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To match usage in code. "integer" type is usually used for settings intepreted as C++ int type. But these ones are parsed as std::uint64_t. |
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.. | ||
custom-models | ||
settings | ||
texture-modding | ||
custom-shader-effects.rst | ||
differences.rst | ||
extended.rst | ||
font.rst | ||
foreword.rst | ||
index.rst | ||
localisation.rst | ||
mod-install.rst | ||
music.rst | ||
openmw-game-template.rst | ||
paths.rst | ||
sky-system.rst | ||
sound-effects.rst |