David Cernat
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3280f0c5ee
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[General] Implement PlayerJail packet
Rework server's DeathFunctions into MechanicsFunctions
Remove connection between PlayerResurrect and jailing
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2017-07-11 13:34:09 +03:00 |
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David Cernat
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3529f9b090
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[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
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2017-07-10 12:33:53 +03:00 |
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David Cernat
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4e74910fdb
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[General] Disable automatic sync for PlayerJournal and PlayerFaction
Simplify PlayerFaction packets by removing BOTH action
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2017-07-08 12:27:48 +03:00 |
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David Cernat
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1d504a665f
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[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
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2017-07-05 07:06:33 +03:00 |
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Koncord
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9bb586de77
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[Client] Simplify setMapExplored()
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2017-07-03 23:43:32 +08:00 |
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Koncord
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52349278e9
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[Client] Fix warnings
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2017-07-03 23:41:16 +08:00 |
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Koncord
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b2339f2f9a
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[Client] Fix building
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2017-07-03 23:40:38 +08:00 |
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David Cernat
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60574ae667
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[General] Implement jail time as a death penalty
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2017-07-03 15:45:21 +03:00 |
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David Cernat
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71313c5aa6
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[General] Implement PlayerMap packet, part 1
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2017-07-03 09:28:27 +03:00 |
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David Cernat
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c899525e30
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[General] Use address keys with clearer meaning in tes3mp config files
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2017-07-03 01:31:48 +03:00 |
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David Cernat
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1f682749d6
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[General] Add optional notes to PasswordDialogs
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2017-07-02 13:07:36 +03:00 |
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Koncord
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73cf134107
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[General] Fix incoming password string
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2017-07-02 11:11:33 +08:00 |
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Koncord
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0cf09adb44
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[General] Move AddProcessor to BasePacketProcessor
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2017-06-30 20:09:05 +08:00 |
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Koncord
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9519c467eb
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[Client] Simplify updateEquipment for LocalPlayer & LocalActor
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2017-06-29 14:52:23 +08:00 |
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Koncord
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596f42e408
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[Client] Fix "invalid iterator" error
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2017-06-29 14:36:56 +08:00 |
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Koncord
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5b2cab4c6b
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[General] Change NULL to nullptr
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2017-06-27 22:49:28 +08:00 |
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Koncord
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0ed0d2417b
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[Client] Make foreach style consistent with other
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2017-06-27 22:27:02 +08:00 |
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Koncord
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2427a4f877
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[Client] Update DedicatedActor to C++11
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2017-06-27 22:25:39 +08:00 |
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Koncord
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8f7da49152
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[Client] Update DedicatedPlayer to C++11
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2017-06-27 22:25:29 +08:00 |
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Koncord
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08666cabdb
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[Client] Update PlayerList to C++11
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2017-06-27 22:24:34 +08:00 |
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Koncord
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a110ec1767
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[Client] Update GUIController to C++11
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2017-06-27 21:59:05 +08:00 |
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Koncord
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7499777b3a
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[Client] Update CellController to C++11
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2017-06-27 21:56:40 +08:00 |
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Koncord
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7d4dd2ad1c
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[Client] Update Cell to C++11
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2017-06-27 21:56:24 +08:00 |
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Koncord
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7918e887dd
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[Client] Update ActorList to C++11
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2017-06-27 21:56:14 +08:00 |
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Koncord
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aa12b35d03
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[Client] Update LocalActor to C++11
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2017-06-27 21:12:00 +08:00 |
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Koncord
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689050e1d0
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[Client] Long expression to lambda
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2017-06-27 21:01:13 +08:00 |
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Koncord
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58a6a8c3bc
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[Client] Update LocalPlayer to C++11
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2017-06-27 20:43:39 +08:00 |
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Koncord
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6222c20e82
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[Client] Convert MechanicsHelper to namespace
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2017-06-27 16:43:53 +08:00 |
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Koncord
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7d3e08f031
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[Client] Simplify loops
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2017-06-27 16:32:16 +08:00 |
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Koncord
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f7341c021f
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[Client] Modernize loops in WorldEvent to C++11
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2017-06-27 15:58:41 +08:00 |
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Koncord
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61cc3ced5d
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[Client] Remove boost from processors
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2017-06-27 15:25:30 +08:00 |
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Koncord
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fcccd7b665
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[General] Remove creatureStats.mDead from packets
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2017-06-27 15:03:41 +08:00 |
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David Cernat
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813a3c89c4
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[General] Implement PlayerBook packet to track skill books read
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2017-06-27 08:27:14 +03:00 |
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David Cernat
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b3b73c5cd2
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[General] Implement resurrection at nearest shrine or temple
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2017-06-27 01:01:45 +03:00 |
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David Cernat
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7d81b84dd8
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[Client] Write list of loaded plugins to log
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2017-06-26 06:49:58 +03:00 |
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David Cernat
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78f29302ef
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[General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
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2017-06-23 08:12:32 +03:00 |
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David Cernat
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ebf7740969
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[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
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2017-06-20 05:28:45 +03:00 |
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David Cernat
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c6aee3b780
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[Client] Fix build by changing boost::shared_ptr into std::shared_ptr
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2017-06-18 19:36:06 +03:00 |
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Koncord
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3803535bd5
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[General] Implement CleanChat()
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2017-06-12 08:01:47 +08:00 |
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David Cernat
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bea3afaec8
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[Client] Ensure uninitialization of DedicatedActors for late packets
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2017-06-10 15:49:00 +03:00 |
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David Cernat
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70d9374a6a
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[General] Implement PlayerKillCount packets
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2017-06-10 14:04:19 +03:00 |
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David Cernat
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ee5c9b65c5
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[General] When changing region, send new region name in PlayerCellChange
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2017-06-10 11:43:40 +03:00 |
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David Cernat
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e5f5b047bc
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[Client] Don't send empty ObjectSpawn packets for cells with no leveled creatures
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2017-06-10 11:04:17 +03:00 |
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David Cernat
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312fc84a6f
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[Client] Use update timer in mwmp::Cell instead of LocalActor
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2017-06-10 03:29:51 +03:00 |
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David Cernat
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18bf79e08b
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[Client] Correctly set mpNum for placed gold
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2017-06-09 13:31:19 +03:00 |
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David Cernat
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6ac7ee8fcd
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[Client] Fix problems with NPC equipment sync
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2017-06-09 04:58:56 +03:00 |
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Koncord
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587b53bfed
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[Client] Reorder files
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2017-06-07 00:06:10 +08:00 |
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Koncord
|
b84f97ec2b
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[Client] Implement PasswordDialog
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2017-06-06 23:33:59 +08:00 |
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Koncord
|
ad873e16b8
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[Client] Limiting updates to ~64 per second
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2017-06-02 21:20:35 +08:00 |
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Koncord
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9742b0a801
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[Client] Reset statTimer every timeout
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2017-06-02 20:45:44 +08:00 |
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