Commit graph

871 commits

Author SHA1 Message Date
Chris Robinson
1ffaf6625a Remove SDL for playing movie audio and prepare for using an audio track
This breaks audio playback on movies
2012-12-13 01:42:20 -08:00
Chris Robinson
1fb9eef27b Detach the thread used for frame timing 2012-12-12 22:02:33 -08:00
scrawl
7fd9e1d212 Merge branch 'videoplayback' of https://github.com/ChrisKCat/openmw into videoplayback
Conflicts:
	apps/openmw/mwrender/videoplayer.cpp
2012-12-12 22:24:38 +01:00
scrawl
18d8c767bd fix a bunch of warnings, improved error handling, initialize texture to black 2012-12-12 15:15:55 +01:00
Chris Robinson
2c1eceb9f0 Add methods to pause and stop all playing sounds (and music) 2012-12-12 02:33:12 -08:00
Chris Robinson
e82c4afd50 close SDL when closing the video, not after the video loop is finished 2012-12-12 00:36:52 -08:00
Chris Robinson
a62d5bbfe4 Sleep using the absolute time, so the thread creation doesn't add to the wait 2012-12-11 23:54:41 -08:00
Chris Robinson
2efdafecd9 Indentation fixes 2012-12-11 20:11:48 -08:00
Chris Robinson
277248cdcb Fix some "comparison between signed and unsigned" warnings 2012-12-11 19:43:07 -08:00
Chris Robinson
3519934f27 Add a missing return value 2012-12-11 19:36:04 -08:00
Chris Robinson
9e2d4f8b7c Avoid potential NULL dereference 2012-12-11 19:32:10 -08:00
scrawl
fe384a1600 pause 3d rendering while the video plays 2012-12-12 01:30:34 +01:00
scrawl
faad64b254 Esc cancels the video 2012-12-12 01:13:53 +01:00
scrawl
0ce5ade6d8 DataStreamPtr fix, indentation fixes 2012-12-11 23:06:06 +01:00
scrawl
c49966dd29 started over 2012-12-11 22:49:31 +01:00
scrawl
5f676f9c6b Merge branch 'master' of https://github.com/zinnschlag/openmw into videoplayback
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwscript/miscextensions.cpp
2012-12-11 22:28:23 +01:00
scrawl
3106db0379 commented out debug output 2012-12-03 17:41:38 +01:00
scrawl
bc90c75176 more clean up, video played with correct speed, videos without sound working too (mw_credits.bik) 2012-12-03 17:33:02 +01:00
scrawl
a77d910aaf audio codec is opened, some cleanup 2012-12-03 16:44:41 +01:00
scrawl
c4facc233e Merge branch 'master' into videoplayback
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-12-01 11:30:51 +01:00
scrawl
064cb80c0a fix wait dialog fading 2012-11-23 20:48:53 +01:00
scrawl
c8562d8442 toggleCollisionBoxes actually does something useful now 2012-11-20 02:20:54 +01:00
scrawl
f5355e3e92 512x512 map, slightly faster 2012-11-16 22:26:00 +01:00
scrawl
dc67a547b0 global map explored overlay 2012-11-16 19:34:09 +01:00
scrawl
aefde3f5bc Merge branch 'master' into globalmap 2012-11-15 13:21:24 +01:00
scrawl
7c22690116 Merge branch 'next' into globalmap 2012-11-10 21:19:10 +01:00
greye
50867e8d87 fix gender selection update, main model visibility and couple of crashes 2012-11-10 19:57:50 +04:00
greye
235b565bb7 update main character model 2012-11-10 11:51:48 +04:00
greye
b1ef0026a9 race selection/inventory preview character model update 2012-11-10 11:41:12 +04:00
greye
c3f0dc0dfb m prefix for NpcAnimation members 2012-11-08 23:11:43 +04:00
Marc Zinnschlag
