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.gitignore
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directory structure reorganisation (still missing the mangle stuff)
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2010-06-25 22:28:59 +02:00 |
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actoranimation.cpp
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Use move semantics for osg::ref_ptr
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2024-01-21 13:48:33 +04:00 |
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actoranimation.hpp
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Fix and prevent -Wextra-semi warning
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2022-10-06 00:26:43 +02:00 |
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actorspaths.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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actorspaths.hpp
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Use "" to quote apps/openmw includes and remove unused
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2024-01-07 17:57:11 +01:00 |
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actorutil.cpp
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Move animation handling to NpcAnimation
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2024-01-01 13:58:55 +01:00 |
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actorutil.hpp
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Move animation handling to NpcAnimation
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2024-01-01 13:58:55 +01:00 |
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animation.cpp
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Avoid using osg::ref_ptr when reference is enough
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2023-12-26 11:35:03 +01:00 |
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animation.hpp
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More cleanup of scripted animations
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2023-12-05 14:13:35 +00:00 |
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bulletdebugdraw.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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bulletdebugdraw.hpp
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Fix and prevent -Wextra-semi warning
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2022-10-06 00:26:43 +02:00 |
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camera.cpp
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Update camera logic related to paused game / opened UI
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2023-09-03 04:21:18 +02:00 |
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camera.hpp
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lua - add world to viewport function to camera
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2023-06-14 11:47:11 -07:00 |
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cell.hpp
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Fix and prevent -Wextra-semi warning
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2022-10-06 00:26:43 +02:00 |
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characterpreview.cpp
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Use settings values for Shadows settings
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2023-11-02 16:36:44 +01:00 |
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characterpreview.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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creatureanimation.cpp
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NpcAnimation: Assign parent animation time sources to body part controllers (bug #4822)
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2023-12-14 00:48:40 +03:00 |
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creatureanimation.hpp
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Correct xnif use for creatures
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2023-01-14 04:55:12 +03:00 |
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distortion.cpp
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support postprocess distortion
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2023-12-21 10:56:38 -08:00 |
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distortion.hpp
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support postprocess distortion
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2023-12-21 10:56:38 -08:00 |
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effectmanager.cpp
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Avoid using osg::ref_ptr when reference is enough
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2023-12-26 11:35:03 +01:00 |
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effectmanager.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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esm4npcanimation.cpp
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Merge branch 'rm_unused_vfs' into 'master'
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2023-12-27 17:23:16 +00:00 |
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esm4npcanimation.hpp
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Make traits and base data optional for ESM4 NPC
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2023-12-27 10:07:48 +01:00 |
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fogmanager.cpp
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Use "" to quote apps/openmw includes and remove unused
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2024-01-07 17:57:11 +01:00 |
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fogmanager.hpp
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Use settings values for Fog settings
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2023-06-15 22:01:14 +02:00 |
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globalmap.cpp
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Use move semantics for osg::ref_ptr
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2024-01-21 13:48:33 +04:00 |
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globalmap.hpp
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Remove unused field
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2023-12-09 22:00:35 +03:00 |
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groundcover.cpp
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Pass cache expiry delay to GenericResourceManager constructor
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2023-09-09 19:35:20 +02:00 |
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groundcover.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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landmanager.cpp
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Use parent worldspace terrain when requested
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2023-09-25 21:40:14 +03:00 |
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landmanager.hpp
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Move esm3terrain to esmterrain
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2023-08-06 19:17:44 +02:00 |
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localmap.cpp
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Use settings values for Shadows settings
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2023-11-02 16:36:44 +01:00 |
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localmap.hpp
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Update cell local map on different neighbour cells
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2023-05-11 10:41:15 +02:00 |
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luminancecalculator.cpp
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Use move semantics for osg::ref_ptr
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2024-01-21 13:48:33 +04:00 |
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luminancecalculator.hpp
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consistent average scene luminance
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2023-11-10 21:00:47 -08:00 |
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navmesh.cpp
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Parse navmesh render mode on reading settings
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2023-10-01 11:09:59 +02:00 |
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navmesh.hpp
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Parse navmesh render mode on reading settings
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2023-10-01 11:09:59 +02:00 |
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npcanimation.cpp
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Improve legibility
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2024-01-08 18:08:17 +01:00 |
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npcanimation.hpp
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Support not only StringRefId for checking first person body part
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2023-03-19 17:49:41 +01:00 |
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objectpaging.cpp
