scrawl
|
335ef97cf5
|
Rename Animation::Group to Animation::BlendMask
The old naming is problematic, because the term group was being used for another feature (text key groups) already.
|
2015-07-15 13:49:16 +02:00 |
|
Marc Zinnschlag
|
df027b3498
|
hooked up script subview buttons to bottom box (enables add and clone)
|
2015-07-14 13:52:48 +02:00 |
|
Marc Zinnschlag
|
cf1fb76bb4
|
fixed deleted button sensitivity state
|
2015-07-14 13:34:13 +02:00 |
|
Marc Zinnschlag
|
0860c27b03
|
improving consistency of subview layouts
|
2015-07-14 11:49:41 +02:00 |
|
Marc Zinnschlag
|
2202973c24
|
replaced the script subview status bar with a bottom box (including a status bar)
|
2015-07-14 10:05:45 +02:00 |
|
scrawl
|
de6dc21552
|
Create hardware cursors in advance (Fixes #2660)
|
2015-07-13 23:36:25 +02:00 |
|
scrawl
|
dca4704b4b
|
Print exceptions in CharacterCreation::spawnDialog
|
2015-07-13 18:40:05 +02:00 |
|
scrawl
|
f1b52c964a
|
Select the current resolution in resolution list on game start (Fixes #2768)
|
2015-07-13 18:00:41 +02:00 |
|
Marc Zinnschlag
|
fc6c14614b
|
added user settings option to toggle toolbars in single-record subviews
|
2015-07-13 12:52:18 +02:00 |
|
Marc Zinnschlag
|
749eff5259
|
renaming a few user settings categories
|
2015-07-13 09:42:16 +02:00 |
|
Marc Zinnschlag
|
d22f8703e5
|
Merge remote-tracking branch 'dteviot/refactoringAiWander'
|
2015-07-13 09:09:01 +02:00 |
|
dteviot
|
ddeabcdfbe
|
Removed unused field that was giving compiler warning.
|
2015-07-12 17:15:41 +12:00 |
|
dteviot
|
e294cd95cd
|
extracted function playIdleDialogueRandomly()
|
2015-07-12 17:15:14 +12:00 |
|
dteviot
|
22059d68f6
|
Remove duplicated code.
|
2015-07-12 17:14:48 +12:00 |
|
dteviot
|
0b089a5564
|
extracted function evadeObstacles()
|
2015-07-12 16:38:36 +12:00 |
|
dteviot
|
1ef78b1e56
|
extracted playGreetingIfPlayerGetsTooClose()
|
2015-07-12 16:37:31 +12:00 |
|
dteviot
|
df421fce92
|
extracted function setPathToAnAllowedNode()
|
2015-07-12 16:35:15 +12:00 |
|
dteviot
|
b508846a64
|
Renamed mStoredAvailableNodes to mPopulateAvailableNodes.
Don't call getAllowedNodes() needlessly.
|
2015-07-12 16:32:48 +12:00 |
|
Marc Zinnschlag
|
b97a4cee44
|
added button bar to script subview
|
2015-07-11 16:09:13 +02:00 |
|
Marc Zinnschlag
|
dacb93c57f
|
Merge remote-tracking branch 'scrawl/coverity_scan'
|
2015-07-11 11:53:43 +02:00 |
|
scrawl
|
0ed3e3e489
|
Fix cout/cerr mixup
|
2015-07-11 04:27:41 +02:00 |
|
scrawl
|
24ae1d5ace
|
Fix some issues found by coverity
|
2015-07-11 03:34:08 +02:00 |
|
scrawl
|
667c80fb2a
|
Add brackets around a correct expression to fix coverity warning
|
2015-07-11 03:34:08 +02:00 |
|
scrawl
|
ebdd5dc993
|
Fix code that I forgot to uncomment (thanks coverity)
|
2015-07-11 03:34:08 +02:00 |
|
Alexander "Ace" Olofsson
|
12f413ba9b
|
Don't instantiate specialized templates
This fixes the VS2012 build issue
|
2015-07-10 20:21:55 +02:00 |
|
Marc Zinnschlag
|
ba9a9d16bb
|
Merge remote-tracking branch 'scrawl/master'
|
2015-07-10 09:06:04 +02:00 |
|
Marc Zinnschlag
|
08d2b196bd
|
Merge remote-tracking branch 'ace/explicit-instantiation'
|
2015-07-10 08:58:53 +02:00 |
|
scrawl
|
f12619b86a
|
Implement fStromWindSpeed (Fixes #2764)
|
2015-07-10 02:34:00 +02:00 |
|
Alexander "Ace" Olofsson
|
b3b55a5842
|
Explicitly instantiate MWWorld::Store
|
2015-07-09 19:22:04 +02:00 |
|
Alexander "Ace" Olofsson
|
b1cc74dd9a
|
Explicity instantiate MWMechanics::Stat
|
2015-07-09 14:41:37 +02:00 |
|
Marc Zinnschlag
|
87a089d6b6
|
Merge remote-tracking branch 'dteviot/Bug2726'
|
2015-07-09 07:49:42 +02:00 |
|
dteviot
|
f1774ee7c3
|
Fixed compile failing on OSX and Linux.
