-09-14 20:56:03 +00:00
..
bsa Hard fail on loading BSA with records using unicode paths. 2022-09-11 14:41:21 +02:00
bullethelpers
compiler Merge branch 'pcvisionbonus' into 'master' 2022-09-07 20:27:22 +00:00
config Added dedicated functions for conversions between QString and std::filesystem::path. 2022-09-11 14:41:21 +02:00
contentselector
crashcatcher Add new functions and overloads to support std::u8string and std::filesystem::path. 2022-09-11 14:41:20 +02:00
debug Small changes 2022-09-14 13:20:35 +02:00
detournavigator Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions. 2022-09-11 14:41:20 +02:00
esm Add comma to the last array element to prevent putting multiple elements on a single line 2022-09-12 21:00:51 +02:00
esm3 Remove AI_CNDT from AI package types 2022-09-13 00:05:12 +02:00
esm3terrain
esm4 Fix conversion to UTF8 for ESM4 Reader strings 2022-09-12 01:42:01 +02:00
esmloader Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions. 2022-09-11 14:41:20 +02:00
fallback Use string_view in Fallback::Map 2022-08-28 17:20:49 +02:00
files Avoid chained operator() calls to prevent formatting issues 2022-09-12 16:48:15 +02:00
fontloader Make sure all paths are passed as std::filesystem::path instead of std::string where possible. 2022-09-11 14:41:15 +02:00
fx Add comma to the last array element to prevent putting multiple elements on a single line 2022-09-12 21:00:51 +02:00
interpreter
l10n Eliminate &thing[0] pattern 2022-09-03 16:41:35 +01:00
loadinglistener
lua Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions. 2022-09-11 14:41:20 +02:00
lua_ui
misc Use raw string literal for error marker definition 2022-09-12 21:00:45 +02:00
myguiplatform Fix build errors after rebase against master due to large amount of changes. 2022-09-11 14:41:20 +02:00
navmeshtool
nif Fix build errors after rebase against master due to large amount of changes. 2022-09-11 14:41:20 +02:00
nifbullet Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions. 2022-09-11 14:41:20 +02:00
nifosg Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions. 2022-09-11 14:41:20 +02:00
platform Fix build errors after rebase against master due to large amount of changes. 2022-09-11 14:41:20 +02:00
process
resource Use raw string literal for error marker definition 2022-09-12 21:00:45 +02:00
sceneutil Disable clang-format for files that should have minimal diff with OSG 2022-09-12 23:57:10 +02:00
sdlutil Implement system-scaled HiDPI support (SDL_WINDOW_ALLOW_HIGHDPI - Wayland, macOS, etc) 2022-09-12 08:18:08 +00:00
serialization
settings Fix some remaining encoding errors due to std::filesystem transition. 2022-09-11 14:41:20 +02:00
shader Fix some remaining encoding errors due to std::filesystem transition. 2022-09-11 14:41:20 +02:00
sqlite3
std140
stereo
terrain
to_utf8
translation
version Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions. 2022-09-11 14:41:20 +02:00
vfs Fix build errors after rebase against master due to large amount of changes. 2022-09-11 14:41:20 +02:00
widgets Merge branch 'string_viewing' into 'master' 2022-08-30 21:12:11 +00:00
CMakeLists.txt Use raw string literal for error marker definition 2022-09-12 21:00:45 +02:00
doc.hpp
windows.hpp