Marc Zinnschlag
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5543c84586
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bug-fixes: actors were registered twice at cell change; disabled references were rendered at cell change
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2010-08-14 21:58:54 +02:00 |
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Marc Zinnschlag
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6f28bd9adf
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handle sounds when enabling/disabling
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2010-08-14 11:39:32 +02:00 |
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Marc Zinnschlag
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d57c984517
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added enable and disable functions to class hierarchy; fixed a bug regarding actors in cellings being actived
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2010-08-14 11:27:13 +02:00 |
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Marc Zinnschlag
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4649d7fa41
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stop sounds on cell change
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2010-08-14 09:29:38 +02:00 |
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Marc Zinnschlag
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de2eeb4cde
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integrated insertObject function into class hierarchy
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2010-08-14 09:20:47 +02:00 |
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Marc Zinnschlag
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8d85211fa1
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modified Npc and Creature class to let them store a copy of their own ID
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2010-08-08 14:09:09 +02:00 |
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Marc Zinnschlag
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7afc8ffd2e
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Merge branch 'container'
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/creature.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
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2010-08-07 20:33:07 +02:00 |
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Marc Zinnschlag
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2eee3d32f1
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fixed World::disable function
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2010-08-07 20:29:10 +02:00 |
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Marc Zinnschlag
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a7fe28ecbe
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implemented take action
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2010-08-07 20:25:17 +02:00 |
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Marc Zinnschlag
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589f8b5ede
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added GetItemCount
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2010-08-07 16:21:07 +02:00 |
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Marc Zinnschlag
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3ea85b4619
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added AddItem instruction
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2010-08-07 15:11:31 +02:00 |
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Marc Zinnschlag
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0a60bde834
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added insertIntoContainer function to class hierarchy
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2010-08-06 22:20:20 +02:00 |
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Marc Zinnschlag
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09c42589cc
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implemented npc/creature activation (enters dialog gui mode for now)
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2010-08-06 18:15:46 +02:00 |
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Marc Zinnschlag
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10a63b10b5
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Merge branch 'master' into container
Conflicts:
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/container.hpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/creature.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
apps/openmw/mwworld/class.cpp
apps/openmw/mwworld/class.hpp
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2010-08-06 14:37:53 +02:00 |
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Marc Zinnschlag
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c883921af3
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minor cell change fix
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2010-08-05 15:57:06 +02:00 |
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Marc Zinnschlag
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7a313f24ab
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integrated activation into script system
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2010-08-05 15:40:03 +02:00 |
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Marc Zinnschlag
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87c84e6fcd
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limited activation range according to GMST settings
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2010-08-05 13:29:49 +02:00 |
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Marc Zinnschlag
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ee7570f7e7
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added containerstore
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2010-08-04 14:37:23 +02:00 |
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Marc Zinnschlag
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e0a3b1b1db
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implemented item count
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2010-08-04 14:04:22 +02:00 |
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Marc Zinnschlag
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052d049a6c
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integrated name-lookup into ape's code; added missing implementation of a function
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2010-08-03 22:06:48 +02:00 |
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Marc Zinnschlag
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5827591d05
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Merge commit 'ape/master'
Conflicts:
apps/openmw/mwworld/world.hpp
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2010-08-03 21:52:19 +02:00 |
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Marc Zinnschlag
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69ea00455f
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Merge branch 'poly'
Conflicts:
apps/openmw/mwworld/world.cpp
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2010-08-03 21:43:05 +02:00 |
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Armin Preiml
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adc209d135
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Implemented the faced handle method to the engine. Faced handles will
be written to stdout every 10th frame.
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2010-08-03 20:40:45 +02:00 |
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Marc Zinnschlag
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d1c000313f
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added getPtr function that works via Ogre handle
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2010-08-03 20:01:52 +02:00 |
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Marc Zinnschlag
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002345270b
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implemented teleport doors (only for the player for now)
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2010-08-03 18:44:52 +02:00 |
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Marc Zinnschlag
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7e5ddae3b3
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modified action interface to allow other actors besides the player
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2010-08-03 18:22:01 +02:00 |
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Marc Zinnschlag
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c38b02bd5c
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added action interface
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2010-08-03 18:20:15 +02:00 |
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Marc Zinnschlag
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239498bcd4
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added getName function
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2010-08-03 17:11:41 +02:00 |
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Marc Zinnschlag
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f50ced4616
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added missing record classes
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2010-08-03 15:24:44 +02:00 |
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Marc Zinnschlag
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0851044fa6
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removed superfluous includes
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2010-08-03 14:43:14 +02:00 |
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Marc Zinnschlag
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bfc282779b
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added item health interface
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2010-08-03 14:14:04 +02:00 |
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Marc Zinnschlag
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93754b2851
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moved some includes around
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2010-08-03 13:32:37 +02:00 |
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Marc Zinnschlag
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33b6a0b800
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moved concrete record classes to separate sub-system (mwclass)
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2010-08-03 13:17:31 +02:00 |
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Marc Zinnschlag
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9d6e658e05
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previous commit was missing some files
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2010-08-03 13:03:08 +02:00 |
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Marc Zinnschlag
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ca842d1b4d
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reimplemented access to creature stats via new class interface
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2010-08-03 11:49:12 +02:00 |
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Marc Zinnschlag
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a70c3876a2
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added foundation for esm record class hierarchy
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2010-08-03 11:14:57 +02:00 |
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Armin Preiml
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389a28a836
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Added const reference to esmstore to some methods down to CellRenderImp.
Body part mesh names will be now obtained by the bodypart id.
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2010-08-02 09:59:59 +02:00 |
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Marc Zinnschlag
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455bcf3b01
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added get, set and mod instructions for health, magicka and fatigue
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2010-07-28 18:27:46 +02:00 |
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Marc Zinnschlag
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63f686ffab
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update attribute values in stats window
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2010-07-27 15:59:41 +02:00 |
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Marc Zinnschlag
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1d9df6cf40
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implemented handling of disabled actors
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2010-07-27 14:43:46 +02:00 |
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Marc Zinnschlag
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3d987f1b7a
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register actors in active cells with MechanicsManager
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2010-07-27 14:05:05 +02:00 |
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Marc Zinnschlag
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8bbcbc05d5
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removed duplicate code from World class
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2010-07-27 13:09:35 +02:00 |
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Marc Zinnschlag
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5d40055b44
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added comparison operators for Ptr class
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2010-07-27 12:04:52 +02:00 |
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Marc Zinnschlag
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77a0215d53
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added get-, set- and mod-instructions for attributes
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2010-07-26 23:09:37 +02:00 |
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Marc Zinnschlag
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e43b475ade
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changed PlayerPos::getPlayer return type from CellRef to Ptr
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2010-07-26 13:09:44 +02:00 |
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Marc Zinnschlag
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fa50bbc77b
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added a CellStore pointer to PlayerPos
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2010-07-26 12:59:50 +02:00 |
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Marc Zinnschlag
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04b86f7e1e
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added first set of character and creature stats (attributes)
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2010-07-26 12:52:32 +02:00 |
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Marc Zinnschlag
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61d09c4768
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read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues)
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2010-07-26 11:15:38 +02:00 |
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Marc Zinnschlag
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0e641f1246
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implemented coc instruction
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2010-07-22 12:29:23 +02:00 |
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Marc Zinnschlag
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2d8fbc6e55
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implemented month variable and fixed some day/gamehour bugs
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2010-07-22 11:48:27 +02:00 |
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