Commit Graph

17555 Commits (6e630e61230819f1312893b87ea2ff72a863ab1b)
 

Author SHA1 Message Date
David Cernat 6e630e6123 Send inventory packets when picking up world items 8 years ago
David Cernat a7f081dfa5 Remove out-of-date changelog 8 years ago
David Cernat 3a733eb122 Make tes3mp includes consistent 8 years ago
David Cernat faea5221d3 Use LocalPlayer's updateInventory() every cell change, not every frame 8 years ago
Koncord 19240b825d Fix macro for MSVC 8 years ago
Koncord 18026d4a50 Fix include guard 8 years ago
Koncord 902e968fd9 Use RakNetGUID instead uint64_t in TPlayers 8 years ago
Koncord e2359b01ea Use constant instead magic value 8 years ago
Koncord b57ed2c119 Fix parameter type mismatch 8 years ago
Koncord e2522fa366 Simplify LOG macros 8 years ago
David Cernat eedd40328a Add and use SendInventory() method in LocalPlayer, and clarify some code 8 years ago
David Cernat c5c72a3b17 Use consistent names for booleans in LocalPlayer 8 years ago
David Cernat 46b41b605a Revert "Use lowerCamelCase in tes3mp server script function names, part 1"
This reverts commit 0e2b589cdb.
8 years ago
David Cernat ad43cb5473 Revert "Use lowerCamelCase in tes3mp server script function names, part 2"
This reverts commit 80d16fe1fd.
8 years ago
David Cernat 1a25434d33 Turn overlooked instance of GetCell() into getCell() 8 years ago
David Cernat 6cd959fac8 Rename BasePlayer's GetCell() into getCell() 8 years ago
David Cernat 80d16fe1fd Use lowerCamelCase in tes3mp server script function names, part 2 8 years ago
David Cernat 0e2b589cdb Use lowerCamelCase in tes3mp server script function names, part 1 8 years ago
David Cernat 25dc2b19e7 Use lowerCamelCase in tes3mp server networking function names 8 years ago
David Cernat 7be86388db Fix build for server 8 years ago
David Cernat fa9d6e810e Use lowerCamelCase in tes3mp client function names like OpenMW does 8 years ago
David Cernat 527024a026 Stop WorldPackets about invalid cells from causing framelistener errors 8 years ago
David Cernat a430ee011a Use WorldController to fetch CellStore for WorldPackets received 8 years ago
David Cernat 3dcb8738c1 Create placeholder WorldController class 8 years ago
David Cernat 8d2793401e Merge pull request #103 from OpenMW/master
Add OpenMW commits up to 13 Nov
8 years ago
scrawl 02b9e81f89 Merge pull request #1127 from Allofich/warnings
Fix shadowing warnings
8 years ago
scrawl 233c9e37b0 Merge pull request #1128 from MiroslavR/Woverloaded-virtual
Fix overloaded virtual function warning
8 years ago
MiroslavR 175cfd4dff Fix overloaded virtual function warning 8 years ago
Allofich 3420121c3f Fix shadowing warnings 8 years ago
scrawl 5658817581 Merge pull request #1126 from Allofich/waterwalking
Don't allow resting on water with water walking
8 years ago
Allofich fee39afe38 Don't allow resting on water with water walking 8 years ago
David Cernat f7b5e5e638 Ignore packets from server that try to move LocalPlayer to invalid cells 8 years ago
David Cernat dc9b814ff6 Fix typo in server script translocations 8 years ago
David Cernat 841e93d5e0 Use new SendCell() method in server scripts to send cell packets 8 years ago
David Cernat 5b39916894 Use new SendPos() method in server scripts to send position packets 8 years ago
David Cernat e0c88150c3 Reorder functions for server script translocations 8 years ago
Koncord c85e6a5f91 Fix sucess chance 8 years ago
Koncord 799842b5da Reduce using of the CPU 8 years ago
Koncord 56959ebfda Implement magic 8 years ago
David Cernat 729da2c0ba Improve logic and clarity of LocalPlayer's charGenThread()
Until now, the fact that charGenThread() returned false whenever the player had a menu open was preventing Main::UpdateWorld() from running at all with a menu open.

The result was that no player packets from LocalPlayer::Update() were being sent by a player in a menu.
8 years ago
David Cernat dc5bb32f2a Merge pull request #100 from OpenMW/master
Add OpenMW commits up to 11 Nov
8 years ago
scrawl f0d5cf7afb Merge pull request #1112 from Assumeru/waterwalking
Move actors out of the water if there's room for them. Fixes #1138
8 years ago
Assumeru 05cc258ed3 Start trace from collision object origin 8 years ago
Bret Curtis 02d859e298 minor fix to remove Index:, it isn't necessary 8 years ago
Bret Curtis 1ffdd2dd0f Merge pull request #1125 from lysol90/master
Further updating of normal map conversion documentation
8 years ago
Joakim Berg 303fe013ea Update convert_bump_mapped_mods.rst 8 years ago
Joakim Berg e957e2b3cc Update convert_bump_mapped_mods.rst
Ok, so another update then. Sorry for another one so soon after the first PR, but I think (or hope) that this will be the last edit for some time. It looks good to me now. ´

Mainly, I changed changed some "=" headers to "-", and while at it, I fixed some typing errors and just edited some text to read better.
8 years ago
Bret Curtis a1c1db467e Merge pull request #1124 from lysol90/master
Create convert_bump_mapped_mods.rst
8 years ago
Assumeru 99bc4f733f Trace up to waterlevel + halfextent 8 years ago
Joakim Berg d7bf2b9e85 Update index.rst
Added convert_bump_mapped_mods to the table of contents.
8 years ago