Commit graph

12380 commits

Author SHA1 Message Date
Aesylwinn
8b6cb73369 Add ability to invert selection. 2016-05-16 17:03:00 -04:00
Aesylwinn
55656d68ef Cleanup, put duplicated code in function 2016-05-16 17:00:58 -04:00
Aesylwinn
da6a742beb Add control description to tooltip. 2016-05-16 16:50:02 -04:00
Aesylwinn
f8b43b2a64 Rename cryptic variables. 2016-05-13 12:55:35 -04:00
Aesylwinn
32ba5bf8b8 Initial pathgrid editting, support for selection and movement. 2016-05-12 19:35:49 -04:00
Aesylwinn
9645d0cc8a Pass more mouse pick information in scene view editor. 2016-05-12 18:21:43 -04:00
scrawl
fcbcc004a3 Don't use unordered_map 2016-05-11 02:35:17 +02:00
scrawl
78bac93021 Merge pull request #940 from kpp/find_ffmpeg
Find ffmpeg
2016-05-10 17:41:30 +02:00
scrawl
59cfcb38e2 Scale the sunlight specular color by weather's GlareView value (Fixes #3375) 2016-05-10 17:39:57 +02:00
Roman Proskuryakov
da59ef0f67 Rewrites FindFFmpeg using LibFindMacros handling components properly 2016-05-10 12:43:54 +03:00
Marc Zinnschlag
64fdc5a21a Merge remote-tracking branch 'rcutmore/bug-3331' 2016-05-09 09:18:48 +02:00
scrawl
3584e59402 Fix incorrect parameter to changeCell (Fixes #3388) 2016-05-08 18:59:41 +02:00
scrawl
a7e6219091 Merge pull request #939 from kpp/rewrite_esm_name_t
Rewrite ESM::NAME_T
2016-05-08 13:15:05 +02:00
Rob Cutmore
547d783eac Editor: Remove overridden configureCreateCommand
StartScriptCreator was incorrectly overriding configureCreateCommand.
This caused issues trying to edit an uneditable column while adding a
new record.
2016-05-08 06:09:40 -04:00
Rob Cutmore
e6863c8f79 Editor: Undo editable column check in record add 2016-05-08 06:05:52 -04:00
Marc Zinnschlag
b4e341e1e2 Merge remote-tracking branch 'aesylwinn/RenderPathgrid' 2016-05-08 10:15:12 +02:00
Roman Proskuryakov
5ae1864062 Add unit tests for ESM::FIXED_STRING 2016-05-07 23:27:33 +03:00
Roman Proskuryakov
d5dfa89060 Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
Roman Proskuryakov
d7046878a8 Fix uninitialized values in MWMechanics::AiCombat 2016-05-07 20:41:47 +03:00
Rob Cutmore
307f04f827 Editor: Fix issue adding start script (Bug #3331)
Updated to verify column is editable when adding a new record.
2016-05-06 08:04:15 -04:00
Michał Moroz
40cc6a4164 Changed AiSequence::stack to push_back lower priority packages instead of push_front (Bug #3384) 2016-05-04 13:55:36 +02:00
Aesylwinn
14ae232938 Remove now unnecessary factory class.
It was originally used for storing normals, but that functionality
was removed.
2016-05-03 16:13:23 -04:00
Aesylwinn
1f902ff069 Remove code duplication. 2016-05-03 16:13:11 -04:00
Rob Cutmore
b129ff9672 Editor: Add PathgridCreator to find duplicate IDs 2016-05-03 07:24:33 -04:00
Rob Cutmore
c9ada852aa Undo including pathgrids in ID check 2016-05-03 06:19:47 -04:00
Aesylwinn
642b1d0273 Add mask. 2016-05-03 03:29:39 -04:00
Aesylwinn
8d95b63180 Add pathgrid rendering to opencs 2016-05-02 22:10:43 -04:00
Aesylwinn
5cac882123 Replace game version of pathgrid rendering with component. 2016-05-02 22:10:17 -04:00
Aesylwinn
7fbcc47b15 Add pathgrid modified signals. 2016-05-02 22:08:49 -04:00
Aesylwinn
933504dbd0 Revert "Pathgrid rendering v2"
This reverts commit 4dee9604bb.
2016-05-02 15:37:08 -04:00
Rob Cutmore
5580f803fd Editor: Prevent duplicate pathgrids (Bug #3342) 2016-05-02 07:28:32 -04:00
Aesylwinn
4dee9604bb Pathgrid rendering v2 2016-05-02 06:29:56 -04:00
scrawl
2ca7415708 Handle DialInfo::mFactionLess (Bug #3380) 2016-05-01 00:10:50 +02:00
scrawl
93b2f09224 Workaround for some AI functions being incorrectly handled as AI packages (Bug #3378) 2016-04-29 18:07:35 +02:00
Marc Zinnschlag
57101c1b19 added namespace and include to previous commit 2016-04-26 15:42:11 +02:00
Alexander Kjäll
32123aec2b
made logarithm function for calculating column widths in the output be more generic 2016-04-25 20:04:48 +02:00
scrawl
5edfe8c41c Reduce the wander fast forward overcrowding offset (Fixes #3370) 2016-04-23 22:47:42 +02:00
Marc Zinnschlag
091e1bf25d improved scene element visibility buttons 2016-04-23 13:54:19 +02:00
Marc Zinnschlag
f0778e22dd Merge remote-tracking branch 'origin/master' 2016-04-18 09:42:18 +02:00
Marc Zinnschlag
9d906a99a8 Merge remote-tracking branch 'rcutmore/bug-3286' 2016-04-18 09:40:13 +02:00
scrawl
c64b8ab297 Merge pull request #928 from Salgat/bug-1320
AiWander - Creatures in cells without pathgrids do not wander (Bug #1320)
2016-04-17 18:10:47 +02:00
Austin Salgat
be16857f96 Fix wrong height being used for water detection 2016-04-17 10:46:09 -05:00
Rob Cutmore
e6ab3a4ba9 Remove unused CSVWorld::ScriptEdit::setMonoFont 2016-04-17 06:57:02 -04:00
Rob Cutmore
30493545f1 Update script editor tab width on font change 2016-04-17 06:54:31 -04:00
Austin Salgat
e9157e9200 Fix idle animation and Fix water creature manual wandering 2016-04-16 20:38:58 -05:00
Rob Cutmore
25d9b77d10 Add setting for script editor tab width 2016-04-16 20:43:10 -04:00
Austin Salgat
3dec10c686 Update variable to prevent underflowing
While not an issue presently, the variable may be used in the future in a way that could create issues if it underflows.
2016-04-16 17:51:13 -05:00
Austin Salgat
84179c262f Update manual wandering to prevent actor from leaving/entering water
Water creatures will stay in the water, while land creatures will stay on land when wandering.
2016-04-16 16:39:13 -05:00
Austin Salgat
fc03216d48 Refactor to reuse existing obstacle detection 2016-04-16 12:14:00 -05:00
Austin Salgat
34726c24d9 Fix mDistance being reset prematurely
This was causing wandering without pathgrids to become disabled for most wandering units. Additionally, wandering now behaves the same for both NPCs and creatures.
2016-04-15 21:56:41 -05:00