Marc Zinnschlag
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dab650a3d5
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remove rows from result table after a successful replace (configurable via user settings)
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2015-04-26 13:26:20 +02:00 |
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cc9cii
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33a8cd245a
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Fix crash with gcc/linux.
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2015-04-26 21:02:50 +10:00 |
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Marc Zinnschlag
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2ef8103cc7
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fixed ReportModel::RemoveRows view updates
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2015-04-26 12:36:05 +02:00 |
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cc9cii
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889749a493
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Allow non-empty mOriginalCell (case where a moved ref is moved again)
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2015-04-26 15:44:40 +10:00 |
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cc9cii
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b54e5714c9
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Revert rebasing the moved refs to the new cell, because the original ref may still be referred by a mod.
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2015-04-26 14:55:40 +10:00 |
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cc9cii
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e0d061c37b
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Implemented a workaround for saving moved refs.
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2015-04-26 12:32:07 +10:00 |
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cc9cii
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7673be6d0f
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Loading of moved refs complete.
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2015-04-26 12:18:23 +10:00 |
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cc9cii
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74b98f7178
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Fixed initial loading of moved refs.
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2015-04-26 11:35:46 +10:00 |
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scrawl
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b4a06bd78d
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Improve skinning performance
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2015-04-25 19:32:07 +02:00 |
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scrawl
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7809caf9dc
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Dead code removal
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2015-04-25 15:53:11 +02:00 |
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scrawl
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0ff7b2ff11
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MechanicsManager, frame update
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2015-04-25 15:19:17 +02:00 |
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scrawl
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2db097f80e
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Fix nested callbacks bug
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2015-04-25 15:10:37 +02:00 |
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cc9cii
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e668b35b02
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Fix typo.
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2015-04-25 17:51:31 +10:00 |
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cc9cii
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2e2d6e04fe
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gcc friendly version.
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2015-04-25 17:43:29 +10:00 |
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cc9cii
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dcce59f76c
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Pass MovedCellRef info to RefCollection. Still has debugging code.
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2015-04-25 17:20:02 +10:00 |
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cc9cii
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932f1f9fbd
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Alternative way of finding UniversalId without bloating IdTree.
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2015-04-25 15:26:32 +10:00 |
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cc9cii
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acb800b8f9
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Resolve merge issues and fix typos.
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2015-04-25 09:39:37 +10:00 |
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scrawl
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372a54bbc7
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Dead code removal
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2015-04-25 01:28:01 +02:00 |
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scrawl
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a3417a9c49
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CharacterController compiles
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2015-04-25 01:20:07 +02:00 |
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scrawl
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15164e20f7
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Cleanup fix
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2015-04-24 23:30:30 +02:00 |
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cc9cii
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f1a58994c6
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Merge branch 'master' into moveref
Conflicts:
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/commands.cpp
apps/opencs/model/world/commands.hpp
apps/opencs/model/world/ref.cpp
apps/opencs/view/world/dialoguesubview.cpp
apps/opencs/view/world/dialoguesubview.hpp
apps/opencs/view/world/util.cpp
components/esm/cellref.hpp
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2015-04-25 06:52:53 +10:00 |
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cc9cii
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8aaa74a983
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Undo for delete operation in referenceables table. Implemented by saving UniversalId::Type in DeleteCommand.
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2015-04-25 06:06:11 +10:00 |
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cc9cii
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a6925683c6
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Off by one error - can't delete the last element of a refid collection.
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2015-04-25 06:04:39 +10:00 |
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scrawl
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42d6c6140c
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Add mygui backend by chris
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2015-04-24 21:55:30 +02:00 |
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scrawl
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9f12e53956
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Scale NPCs by their Weight property (Fixes #814)
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2015-04-24 14:49:20 +02:00 |
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scrawl
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1c0e3a6488
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rotateObject, scaleObject
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2015-04-23 23:50:46 +02:00 |
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scrawl
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6f3e920f85
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Animation port complete
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2015-04-23 23:30:06 +02:00 |
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scrawl
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86b4a610cb
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Movement accumulation works
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2015-04-23 22:46:07 +02:00 |
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scrawl
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09742d5b95
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Animation playback works, no movement accumulation yet
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2015-04-23 20:41:31 +02:00 |
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scrawl
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6fada6acf8
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Remove tests for no longer existing code
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2015-04-23 20:02:18 +02:00 |
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scrawl
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12f3198f68
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Node name lookups should be case insensitive
Concerns "AttachLight", "BoneOffset" and equipment part attachment points, that are all case insensitive in vanilla MW.
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2015-04-23 17:15:30 +02:00 |
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Marc Zinnschlag
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6fcf4ea9e3
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In ModifyCommand replace proxy model with the source model (Fixes #2498)
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2015-04-23 14:24:43 +02:00 |
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scrawl
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cd7808fc11
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Cleanup in preparation for animation port
Scrapped previous idea for multiple animation sources, better approach incoming.
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2015-04-22 23:16:08 +02:00 |
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scrawl
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148c041a43
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Nif loader cleanup - forcing a skeleton is no longer needed
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2015-04-22 19:16:49 +02:00 |
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scrawl
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1a19cd3607
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Some cleanup
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2015-04-22 19:08:56 +02:00 |
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scrawl
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460304b069
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Port bsatool
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2015-04-22 18:06:29 +02:00 |
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scrawl
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8410966753
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Disable mygui plugin for now
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2015-04-22 18:01:55 +02:00 |
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scrawl
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8c810e3620
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Move rng to components
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2015-04-22 17:58:55 +02:00 |
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scrawl
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7a46d4f46a
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Dead code removal
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2015-04-22 17:48:06 +02:00 |
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scrawl
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04accb7652
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Add LightController
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2015-04-22 17:37:39 +02:00 |
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scrawl
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5fbcf8a859
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Mesh filtering fix
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2015-04-22 16:59:23 +02:00 |
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cc9cii
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82bc666e00
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Make AI package items to be editable when a new row is added.
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2015-04-22 09:25:55 +10:00 |
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scrawl
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e49b8fe690
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Fix persuasion mechanics using player stats instead of NPC's (Fixes #2475)
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2015-04-22 01:17:34 +02:00 |
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scrawl
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b80f8afab8
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Readme: Make status badges consistent again
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2015-04-22 00:04:46 +02:00 |
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scrawl
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dfd8e08698
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Dead code removal
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2015-04-21 23:40:10 +02:00 |
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scrawl
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26766b8e0a
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Dead code removal
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2015-04-21 23:36:36 +02:00 |
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scrawl
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9e177df61b
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Add fog, view distance, and far plane culling
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2015-04-21 23:36:36 +02:00 |
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scrawl
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a254877abe
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Clone fix
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2015-04-21 22:53:28 +02:00 |
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scrawl
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28643660d3
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Change triangle indices to unsigned
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2015-04-21 20:56:16 +02:00 |
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scrawl
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102eadf91c
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Add some comments
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2015-04-21 20:42:50 +02:00 |
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