918316168f Merge remote-tracking branch 'greye/store' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
	apps/openmw/mwworld/worldimp.cpp
2012-11-07 19:34:28 +01:00
Marc Zinnschlag
6d5333be05 some code cleanup 2012-11-06 13:08:25 +01:00
greye
e74b2c060d disable createRecord(), Land constness hack, various fixes with Store<T> interface 2012-11-06 13:14:03 +04:00
greye
932a9dc6f9 applying new interface vol.8, inconsistent 2012-11-06 11:53:00 +04:00
emoose
5c1b3fc043 Fixed: scene: adjust rotation/scale when creating objects 2012-11-05 20:45:04 +00:00
emoose
e8e3c211a4 Changed: MWRender::player: make camera rotation functions public; world: fix/clean scaleObject and rotateObject; rendering: add scaleObject code, fix rotateObject so it stores correct rotation 2012-11-05 19:56:20 +00:00
greye
d205723a17 resolving m prefix/ESMStore movement 2012-11-05 18:02:47 +04:00
greye
2057f5619e move ESMStore to MWWorld 2012-11-05 17:18:01 +04:00
greye
3c2ce25f5f m prefix for mwworld/cellstore.hpp 2012-11-05 16:07:59 +04:00
scrawl
38828acac9 transparent overlay 2012-11-04 12:13:04 +01:00
scrawl
b7aa7e4cef pause all animations 2012-11-04 11:57:51 +01:00
emoose
cadc753216 Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell
Bug #437 fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug #430 fix is only tested in interiors (ToddTest)
2012-11-03 19:29:55 +00:00
greye
9f923e7963 fix crashing if /home/greye/.cache not exist 2012-10-25 15:14:34 +04:00
Marc Zinnschlag
e05e683da3 Merge remote-tracking branch 'scrawl/spellcreation' 2012-10-12 17:19:30 +02:00
Marc Zinnschlag
35d099a638 disabling gcc extensions 2012-10-09 17:10:25 +02:00
scrawl
21493c2dbd added magic effect flags from Research wiki page 2012-10-01 23:33:07 +02:00
scrawl
dc33dee22e Merge branch 'master' into videoplayback
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
	apps/openmw/mwscript/miscextensions.cpp
2012-10-01 20:25:23 +02:00
scrawl
fa358ab196 change the inventory preview to "inventoryhandtohand" animation pose 2012-10-01 18:04:21 +02:00
Marc Zinnschlag
35d7b5e5b0 Merge remote-tracking branch 'greye/record_saving' 2012-10-01 09:50:20 +02:00
Marc Zinnschlag
29633bd02f Merge remote-tracking branch 'greye/master' 2012-10-01 09:46:20 +02:00
greye
f907a6a86f updateListener() every frame 2012-10-01 11:24:44 +04:00
Chris Robinson
6942fa97da Specify a proper up vector for the listener 2012-09-30 17:23:05 -07:00
greye
2fa4ac177a initial resolving 2012-10-01 00:23:49 +04:00
Marc Zinnschlag
20a263738a Merge remote-tracking branch 'chris/animation' 2012-09-29 12:39:56 +02:00
Chris Robinson
41f80908d9 Simplify getting the stop time when playing all animation groups 2012-09-29 01:10:49 -07:00
Chris Robinson
cd8515396a Use a multimap to store the text keys 2012-09-28 23:20:15 -07:00
scrawl
044ab3d2b6 fix error in framelistener with tcg enabled 2012-09-28 17:02:18 +02:00
scrawl
359824d614 oops 2012-09-25 21:49:34 +02:00
scrawl
4453459378 re-use the texture across preview instances 2012-09-25 21:49:34 +02:00
scrawl
e2b1329620 fix the race selection escape crash 2012-09-25 21:49:34 +02:00
scrawl
05eb307bfb added video timing 2012-09-25 02:54:29 +02:00
scrawl
73c69e8eda video playback 2012-09-25 02:35:50 +02:00
Marc Zinnschlag
5bdc7bcacf Merge branch 'master' into next 2012-09-24 10:14:09 +02:00
scrawl
02e7b3df4f oops 2012-09-24 01:07:33 +02:00
scrawl
f8a18d58a6 re-use the texture across preview instances 2012-09-24 01:06:17 +02:00
scrawl
dd5c083124 fix the race selection escape crash 2012-09-24 00:42:05 +02:00
scrawl
9f2668b45b Task #400 Review GMST access 2012-09-22 21:35:57 +02:00
scrawl
78b2d51cfc fix a map crash 2012-09-22 16:52:31 +02:00
scrawl
47d9fae89f don't use cache 2012-09-21 20:35:50 +02:00
scrawl
f49401bb53 center map on the player, dynamic map size 2012-09-21 16:26:04 +02:00
scrawl
9106e5307c moved global map from RenderingManager to gui and removed world method 2012-09-21 14:11:01 +02:00
greye
18cc435aa1 resolving conflicts 2012-09-21 13:13:11 +04:00
greye
2d5ddd104b Land::loadData rework 2012-09-21 12:12:16 +04:00
scrawl
a161b34c67 remove useless member, fix map rendering crash 2012-09-20 18:23:27 +02:00
scrawl
8214966d44 Merge branch 'next' of https://github.com/zinnschlag/openmw into globalmap 2012-09-20 17:41:14 +02:00
scrawl
5f014f7411 oops, left in a testing assertion 2012-09-20 14:04:29 +02:00
scrawl
86cfc91ef3 global map rendering 2012-09-20 13:56:37 +02:00
Marc Zinnschlag
87a9373a56 Merge remote-tracking branch 'scrawl/gamma' into next 2012-09-20 09:01:58 +02:00
scrawl
b9a3f8e8d7 gamma slider 2012-09-19 23:47:42 +02:00
scrawl
d9f6072f02 gamma correct rendering & adjustment setting 2012-09-19 23:25:07 +02:00
scrawl
4d4ba6698a fix character preview destruction; don't allow empty names in name dialog 2012-09-18 19:00:20 +02:00
Marc Zinnschlag
4abb9a00da Merge remote-tracking branch 'jhooks/physicsaedra3' into next 2012-09-18 11:25:09 +02:00
greye
7606ebafd6 resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
scrawl
3e794a6087 remove useless member and removed a warning 2012-09-15 01:02:07 +02:00
scrawl
2793096b50 Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
2012-09-15 00:57:29 +02:00
Marc Zinnschlag
b7c9285b24 added support for out of world rendering 2012-09-14 21:12:16 +02:00
scrawl
35f7216f2f fixed some things 2012-09-14 17:25:32 +02:00
scrawl
1f7e044fad removed some debug stuff 2012-09-14 14:41:19 +02:00
scrawl
6ac2a12296 item selection working on the preview 2012-09-14 14:34:18 +02:00
scrawl
eef750e6b0 race selection preview 2012-09-13 19:03:31 +02:00
scrawl
5155339cb6 character preview working 2012-09-13 14:56:50 +02:00
scrawl
d90af9c524 Merge branch 'master' into characterpreview 2012-09-13 14:22:17 +02:00
scrawl
4f3eb3c34a character preview WIP 2012-09-13 00:54:32 +02:00
scrawl
2f0b47fc38 test 2012-09-13 00:21:58 +02:00
scrawl
c3966a7c5a oops, I used a float texture for water reflection. this change should give a little performance boost. 2012-09-11 22:45:41 +02:00
scrawl
a8d9aa98b1 some fixes 2012-09-11 19:18:26 +02:00
Jason Hooks
c5b25ef70b Very basic actor physics (no set scale/rotate functions) 2012-09-10 20:29:24 -04:00
Jason Hooks
23777033fd Starting to implement new PhysicActor 2012-09-05 17:44:11 -04:00
scrawl
c27ff546e4 shader cache 2012-09-02 19:40:26 +02:00
scrawl
950bf66334 throw an exception if default value for a setting is not found 2012-09-02 11:39:54 +02:00