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openmw/apps/openmw
Evil Eye bdc6119b31 Bring attack voice lines in line with research
Only play them when starting combat when not in combat or not in combat
with one of the target's allies.
Don't play them when casting spells whose first effect isn't ranged.
2024-01-25 19:36:41 +01:00
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mwbase Bring attack voice lines in line with research 2024-01-25 19:36:41 +01:00
mwclass Play shield hit sound for the shield that was hit (#7774) 2024-01-14 10:33:21 +03:00
mwdialogue Drop support for save game format 0 (pre 0.37) 2023-12-01 16:37:29 +01:00
mwgui Enhance light settings tweaking 2024-01-16 10:23:13 +04:00
mwinput Don't crash when clicking the logo video 2024-01-06 14:23:08 +01:00
mwlua Lua: Creature skill bindings 2024-01-20 11:56:36 +00:00
mwmechanics Bring attack voice lines in line with research 2024-01-25 19:36:41 +01:00
mwphysics Set paged refs' base node to null (#6335) 2024-01-02 02:31:47 +03:00
mwrender Use move semantics for osg::ref_ptr 2024-01-21 13:48:33 +04:00
mwscript Bring attack voice lines in line with research 2024-01-25 19:36:41 +01:00
mwsound Remove unused code 2024-01-08 15:57:18 +04:00
mwstate Use ciEqual to detect missing content files 2024-01-11 19:05:37 +01:00
mwworld Fix tooltips in the main menu 2024-01-19 15:16:46 +04:00
android_main.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
CMakeLists.txt support postprocess distortion 2023-12-21 10:56:38 -08:00
doc.hpp
engine.cpp Use move semantics for osg::ref_ptr 2024-01-21 13:48:33 +04:00
engine.hpp Drop support for --fs-strict 2023-06-08 21:10:09 +02:00
main.cpp Set MacOS current_path before reading configuration files [#7706] 2024-01-11 00:59:27 +00:00
options.cpp Drop support for --fs-strict 2023-06-08 21:10:09 +02:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00
profile.hpp Profile window manager update 2022-10-06 21:50:31 +02:00