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openmw/components
elsid af7059373c
Make RecastMesh independent from the order of RecastMeshBuilder calls
To make sure RecastMesh objects are equal if built with the same data but in
different order. Will be used later when there will be more than one place
building RecasMesh objects.
2021-07-26 00:22:20 +02:00
..
bsa Merge branch 'noreturn' into 'master' 2021-06-24 19:21:29 +00:00
bullethelpers Detect and ignore updates for oscillating objects 2021-04-18 23:00:13 +02:00
compiler Console command "reload lua" 2021-07-09 20:24:56 +02:00
config change setValue to replace value instead of insert 2021-07-05 13:22:46 +00:00
contentselector Sprinkle some const ref 2021-06-25 21:54:35 +02:00
crashcatcher Fix MSVC's C4267 warnings 2021-05-12 10:34:39 +04:00
debug Fixing performance-faster-string-find issues 2021-05-10 22:44:07 -05:00
detournavigator Make RecastMesh independent from the order of RecastMeshBuilder calls 2021-07-26 00:22:20 +02:00
esm Fail on invalid water levels 2021-07-21 16:00:25 +00:00
esmterrain Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
fallback Fixing performance-faster-string-find issues 2021-05-10 22:44:07 -05:00
files Reduce a bit the code bloat in hot paths/small functions 2021-06-15 17:57:14 +02:00
fontloader Delete an outdated/irrelevant comment 2021-06-29 22:52:40 +02:00
interpreter Sprinkle some const ref 2021-06-25 21:54:35 +02:00
loadinglistener Always center loading screen progress bar by height when there is active message box 2021-05-26 23:29:37 +02:00
lua Fix coverity issues 2021-07-12 12:51:25 +02:00
misc Sprinkle some const ref 2021-06-25 21:54:35 +02:00
myguiplatform add shader path for mygui (#6162) 2021-07-22 15:55:30 -07:00
nif Sprinkle some [[noreturn]] where possible 2021-06-22 12:51:08 +02:00
nifbullet Sprinkle some [[noreturn]] where possible 2021-06-22 12:51:08 +02:00
nifosg Adapt destination alpha factor for AMD 2021-07-04 23:00:33 +01:00
process Remove redundant includes 2019-02-23 08:02:12 +04:00
queries Add missing include from sol/sol.hpp 2021-07-10 01:01:50 +02:00
resource Merge branch 'staticsload' into 'master' 2021-06-28 20:25:51 +00:00
sceneutil Make RecastMesh independent from the order of RecastMeshBuilder calls 2021-07-26 00:22:20 +02:00
sdlutil Merge branch 'windowing-system-cleanup' into 'master' 2021-07-25 21:01:06 +00:00
settings Sprinkle some [[noreturn]] where possible 2021-06-22 12:51:08 +02:00
shader Actually increment iterators to be erased. 2021-07-17 20:47:55 +01:00
terrain Recreate a special case for IntersectionVisitor on QuadTreeWorld 2021-05-11 16:34:02 +04:00
to_utf8 Replace a handrolled memcpy with an actual call to memcpy 2021-06-22 12:52:29 +02:00
translation Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs Minor optimisation in VFS::FileSystemArchive::listResources 2021-06-23 12:46:44 +02:00
widgets Fix MSVC's C4267 warnings 2021-05-12 10:34:39 +04:00
CMakeLists.txt Do not use off mesh connections as a part of navmesh cache key 2021-07-14 12:19:17 +02:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00