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openmw/components
2025-02-23 00:18:07 +03:00
..
bgsm Merge branch 'nifmisc' into 'master' 2024-04-25 08:45:36 +00:00
bsa Standardize components/bsa file include guards and order 2025-02-22 21:12:28 +03:00
bullethelpers
compiler CI match script names and remove dead code 2024-07-01 16:57:40 +02:00
config Don't unnecessarily overwrite openmw.cfg 2025-01-12 18:21:06 +00:00
contentselector Avoid trailing line breaks 2024-11-20 09:04:22 +04:00
crashcatcher Rename components/crashcatcher files to follow naming conventions 2025-02-23 00:18:07 +03:00
debug Rename components/crashcatcher files to follow naming conventions 2025-02-23 00:18:07 +03:00
detournavigator Throw system error on open file failure 2025-01-06 23:38:32 +01:00
esm Work around a regression in MSVC 2024-12-09 17:23:17 +01:00
esm3 Rename components/to_utf8 directory and files to follow naming conventions 2025-02-23 00:18:07 +03:00
esm4 Rename components/to_utf8 directory and files to follow naming conventions 2025-02-23 00:18:07 +03:00
esmloader
esmterrain CLEANUP(CS): Do heightData check in actual implementation, revert 2024-06-10 02:02:31 -05:00
fallback Cleaner implementation 2024-06-07 18:38:32 -07:00
files Remove dead code 2024-11-14 22:16:05 +04:00
fontloader Rename components/to_utf8 directory and files to follow naming conventions 2025-02-23 00:18:07 +03:00
fx Standardize components/fx file include guards 2025-02-22 21:14:58 +03:00
interpreter Exit with fatal error on duplicated instruction code 2024-06-28 22:24:24 +02:00
l10n Use normalized path in l10m manager 2024-08-18 21:07:46 +02:00
loadinglistener Drop 360-degree screenshot support (#7720) 2024-06-06 14:46:01 +03:00
lua Don't add auto started local Lua scripts twice 2025-01-01 13:21:28 +01:00
lua_ui Prevent stale pointers in UI widgets 2024-09-29 22:36:31 +02:00
misc Use normalized path for correctMeshPath 2024-11-16 12:49:11 +01:00
myguiplatform Replace toNormalized by Normalized 2024-09-18 23:53:20 +02:00
navmeshtool
nif Rename components/to_utf8 directory and files to follow naming conventions 2025-02-23 00:18:07 +03:00
nifbullet Use normalized path in BulletShapeManager 2024-09-27 23:33:58 +02:00
nifosg Change default depth test mode to <= (#7040) 2024-11-23 08:32:25 +03:00
platform Rename components/platform files to follow naming conventions 2025-02-22 23:47:11 +03:00
process
resource Merge branch 'vfs_normalized_path_22' into 'master' 2024-12-01 21:45:01 +00:00
sceneutil Fix UB when pathgrid geometry is generated and all pathgrid edges are invalid 2025-02-16 17:46:52 +03:00
sdlutil Rename gl4es-init.cpp/h to follow naming conventions 2025-02-22 21:49:49 +03:00
serialization
settings Add an option to match sunlight to the sun (#8032) 2024-12-28 18:29:35 +03:00
shader Don't expect TangentSpaceGenerator to work without texcoords 2024-10-24 13:36:49 +01:00
sqlite3
std140
stereo
terrain Allow opting out of water culling (#7318) 2024-10-31 14:54:05 +03:00
testing Store Lua script path as VFS normalized 2024-09-15 13:53:20 +02:00
toutf8 Rename components/to_utf8 directory and files to follow naming conventions 2025-02-23 00:18:07 +03:00
translation Rename components/to_utf8 directory and files to follow naming conventions 2025-02-23 00:18:07 +03:00
version Open matching version of documentation for Launcher Help 2024-02-25 18:20:40 +01:00
vfs Rename bsa_file.cpp/hpp to follow naming conventions 2025-02-22 20:52:39 +03:00
widgets Address my own review concerns 2024-09-19 04:05:54 +03:00
CMakeLists.txt Rename components/crashcatcher files to follow naming conventions 2025-02-23 00:18:07 +03:00
doc.hpp