|
2015-07-08 19:34:33 +12:00 |
|
dteviot
|
52cf8541f5
|
End point tolerance restored to 64 units.
Corrected problem pointed out by Scrawl.
Destination needs tolerance of 64 to avoid overcrowding.
|
2015-07-08 18:41:03 +12:00 |
|
Alexander "Ace" Olofsson
|
3655ef16af
|
Explicitly instantiate ESM::StatState
|
2015-07-07 19:19:37 +02:00 |
|
dteviot
|
40a925ad37
|
Merge branch 'Bug1317MakeExtraWaypoints' into Bug2726
|
2015-07-07 18:16:15 +12:00 |
|
MiroslavR
|
13f289d1a5
|
Fix calculation of selected blocks in ScriptEdit
|
2015-07-06 16:35:45 +02:00 |
|
Marc Zinnschlag
|
e89614a35d
|
Merge remote-tracking branch 'origin/master'
|
2015-07-06 13:10:04 +02:00 |
|
Marc Zinnschlag
|
88f1220a77
|
Merge remote-tracking branch 'dteviot/Bug2726'
|
2015-07-06 13:07:40 +02:00 |
|
scrawl
|
49c07de773
|
Merge pull request #643 from ace13/win-build-fix
Fix build error and a pair of warnings
|
2015-07-05 22:24:24 +02:00 |
|
Alexander "Ace" Olofsson
|
aaaee74a4d
|
Fix the comments
|
2015-07-05 21:56:04 +02:00 |
|
Marc Zinnschlag
|
e0781a5d70
|
Merge remote-tracking branch 'scrawl/master'
|
2015-07-05 20:47:04 +02:00 |
|
Marc Zinnschlag
|
6c5dc5c7a0
|
Merge remote-tracking branch 'smbas/fix-cell-creating'
|
2015-07-05 20:43:59 +02:00 |
|
scrawl
|
531bca1273
|
Add a threshold for changing aicombat targets (Fixes #2755)
|
2015-07-05 18:09:13 +02:00 |
|
Marc Zinnschlag
|
432384d280
|
Merge remote-tracking branch 'scrawl/aicombat'
|
2015-07-05 14:47:20 +02:00 |
|
Marc Zinnschlag
|
ea1ddb5c9f
|
Merge remote-tracking branch 'smbas/feature-dialogue-edit-id'
|
2015-07-05 14:44:33 +02:00 |
|
Stanislav Bas
|
3ffa0aa185
|
Count of nested columns can be retrieved for a collection with no records
|
2015-07-05 15:36:41 +03:00 |
|
dteviot
|
1239667cb4
|
AiWander uses points between PathGrid points (Fixes #1317)
When there is only on PathGrid point within a NPC's wander distance, expand possible wander destinations by using positions between PathGrid points.
|
2015-07-05 18:21:35 +12:00 |
|
dteviot
|
eb2aa965b9
|
Extracted function SetCurrentNodeToClosestAllowedNode()
|
2015-07-05 18:17:18 +12:00 |
|
dteviot
|
76f20b8b20
|
fix 'WIN32_LEAN_AND_MEAN' macro redefinition warning.
