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bgsm
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Merge branch 'nifmisc' into 'master'
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2024-04-25 08:45:36 +00:00 |
bsa
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Standardize components/bsa file include guards and order
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2025-02-22 21:12:28 +03:00 |
bullethelpers
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compiler
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CI match script names and remove dead code
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2024-07-01 16:57:40 +02:00 |
config
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Don't unnecessarily overwrite openmw.cfg
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2025-01-12 18:21:06 +00:00 |
contentselector
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Avoid trailing line breaks
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2024-11-20 09:04:22 +04:00 |
crashcatcher
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Rename components/crashcatcher files to follow naming conventions
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2025-02-23 00:18:07 +03:00 |
debug
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Rename components/crashcatcher files to follow naming conventions
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2025-02-23 00:18:07 +03:00 |
detournavigator
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Throw system error on open file failure
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2025-01-06 23:38:32 +01:00 |
esm
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Work around a regression in MSVC
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2024-12-09 17:23:17 +01:00 |
esm3
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Rename components/to_utf8 directory and files to follow naming conventions
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2025-02-23 00:18:07 +03:00 |
esm4
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Rename components/to_utf8 directory and files to follow naming conventions
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2025-02-23 00:18:07 +03:00 |
esmloader
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esmterrain
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CLEANUP(CS): Do heightData check in actual implementation, revert
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2024-06-10 02:02:31 -05:00 |
fallback
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Cleaner implementation
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2024-06-07 18:38:32 -07:00 |
files
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Remove dead code
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2024-11-14 22:16:05 +04:00 |
fontloader
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Rename components/to_utf8 directory and files to follow naming conventions
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2025-02-23 00:18:07 +03:00 |
fx
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Standardize components/fx file include guards
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2025-02-22 21:14:58 +03:00 |
interpreter
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Exit with fatal error on duplicated instruction code
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2024-06-28 22:24:24 +02:00 |
l10n
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Use normalized path in l10m manager
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2024-08-18 21:07:46 +02:00 |
loadinglistener
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Drop 360-degree screenshot support (#7720)
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2024-06-06 14:46:01 +03:00 |
lua
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Don't add auto started local Lua scripts twice
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2025-01-01 13:21:28 +01:00 |
lua_ui
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Prevent stale pointers in UI widgets
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2024-09-29 22:36:31 +02:00 |
misc
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Use normalized path for correctMeshPath
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2024-11-16 12:49:11 +01:00 |
myguiplatform
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Replace toNormalized by Normalized
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2024-09-18 23:53:20 +02:00 |
navmeshtool
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nif
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Rename components/to_utf8 directory and files to follow naming conventions
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2025-02-23 00:18:07 +03:00 |
nifbullet
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Use normalized path in BulletShapeManager
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2024-09-27 23:33:58 +02:00 |
nifosg
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Change default depth test mode to <= (#7040)
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2024-11-23 08:32:25 +03:00 |
platform
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Rename components/platform files to follow naming conventions
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2025-02-22 23:47:11 +03:00 |
process
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resource
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Merge branch 'vfs_normalized_path_22' into 'master'
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2024-12-01 21:45:01 +00:00 |
sceneutil
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Fix UB when pathgrid geometry is generated and all pathgrid edges are invalid
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2025-02-16 17:46:52 +03:00 |
sdlutil
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Rename gl4es-init.cpp/h to follow naming conventions
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2025-02-22 21:49:49 +03:00 |
serialization
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settings
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Add an option to match sunlight to the sun (#8032)
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2024-12-28 18:29:35 +03:00 |
shader
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Don't expect TangentSpaceGenerator to work without texcoords
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2024-10-24 13:36:49 +01:00 |
sqlite3
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std140
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stereo
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terrain
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Allow opting out of water culling (#7318)
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2024-10-31 14:54:05 +03:00 |
testing
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Store Lua script path as VFS normalized
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2024-09-15 13:53:20 +02:00 |
toutf8
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Rename components/to_utf8 directory and files to follow naming conventions
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2025-02-23 00:18:07 +03:00 |
translation
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Rename components/to_utf8 directory and files to follow naming conventions
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2025-02-23 00:18:07 +03:00 |
version
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Open matching version of documentation for Launcher Help
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2024-02-25 18:20:40 +01:00 |
vfs
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Rename bsa_file.cpp/hpp to follow naming conventions
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2025-02-22 20:52:39 +03:00 |
widgets
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Address my own review concerns
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2024-09-19 04:05:54 +03:00 |
CMakeLists.txt
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Rename components/crashcatcher files to follow naming conventions
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2025-02-23 00:18:07 +03:00 |
doc.hpp
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