mirror of
https://github.com/OpenMW/openmw.git
synced 2025-02-02 03:15:35 +00:00
ed0411f2e0
To match usage in code. "integer" type is usually used for settings intepreted as C++ int type. But these ones are parsed as std::uint64_t. |
||
---|---|---|
.. | ||
camera.rst | ||
cells.rst | ||
fog.rst | ||
game.rst | ||
general.rst | ||
groundcover.rst | ||
GUI.rst | ||
HUD.rst | ||
index.rst | ||
input.rst | ||
lua.rst | ||
map.rst | ||
models.rst | ||
navigator.rst | ||
physics.rst | ||
postprocessing.rst | ||
saves.rst | ||
shaders.rst | ||
shadows.rst | ||
sound.rst | ||
terrain.rst | ||
video.rst | ||
water.rst | ||
windows.rst |