|
2015-07-05 18:10:02 +12:00 |
|
dteviot
|
0095737c40
|
Use correct type of variable. Remove unnecessary casts.
|
2015-07-05 18:09:14 +12:00 |
|
dteviot
|
f942db2b27
|
Simplified code.
|
2015-07-05 18:08:09 +12:00 |
|
dteviot
|
9a02a85a24
|
Pulled duplicate code into function.
|
2015-07-05 18:07:14 +12:00 |
|
scrawl
|
c90841d649
|
Fix head tracking for NPCs
|
2015-07-04 21:00:01 +02:00 |
|
Stanislav Bas
|
c1b06538dc
|
Add Edit 'ID' action for nested fields
|
2015-07-04 19:55:48 +03:00 |
|
Stanislav Bas
|
30fd711a47
|
TableEditIdAction: prevent creation of a UniversalId with Type_None
|
2015-07-04 19:39:53 +03:00 |
|
Stanislav Bas
|
86dc5a2c67
|
Add Edit 'ID' action for nested tables
|
2015-07-04 19:27:59 +03:00 |
|
Stanislav Bas
|
464e674a81
|
Rework Table (view) code to use a TableEditIdAction
|
2015-07-04 18:51:39 +03:00 |
|
Stanislav Bas
|
6b34845168
|
Create a separate class for Edit 'ID' action to use in tables' context menus
|
2015-07-04 18:49:32 +03:00 |
|
dteviot
|
fae93e3d82
|
Bugfix: was not resetting mStuckCount.
|
2015-07-04 19:00:27 +12:00 |
|
dteviot
|
46a654286b
|
Remove fix for #1317
Expanding the AiWander distance for path grid nodes causes bigger problems than it solved.
|
2015-07-04 18:57:56 +12:00 |
|
dteviot
|
164994f3d3
|
Made PathFinder::buildPath() private.
Now all paths are built by calling PathFinder::buildSyncedPath().
Also removed useless comment.
|
2015-07-04 18:47:26 +12:00 |
|
scrawl
|
6bcea21e14
|
Use fCombatDelayCreature, fCombatDelayNpc for random delays between aicombat attacks (Bug #1876)
|
2015-07-04 05:19:05 +02:00 |
|
Stanislav Bas
|
d73fd471c3
|
IdContextMenu: don't add Edit action if it's already in the context menu
|
2015-07-03 19:07:44 +03:00 |
|
Stanislav Bas
|
61ab0ba482
|
Prevent the Edit 'ID' action for the current ID of the dialogue subview
|
2015-07-03 18:48:13 +03:00 |
|
Stanislav Bas
|
149cb9d004
|
IdContextMenu: if the ID field is empty show the standard context menu (if available)
|
2015-07-03 16:51:47 +03:00 |
|
Stanislav Bas
|
e8e34f37dd
|
Edit 'ID' action is available in dialogue sub-views (for LineEdits and Labels)
|
2015-07-03 16:24:08 +03:00 |
|
Stanislav Bas
|
47b66b57ae
|
Create a context menu handler for dialogue editors with ID information
|
2015-07-03 15:37:10 +03:00 |
|
Marc Zinnschlag
|
382cdb8c60
|
implemented sorting in report views (Fixes #2540)
|
2015-07-03 10:45:08 +02:00 |
|
scrawl
|
a7bd050928
|
Accurate attack timings in AiCombat
|
2015-07-03 05:58:12 +02:00 |
|
scrawl
|
741e5db862
|
Fix for non-bipedal creatures that use weapons, e.g. rieklings
|
2015-07-03 05:37:18 +02:00 |
|
scrawl
|
2385938485
|
Fix a typo
|
2015-07-03 02:42:40 +02:00 |
|
scrawl
|
82740c1645
|
Remove completely broken code
|
2015-07-03 02:29:42 +02:00 |
|
scrawl
|
d07b176b36
|
Take into account hit recovery, knockdown and other animations for AiCombat attack timing
|
2015-07-03 02:18:35 +02:00 |
|
scrawl
|
520a832a9a
|
Remove an already resolved todo comment
|
2015-07-02 22:24:23 +02:00 |
