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Simple Physics API modification for Lua See merge request OpenMW/openmw!1216 (cherry picked from commit d88494c90b501d0832ae0330a0ca81d8b8e5aa50) 02dd055a Save hitObject in castSphere() just like in castRay() 0793d0bf Allow to override collision mask and group for castSphere() as for castRay() |
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| openmw | ||
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