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openmw/components/sceneutil
AnyOldName3 84f8a6848a Renormalise line endings
This should replace accidental CRLF with LF
2 years ago
..
actorutil.cpp Make Settings::Manager::getString return a reference 2 years ago
actorutil.hpp Make Settings::Manager::getString return a reference 2 years ago
agentpath.cpp Support different agent collision shape type for pathfinding 3 years ago
agentpath.hpp Support different agent collision shape type for pathfinding 3 years ago
attach.cpp Replace ciCompareLen with ciStartsWith where possible 2 years ago
attach.hpp Use string_view in animation code 2 years ago
clearcolor.hpp Renormalise line endings 2 years ago
clone.cpp custom class for osgAnimation::RigGeometry, Collada animated deforming body parts 3 years ago
clone.hpp fixes a crash (#3183) 3 years ago
color.cpp Initial commit 3 years ago
color.hpp Mac 3 years ago
controller.cpp Force assign head animation timer (bug #4389) 3 years ago
controller.hpp Force assign head animation timer (bug #4389) 3 years ago
depth.cpp moddable post-processing pipeline 3 years ago
depth.hpp moddable post-processing pipeline 3 years ago
detourdebugdraw.cpp Move std::ostream& operator<< to .cpp 3 years ago
detourdebugdraw.hpp Share state set between all navmesh tiles 3 years ago
extradata.cpp only enable soft particles when enabled in settings 3 years ago
extradata.hpp allow soft particles on meshes and add extra data extensions 3 years ago
keyframe.hpp Fix C4589 msvc warning 3 years ago
lightcontroller.cpp converts remaining osg::NodeCallback (#3147) 3 years ago
lightcontroller.hpp converts remaining osg::NodeCallback (#3147) 3 years ago
lightmanager.cpp Make Settings::Manager::getString return a reference 2 years ago
lightmanager.hpp Move declaration private static member variables of LightManager to .cpp 3 years ago
lightutil.cpp pass only lights with visible geometry 3 years ago
lightutil.hpp Attach lights at origin when missing AttachLight node 3 years ago
morphgeometry.cpp #5534 remove OSG 3.4 support and require at least 3.6.5 support 2 years ago
morphgeometry.hpp Mark overrided methods by override keyword 4 years ago
mwshadowtechnique.cpp Disable clang-format for files that should have minimal diff with OSG 2 years ago
mwshadowtechnique.hpp Disable clang-format for files that should have minimal diff with OSG 2 years ago
navmesh.cpp Support rendering for navmesh update frequency as a heatmap 3 years ago
navmesh.hpp Support rendering for navmesh update frequency as a heatmap 3 years ago
nodecallback.hpp removes two dummy serialisers (#3212) 3 years ago
optimizer.cpp Disable clang-format for files that should have minimal diff with OSG 2 years ago
optimizer.hpp Disable clang-format for files that should have minimal diff with OSG 2 years ago
osgacontroller.cpp Split components/misc/stringops.hpp into multiple headers 2 years ago
osgacontroller.hpp Cleanup components includes 2 years ago
pathgridutil.cpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 3 years ago
pathgridutil.hpp Drag indicator. 9 years ago
positionattitudetransform.cpp Remove redundant includes 6 years ago
positionattitudetransform.hpp Mark overrided methods by override keyword 4 years ago
recastmesh.cpp Split navigator settings into subtypes 3 years ago
recastmesh.hpp Split navigator settings into subtypes 3 years ago
riggeometry.cpp #5534 remove OSG 3.4 support and require at least 3.6.5 support 2 years ago
riggeometry.hpp fixes a crash (#3183) 3 years ago
riggeometryosgaextension.cpp #5534 remove OSG 3.4 support and require at least 3.6.5 support 2 years ago
riggeometryosgaextension.hpp custom class for osgAnimation::RigGeometry, Collada animated deforming body parts 3 years ago
rtt.cpp Refactor multiview to avoid littering OSG_HAS_MULTIVIEW and multiview-related uniforms around the code, keep them all in multiview.cpp. 3 years ago
rtt.hpp Initial commit 3 years ago
screencapture.cpp Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions. 2 years ago
screencapture.hpp Make sure all paths are passed as std::filesystem::path instead of std::string where possible. 2 years ago
serialize.cpp custom class for osgAnimation::RigGeometry, Collada animated deforming body parts 3 years ago
serialize.hpp Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 8 years ago
shadow.cpp Make Settings::Manager::getString return a reference 2 years ago
shadow.hpp allows to skip ComputeLightSpaceBounds traversal (#3152) 3 years ago
shadowsbin.cpp Remove ShadowsBin prototype on MWShadowTechnique destruction 3 years ago
shadowsbin.hpp Remove ShadowsBin prototype on MWShadowTechnique destruction 3 years ago
skeleton.cpp Split components/misc/stringops.hpp into multiple headers 2 years ago
skeleton.hpp Use unique_ptr to manage Bone lifetime 2 years ago
statesetupdater.cpp Initial commit 3 years ago
statesetupdater.hpp Initial commit 3 years ago
textkeymap.hpp Use string_view in the CharacterController 2 years ago
unrefqueue.cpp Restore UnrefQueue to destruct animation asynchronously 2 years ago
unrefqueue.hpp Restore UnrefQueue to destruct animation asynchronously 2 years ago
util.cpp Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary 2 years ago
util.hpp Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary 2 years ago
visitor.cpp Replace ciCompareLen with ciStartsWith where possible 2 years ago
visitor.hpp Address feedback 2 years ago
waterutil.cpp Better fog 3 years ago
waterutil.hpp refactor and fix wobbly shores 3 years ago
workqueue.cpp Reset mIsReleased before starting threads 3 years ago
workqueue.hpp Stop engine work queue before destructing environment 4 years ago
writescene.cpp Make sure all paths are passed as std::filesystem::path instead of std::string where possible. 2 years ago
writescene.hpp Make sure all paths are passed as std::filesystem::path instead of std::string where possible. 2 years ago