|
scrawl
|
6724585777
|
Light magic effect
Notable change compared to the old (Ogre) effect: uses the ambient instead of diffuse term (Fixes #2364)
|
2015-07-02 20:46:34 +02:00 |
|
scrawl
|
bf9c62fa42
|
Fix for some coverity scan defects
|
2015-07-02 20:46:34 +02:00 |
|
scrawl
|
dcb8fbc69c
|
Accurate handling of fog depth/density (Fixes #2752)
|
2015-07-02 20:46:34 +02:00 |
|
scrawl
|
6691891bee
|
Include cleanup
|
2015-07-02 19:16:44 +02:00 |
|
scrawl
|
a1432b0255
|
Move attackingOrSpell flag to the CharacterController
|
2015-07-02 19:14:28 +02:00 |
|
scrawl
|
519fb9482a
|
Minor cleanup
|
2015-07-02 18:45:11 +02:00 |
|
Marc Zinnschlag
|
dafb1b5fa9
|
Merge remote-tracking branch 'smbas/master'
|
2015-07-01 23:13:49 +02:00 |
|
Stanislav Bas
|
1afa22f443
|
Add the RecordType column to the MetaData table
|
2015-07-01 21:36:17 +03:00 |
|
Alexander "Ace" Olofsson
|
5d24091364
|
Fix build error and a pair of warnings
The error was about casting between osg::Callback* and osg::NodeCallback*
The warnings are both about virtual classes with non-virtual destructors
|
2015-07-01 15:06:38 +02:00 |
|
scrawl
|
2065e0fa2d
|
Use the correct format specifier for ess-imported savegames
|
2015-06-30 17:43:22 +02:00 |
|
scrawl
|
20d03c7e39
|
Refuse loading save games of unknown format
|
2015-06-30 17:41:44 +02:00 |
|
scrawl
|
a081d402c5
|
Use the format field instead of version field
|
2015-06-30 17:26:33 +02:00 |
|
scrawl
|
4637750601
|
Savegame loading optimization
|
2015-06-30 16:47:41 +02:00 |
|
scrawl
|
4eaaa5e855
|
Increment save file version and mark it as used, will be used in next commit
|
2015-06-30 16:47:40 +02:00 |
|
Stanislav Bas
|
51a2d4ef5a
|
Merge remote-tracking branch 'upstream/master'
|
2015-06-30 13:50:33 +03:00 |
|
Marc Zinnschlag
|
d3bcf0711c
|
Merge remote-tracking branch 'smbas/feature-cloning-enhancements'
|
2015-06-30 10:40:28 +02:00 |
|
scrawl
|
ca21e9ecb1
|
Fix magic hit VFX showing when casting on a static object
|
2015-06-30 03:14:49 +02:00 |
|
scrawl
|
4b2391c60f
|
Ignore effect meshes in getScreenBounds
|
2015-06-30 02:51:32 +02:00 |
|
scrawl
|
d5a47cfafe
|
Include cleanup
|
2015-06-30 01:41:03 +02:00 |
|
Stanislav Bas
|
e2103287aa
|
Not accepted drag event must be ignored
|
2015-06-30 01:08:42 +03:00 |
|
scrawl
|
017c9f7ac9
|
Fading for weather particle effects
|
2015-06-29 20:19:46 +02:00 |
|
scrawl
|
cd2e6d4436
|
Move the __STDC_CONSTANT_MACROS define to cmakelists
|
2015-06-28 05:53:03 +02:00 |
|
scrawl
|
1956e2c988
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/opencs/CMakeLists.txt
|
2015-06-28 00:38:39 +02:00 |
|
Stanislav Bas
|
e4d52ff9b0
|
Deleted records can be cloned
|
2015-06-28 00:31:41 +03:00 |
|
Stanislav Bas
|
9d274ee156
|
Merge branch 'master' into feature-cloning-enhancements
|
2015-06-27 22:02:31 +03:00 |
|
Stanislav Bas
|
81c7ce5b06
|
Add the proper getErrors() method to CellCreator.
Fix the impossibility of the Exterior Cell creation.
|
2015-06-27 21:59:16 +03:00 |
|