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Remove unused vfs argument from correctMeshPath
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2023-12-26 14:14:52 +01:00 |
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objectpaging.hpp
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Replace const ESM::RefNum& -> ESM::RefNum
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2023-09-15 19:38:09 +02:00 |
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objects.cpp
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Use move semantics for osg::ref_ptr
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2024-01-21 13:48:33 +04:00 |
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objects.hpp
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Don't use xkf if xnif is merely the base model (bug #5371)
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2023-01-14 04:55:12 +03:00 |
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pathgrid.cpp
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Use proper cell size for ESM4 cells in CoordinateConverter
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2023-08-13 02:24:22 +02:00 |
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pathgrid.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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pingpongcanvas.cpp
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Add a missing assertion
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2024-01-14 10:59:39 +04:00 |
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pingpongcanvas.hpp
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Add missing initialization
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2024-01-03 19:25:33 +04:00 |
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pingpongcull.cpp
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[renderer] render scene exclusively to fbo
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2023-10-31 14:45:31 -07:00 |
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pingpongcull.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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postprocessor.cpp
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dont clear empty FBOs, fix doc example
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2024-01-18 07:15:35 -08:00 |
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postprocessor.hpp
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support postprocess distortion
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2023-12-21 10:56:38 -08:00 |
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precipitationocclusion.cpp
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Update PrecipitationOccluder only when there is precipitation
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2024-01-13 01:08:57 +01:00 |
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precipitationocclusion.hpp
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Update PrecipitationOccluder only when there is precipitation
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2024-01-13 01:08:57 +01:00 |
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recastmesh.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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recastmesh.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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renderbin.hpp
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support postprocess distortion
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2023-12-21 10:56:38 -08:00 |
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renderinginterface.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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renderingmanager.cpp
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Expose requested apparent sun position (not normalized) to post-processing
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2024-01-07 04:57:02 +03:00 |
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renderingmanager.hpp
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Use settings values for Shaders settings
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2023-10-12 20:43:53 +02:00 |
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rendermode.hpp
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Support recast mesh rendering
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2020-03-14 09:38:24 +01:00 |
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ripples.cpp
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Use move semantics for osg::ref_ptr
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2024-01-21 13:48:33 +04:00 |
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ripples.hpp
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remove unused variables and commented out code
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2023-07-23 22:43:28 +02:00 |
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ripplesimulation.cpp
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Implement shader-based water ripples (feature 3537)
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2023-04-01 17:26:19 +04:00 |
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ripplesimulation.hpp
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Implement shader-based water ripples (feature 3537)
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2023-04-01 17:26:19 +04:00 |
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rotatecontroller.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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rotatecontroller.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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screenshotmanager.cpp
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[renderer] render scene exclusively to fbo
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2023-10-31 14:45:31 -07:00 |
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screenshotmanager.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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sky.cpp
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Use move semantics for osg::ref_ptr
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2024-01-21 13:48:33 +04:00 |
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sky.hpp
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Make rain and snow ripple settings global rather than per-weather (#7748)
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2023-12-30 04:24:18 +03:00 |
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skyutil.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
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skyutil.hpp
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Support playing ambient and rain weather SFX at the same time (bug #7761)
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2024-01-07 04:56:36 +03:00 |
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terrainstorage.cpp
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Use parent worldspace terrain when requested
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2023-09-25 21:40:14 +03:00 |
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terrainstorage.hpp
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Move esm3terrain to esmterrain
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2023-08-06 19:17:44 +02:00 |
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transparentpass.cpp
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Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP
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2023-06-16 09:16:07 +02:00 |
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transparentpass.hpp
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[Multiview] Fix transparent pass and vertex shader
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2023-04-01 20:27:07 +00:00 |
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util.cpp
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Avoid using osg::ref_ptr when reference is enough
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2023-12-26 11:35:03 +01:00 |
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util.hpp
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Avoid using osg::ref_ptr when reference is enough
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2023-12-26 11:35:03 +01:00 |
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vismask.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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water.cpp
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Use move semantics for osg::ref_ptr
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2024-01-21 13:48:33 +04:00 |
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water.hpp
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Use fallback weather ripple settings (bug #7292)
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2023-12-23 11:46:08 +03:00 |
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weaponanimation.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
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weaponanimation.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |