Ryan Tucker
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4d057febe7
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Merge remote-tracking branch 'refs/remotes/OpenMW/master'
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2016-09-13 22:16:17 -07:00 |
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Ryan Tucker
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04cbf5dd02
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Added to mod installation guide
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2016-09-13 22:16:01 -07:00 |
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Ryan Tucker
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f6b38323a3
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Started adding to the detailed mod install guide
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2016-09-13 20:17:58 -07:00 |
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Ryan Tucker
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b35921dc6c
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Corrected the back quotes for literals
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2016-09-13 19:31:45 -07:00 |
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Bret Curtis
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7a389f7ab1
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Merge pull request #1057 from rhtucker/master
Began documentation on mod installation
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2016-09-13 09:37:49 +02:00 |
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Ryan Tucker
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7c5c304ed5
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Started working on a style guide for tutorials
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2016-09-12 23:23:24 -07:00 |
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scrawl
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1362264561
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Fix warning
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2016-09-13 02:49:19 +02:00 |
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scrawl
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65dc12cdd6
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Remove unused parameter
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2016-09-13 02:48:36 +02:00 |
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scrawl
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feaf3652a5
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Merge pull request #1055 from mrcheko/pathfinding
prevent running in circles around path points
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2016-09-13 02:47:49 +02:00 |
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scrawl
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3cd73d0fc3
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Merge pull request #1058 from Allofich/onhit
Don't play blood effects for completely resisted hits
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2016-09-13 02:47:43 +02:00 |
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scrawl
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3b275c9255
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Merge pull request #1054 from Allofich/dodge
AI dodging
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2016-09-13 02:47:39 +02:00 |
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Allofich
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34851349de
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Pass hitPosition by const reference
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2016-09-13 00:59:56 +09:00 |
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Allofich
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bce0166931
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Don't play blood effects for resisted hits
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2016-09-12 22:46:32 +09:00 |
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Allofich
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3bbde312b9
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Remove unneeded code
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2016-09-12 19:54:06 +09:00 |
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Ryan Tucker
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06cc4cf359
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Initial commit for OpenMW Modding Reference directory and files
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2016-09-11 20:37:55 -07:00 |
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Ryan Tucker
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7878320f58
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Merge remote-tracking branch 'refs/remotes/OpenMW/master'
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2016-09-11 13:49:02 -07:00 |
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scrawl
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e4782a8dd5
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Merge pull request #1056 from emlai/master
Fix typo
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2016-09-10 20:42:57 +02:00 |
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emlai
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fd2281e825
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Fix typo
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2016-09-10 21:25:28 +03:00 |
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Allofich
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3f6543860a
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Make creatures use fHandToHandReach
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2016-09-11 00:01:20 +09:00 |
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Allofich
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c98d4e0473
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Allow dodging for bipedal creatures
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2016-09-10 23:56:31 +09:00 |
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Allofich
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7bc4535c0d
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Make NPCs dodge according to target's weapon reach
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2016-09-10 23:30:46 +09:00 |
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mrcheko
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72786fef9d
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prevent running in circles around path points
addresses http://bugs.openmw.org/issues/2229
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2016-09-09 23:57:19 +03:00 |
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scrawl
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fa11dad525
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Merge pull request #1050 from ace13/win-package-fix
Only try to package the Qt 5 platform DLLs on Qt 5
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2016-09-08 12:33:16 +02:00 |
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Alexander "Ace" Olofsson
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c01d9e9ec5
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Only package the Qt 5 platform DLLs on Qt 5
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2016-09-08 02:19:12 +02:00 |
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scrawl
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57ca2ab5ba
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Merge pull request #1049 from Allofich/explosion
Create area effect visual for non-area spells
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2016-09-07 23:20:13 +02:00 |
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Allofich
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02610828c1
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Don't play area vfx for non-area spells on actors.
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2016-09-08 02:07:01 +09:00 |
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Allofich
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88d992a020
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Create area effect visual for non-area spells
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2016-09-08 00:05:45 +09:00 |
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Marc Zinnschlag
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03a35c38df
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add missing item when executing the Equip instruction
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2016-09-06 16:33:26 +02:00 |
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Marc Zinnschlag
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48c257b939
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Merge remote-tracking branch 'aesylwinn/ContentNumberFix'
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2016-09-06 15:48:05 +02:00 |
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scrawl
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05e4542d33
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Merge pull request #1048 from mrcheko/pathfinding
Pathfinding unification v2
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2016-09-06 13:19:18 +02:00 |
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mrcheko
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aa441f2648
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AiPackage: fix path recalc on cell change
AiTravel: remove unneeded code
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2016-09-06 01:11:10 +03:00 |
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mrcheko
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a22fc43947
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aiwander: reset path on cell change
remove redundant mIsWanderDestReady var
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2016-09-05 15:18:34 +03:00 |
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Marc Zinnschlag
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b8fa555260
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Merge remote-tracking branch 'aesylwinn/RandomFixes'
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2016-09-05 11:10:34 +02:00 |
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scrawl
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fbc9b90ebe
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Cleanup
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2016-09-05 00:04:11 +02:00 |
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scrawl
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8677a6f803
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Merge pull request #1044 from Allofich/magic
Changes to multi-effect spells
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2016-09-05 00:03:10 +02:00 |
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Allofich
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c617e90755
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Fix for loading projectile speed
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2016-09-05 05:41:24 +09:00 |
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Allofich
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f8270f6bd5
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Consolidations and cleanup for multi-effect spells
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2016-09-05 05:30:51 +09:00 |
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Allofich
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dbd7c038b2
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Add loading code for multi-effect projectiles
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2016-09-05 03:45:13 +09:00 |
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Allofich
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c6cd1f813b
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Attach projectiles to nodes of multi-effect bolts
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2016-09-05 02:59:33 +09:00 |
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Allofich
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5a0d3feb98
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Use C++ int-to-string conversion
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2016-09-05 02:52:44 +09:00 |
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scrawl
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346c6528e0
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Merge pull request #1047 from Allofich/explosion
Double scaling of spell explosions
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2016-09-04 19:31:05 +02:00 |
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Allofich
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a36f7babc1
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Double scaling of spell explosions
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2016-09-05 02:18:57 +09:00 |
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Allofich
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60384399ee
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Fix errors and warnings
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2016-09-05 01:39:18 +09:00 |
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Allofich
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f49ebee56a
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Play sounds for multi-effect projectile
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2016-09-04 23:57:06 +09:00 |
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Allofich
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37f07f7435
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Combine into one multi-effect magic projectile
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2016-09-04 22:35:29 +09:00 |
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Allofich
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10842462c7
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Send lists of models and sounds to launchMagicBolt
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2016-09-04 17:42:27 +09:00 |
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Allofich
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96e1726e4d
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Fix warnings
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2016-09-04 17:42:27 +09:00 |
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Allofich
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ecec7d8215
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Fix spells having explosions for wrong range type
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2016-09-04 17:42:27 +09:00 |
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Allofich
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c4d77b6a8b
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Casting animation comes from the first effect
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2016-09-04 17:42:27 +09:00 |
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Allofich
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3300ef5db7
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Don't apply projectile effects multiple times
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2016-09-04 17:42:27 +09:00 |
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