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mwbase
Bring attack voice lines in line with research
2024-01-25 19:36:41 +01:00
mwclass
Play shield hit sound for the shield that was hit ( #7774 )
2024-01-14 10:33:21 +03:00
mwdialogue
Drop support for save game format 0 (pre 0.37)
2023-12-01 16:37:29 +01:00
mwgui
Enhance light settings tweaking
2024-01-16 10:23:13 +04:00
mwinput
Don't crash when clicking the logo video
2024-01-06 14:23:08 +01:00
mwlua
Lua: Creature skill bindings
2024-01-20 11:56:36 +00:00
mwmechanics
Bring attack voice lines in line with research
2024-01-25 19:36:41 +01:00
mwphysics
Set paged refs' base node to null ( #6335 )
2024-01-02 02:31:47 +03:00
mwrender
Use move semantics for osg::ref_ptr
2024-01-21 13:48:33 +04:00
mwscript
Bring attack voice lines in line with research
2024-01-25 19:36:41 +01:00
mwsound
Remove unused code
2024-01-08 15:57:18 +04:00
mwstate
Use ciEqual to detect missing content files
2024-01-11 19:05:37 +01:00
mwworld
Fix tooltips in the main menu
2024-01-19 15:16:46 +04:00
android_main.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
CMakeLists.txt
support postprocess distortion
2023-12-21 10:56:38 -08:00
doc.hpp
engine.cpp
Use move semantics for osg::ref_ptr
2024-01-21 13:48:33 +04:00
engine.hpp
Drop support for --fs-strict
2023-06-08 21:10:09 +02:00
main.cpp
Set MacOS current_path before reading configuration files [ #7706 ]
2024-01-11 00:59:27 +00:00
options.cpp
Drop support for --fs-strict
2023-06-08 21:10:09 +02:00
options.hpp
Add tests for openmw options
2021-10-05 22:51:12 +02:00
profile.hpp
Profile window manager update
2022-10-06 21:50:31 +02:00