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openmw/components
Evil Eye c59032fd66 Make RefId::deserializeText return an empty RefId if no pre-existing StringRefId can be found 1 year ago
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bsa Fix code format 2 years ago
bullethelpers Remove unused includes 2 years ago
compiler Move from std::atoi to std::from_char 2 years ago
config Cleanup includes 2 years ago
contentselector Display directories that contains omwscripts. 2 years ago
crashcatcher Remove unused function 1 year ago
debug Share the dump directory for crash and freeze dumps 1 year ago
detournavigator Log worldspace in RecastContext 2 years ago
esm Make RefId::deserializeText return an empty RefId if no pre-existing StringRefId can be found 1 year ago
esm3 Allow subrecords to overlap the following record (bug #6025) 1 year ago
esm3terrain Fix get vertex Height for esm4 2 years ago
esm4 Use zlib directly for ESM4 2 years ago
esmloader Gets rid of most ESM::CellId 2 years ago
fallback Fix #7423 (too strict fallback validation) 2 years ago
files Merge branch 'fix-the-comments-again' into 'master' 2 years ago
fontloader Fix a gcc warning about copy 2 years ago
fx Set the default to CLAMP_TO_EDGE in case it was not explicity called for 2 years ago
interpreter Use string_view in more places and reduce the number of empty string literals 2 years ago
l10n Add setting "gmst overrides l10n" 2 years ago
loadinglistener Apply clang-format to code base 2 years ago
lua Lua: change obj.rotation from Euler angles to Quaternion 2 years ago
lua_ui Drop support for --fs-strict 2 years ago
misc Load BSTriShape NIF nodes 1 year ago
myguiplatform Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP 2 years ago
navmeshtool Stop updating navmeshtool progress on first bad message 2 years ago
nif Add template Nif record 1 year ago
nifbullet Don't discard collision for the entire tree if BSXFlags marker flag is set 1 year ago
nifosg BSEffectShader/NoLighting fixes 1 year ago
platform Minor header cleanup 2 years ago
process Apply clang-format to code base 2 years ago
resource Drop support for --fs-strict 2 years ago
sceneutil Cleanup includes 2 years ago
sdlutil Use string_view in more places and reduce the number of empty string literals 2 years ago
serialization Apply clang-format to code base 2 years ago
settings Cleanup includes 2 years ago
shader Create a stateset for every particle system to create its own defineMap 2 years ago
sqlite3 Minor header cleanup 2 years ago
std140 Apply clang-format to code base 2 years ago
stereo Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP 2 years ago
terrain Merge branch 'dev-7019' into 'master' 2 years ago
to_utf8 Applies review advice. 2 years ago
translation Use string_view in more UI code 2 years ago
version Apply clang-format to code base 2 years ago
vfs Change include guard name 2 years ago
widgets Make FontWrapper conditional 2 years ago
CMakeLists.txt Share the dump directory for crash and freeze dumps 1 year ago
doc.hpp
windows.hpp Fix build on Windows 3 years ago