Alexander "Ace" Olofsson
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3655ef16af
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Explicitly instantiate ESM::StatState
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10 years ago |
MiroslavR
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13f289d1a5
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Fix calculation of selected blocks in ScriptEdit
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10 years ago |
Marc Zinnschlag
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e89614a35d
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Merge remote-tracking branch 'origin/master'
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10 years ago |
Marc Zinnschlag
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88f1220a77
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Merge remote-tracking branch 'dteviot/Bug2726'
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10 years ago |
scrawl
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49c07de773
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Merge pull request #643 from ace13/win-build-fix
Fix build error and a pair of warnings
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10 years ago |
Alexander "Ace" Olofsson
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aaaee74a4d
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Fix the comments
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10 years ago |
Marc Zinnschlag
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e0781a5d70
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Merge remote-tracking branch 'scrawl/master'
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10 years ago |
Marc Zinnschlag
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6c5dc5c7a0
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Merge remote-tracking branch 'smbas/fix-cell-creating'
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10 years ago |
scrawl
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531bca1273
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Add a threshold for changing aicombat targets (Fixes #2755)
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10 years ago |
Marc Zinnschlag
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432384d280
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Merge remote-tracking branch 'scrawl/aicombat'
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10 years ago |
Marc Zinnschlag
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ea1ddb5c9f
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Merge remote-tracking branch 'smbas/feature-dialogue-edit-id'
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10 years ago |
Stanislav Bas
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3ffa0aa185
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Count of nested columns can be retrieved for a collection with no records
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10 years ago |
scrawl
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c90841d649
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Fix head tracking for NPCs
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10 years ago |
Stanislav Bas
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c1b06538dc
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Add Edit 'ID' action for nested fields
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10 years ago |
Stanislav Bas
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30fd711a47
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TableEditIdAction: prevent creation of a UniversalId with Type_None
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10 years ago |
Stanislav Bas
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86dc5a2c67
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Add Edit 'ID' action for nested tables
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10 years ago |
Stanislav Bas
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464e674a81
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Rework Table (view) code to use a TableEditIdAction
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10 years ago |
Stanislav Bas
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6b34845168
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Create a separate class for Edit 'ID' action to use in tables' context menus
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10 years ago |
dteviot
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fae93e3d82
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Bugfix: was not resetting mStuckCount.
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10 years ago |
dteviot
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46a654286b
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Remove fix for #1317
Expanding the AiWander distance for path grid nodes causes bigger problems than it solved.
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10 years ago |
dteviot
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164994f3d3
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Made PathFinder::buildPath() private.
Now all paths are built by calling PathFinder::buildSyncedPath().
Also removed useless comment.
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10 years ago |
scrawl
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6bcea21e14
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Use fCombatDelayCreature, fCombatDelayNpc for random delays between aicombat attacks (Bug #1876)
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10 years ago |
Stanislav Bas
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d73fd471c3
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IdContextMenu: don't add Edit action if it's already in the context menu
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10 years ago |
Stanislav Bas
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61ab0ba482
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Prevent the Edit 'ID' action for the current ID of the dialogue subview
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10 years ago |
Stanislav Bas
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149cb9d004
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IdContextMenu: if the ID field is empty show the standard context menu (if available)
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10 years ago |
Stanislav Bas
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e8e34f37dd
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Edit 'ID' action is available in dialogue sub-views (for LineEdits and Labels)
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10 years ago |
Stanislav Bas
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47b66b57ae
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Create a context menu handler for dialogue editors with ID information
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10 years ago |
Marc Zinnschlag
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382cdb8c60
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implemented sorting in report views (Fixes #2540)
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10 years ago |
scrawl
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a7bd050928
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Accurate attack timings in AiCombat
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10 years ago |
scrawl
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741e5db862
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Fix for non-bipedal creatures that use weapons, e.g. rieklings
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10 years ago |
scrawl
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2385938485
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Fix a typo
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10 years ago |
scrawl
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82740c1645
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Remove completely broken code
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10 years ago |
scrawl
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d07b176b36
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Take into account hit recovery, knockdown and other animations for AiCombat attack timing
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10 years ago |
scrawl
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520a832a9a
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Remove an already resolved todo comment
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10 years ago |
scrawl
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6724585777
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Light magic effect
Notable change compared to the old (Ogre) effect: uses the ambient instead of diffuse term (Fixes #2364)
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10 years ago |
scrawl
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631cec7304
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Take the radius of lights into account when sorting
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10 years ago |
scrawl
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bf9c62fa42
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Fix for some coverity scan defects
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10 years ago |
scrawl
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dcb8fbc69c
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Accurate handling of fog depth/density (Fixes #2752)
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10 years ago |
scrawl
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6691891bee
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Include cleanup
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10 years ago |
scrawl
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a1432b0255
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Move attackingOrSpell flag to the CharacterController
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10 years ago |
scrawl
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519fb9482a
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Minor cleanup
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10 years ago |
Marc Zinnschlag
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dafb1b5fa9
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Merge remote-tracking branch 'smbas/master'
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10 years ago |
Stanislav Bas
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1afa22f443
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Add the RecordType column to the MetaData table
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10 years ago |
Alexander "Ace" Olofsson
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5d24091364
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Fix build error and a pair of warnings
The error was about casting between osg::Callback* and osg::NodeCallback*
The warnings are both about virtual classes with non-virtual destructors
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10 years ago |
scrawl
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2065e0fa2d
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Use the correct format specifier for ess-imported savegames
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10 years ago |
scrawl
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20d03c7e39
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Refuse loading save games of unknown format
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10 years ago |
scrawl
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a081d402c5
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Use the format field instead of version field
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10 years ago |
scrawl
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4637750601
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Savegame loading optimization
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10 years ago |
scrawl
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4eaaa5e855
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Increment save file version and mark it as used, will be used in next commit
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10 years ago |
Stanislav Bas
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51a2d4ef5a
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Merge remote-tracking branch 'upstream/master'
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10 years ago |