David Cernat
|
9d7142f684
|
[Server] Clean up order for StatsFunctions
|
2017-04-29 01:42:11 +03:00 |
|
David Cernat
|
03c56e01f9
|
[Server] Add script functions for getting actor dynamic stats
|
2017-04-29 01:15:19 +03:00 |
|
David Cernat
|
3d6b21942c
|
[Server] Add OnActorStatsDynamic script callback
|
2017-04-29 00:32:23 +03:00 |
|
David Cernat
|
328b4fb763
|
[Server] Fix invalid pointers when using ActorFunctions::GetActorCell()
|
2017-04-28 20:31:02 +03:00 |
|
David Cernat
|
a71dbc7d09
|
[Server] Add script functions for setting actor cells and positions
|
2017-04-28 18:44:01 +03:00 |
|
David Cernat
|
9c5eb47e90
|
[Server] Add and use Utils::getCellFromDescription()
|
2017-04-28 16:33:58 +03:00 |
|
David Cernat
|
aeab851ed8
|
[Server] Add script functions for getting actor position coordinates
|
2017-04-28 00:05:12 +03:00 |
|
David Cernat
|
1ce60fbf30
|
[Server] Add GetActorCell() script function
|
2017-04-27 14:59:49 +03:00 |
|
Koncord
|
b677a0455d
|
[Server] Fix MasterClient crashes
|
2017-04-27 11:41:45 +08:00 |
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David Cernat
|
9a89284bca
|
[Server] Add OnActorCellChange script callback
|
2017-04-25 23:31:37 +03:00 |
|
David Cernat
|
6a21ec1fdc
|
[General] Rename PlayerPos into PlayerPosition
|
2017-04-25 22:11:33 +03:00 |
|
David Cernat
|
7b07d6651f
|
[General] Add and use PlayerBounty packet and matching script functions
|
2017-04-25 21:24:39 +03:00 |
|
David Cernat
|
6658531713
|
[General] Fix names for two PlayerProcessors
|
2017-04-25 19:01:56 +03:00 |
|
Koncord
|
51422da641
|
[Server] Remove outdated code
|
2017-04-24 20:27:15 +08:00 |
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Koncord
|
0f30f57d4d
|
[Server] Handle IS_PENDING and IS_CONNECTING in switch
|
2017-04-24 20:26:19 +08:00 |
|
Koncord
|
d0c3d190e1
|
[Server] Send players list to master server
|
2017-04-24 20:24:39 +08:00 |
|
Koncord
|
3e00d42067
|
[Server] Reworking MasterClient to new master server
|
2017-04-24 20:01:05 +08:00 |
|
Koncord
|
d1df9dde14
|
[Server] Add processors to source groups
|
2017-04-23 13:59:17 +08:00 |
|
David Cernat
|
a650683bae
|
[General] Add and use Target struct in mwmp::Attack
|
2017-04-17 18:31:39 +03:00 |
|
David Cernat
|
340ad09c97
|
[Server] Rename variables in ProcessorPlayerAttack
|
2017-04-17 17:43:03 +03:00 |
|
David Cernat
|
870886192b
|
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
|
2017-04-16 09:00:18 +03:00 |
|
David Cernat
|
ca8fd1aa72
|
[General] Remove ActorHeadRotation packet because it would be too spammy
|
2017-04-15 15:49:40 +03:00 |
|
David Cernat
|
e7960eee76
|
[General] Rename DrawState packets into AnimFlags ones for clarity
|
2017-04-14 16:00:34 +03:00 |
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David Cernat
|
9e25a95861
|
[Server] Initialize processors for recently added ActorPackets
|
2017-04-13 18:57:48 +03:00 |
|
David Cernat
|
0d196af685
|
[General] Add placeholders for 7 new ActorPackets
|
2017-04-11 11:37:38 +03:00 |
|
David Cernat
|
742d6f653a
|
[General] Add ActorPosition packet
|
2017-04-10 12:38:30 +03:00 |
|
David Cernat
|
b6c3830ea0
|
[General] Rename WorldObject's pos into position for consistency
|
2017-04-10 09:25:20 +03:00 |
|
David Cernat
|
174f316787
|
[General] Rename PacketActorFrame into PacketActorTest
|
2017-04-10 08:37:18 +03:00 |
|
David Cernat
|
69bf2749a5
|
[Server] Add ActorFunctions for getting and setting basic actor data
|
2017-04-10 06:15:03 +03:00 |
|
David Cernat
|
e9c3abc2c3
|
[Server] Reset variables more elegantly in WorldFunctions
|
2017-04-10 02:37:43 +03:00 |
|
David Cernat
|
c52084a028
|
[General] Use BaseActorLists in ActorPackets
|
2017-04-09 16:32:44 +03:00 |
|
David Cernat
|
1b714fbfa7
|
[Server] Make script functions more consistent
|
2017-04-09 12:28:38 +03:00 |
|
David Cernat
|
a24ef3a25e
|
[Server] Create ActorFunctions placeholder
|
2017-04-09 12:24:33 +03:00 |
|
David Cernat
|
4f3d05eed2
|
[General] Add ActorList class
|
2017-04-09 10:50:35 +03:00 |
|
David Cernat
|
070c6a3bd4
|
[General] Add ActorPacketController & make controller var names clearer
|
2017-04-09 08:51:28 +03:00 |
|
David Cernat
|
89a8ace41c
|
[Server] Print debug info only for certain world packets
|
2017-04-08 12:00:07 +03:00 |
|
David Cernat
|
c6c0e4acc9
|
[Server] Fix Cell::sendToLoaded() part 2, and fix Player::sendToLoaded()
|
2017-04-06 08:39:11 +03:00 |
|
David Cernat
|
8616323bae
|
[Server] Fix logic in Cell::sendToLoaded()
|
2017-04-06 08:27:04 +03:00 |
|
David Cernat
|
fae3bcaeeb
|
[Server] Send actor packets only to players in the same cell
|
2017-04-06 06:42:25 +03:00 |
|
David Cernat
|
ba8341bfb5
|
[Server] Add SendActorAuthority() script function
|
2017-04-05 11:02:11 +03:00 |
|
David Cernat
|
c65e94587c
|
[Server] Add SendActorList() script function
|
2017-04-05 04:44:47 +03:00 |
|
David Cernat
|
8c2469bf6d
|
[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
|
2017-04-05 04:06:45 +03:00 |
|
David Cernat
|
316720e710
|
[Server] Rename getNextMpNum() into incrementMpNum()
|
2017-04-05 01:30:15 +03:00 |
|
David Cernat
|
068835ba71
|
[Server] Add OnMpNumIncrement() script callback
|
2017-04-05 01:18:42 +03:00 |
|
David Cernat
|
3b34b9cd3e
|
[Server] Fix typo in MiscellaneousFunctions
|
2017-04-04 12:49:29 +03:00 |
|
David Cernat
|
2716078a30
|
[Server] Add GetCurrentMpNum() and SetCurrentMpNum() script functions
|
2017-04-04 12:43:17 +03:00 |
|
David Cernat
|
8b8c01f389
|
[General] Make ID_OBJECT_PLACE take effect only when sent back by server
|
2017-04-04 11:43:33 +03:00 |
|
David Cernat
|
82f38dcfad
|
[Server] Set mpNum in AddWorldObject()
|
2017-04-04 10:34:35 +03:00 |
|
David Cernat
|
665fe09fd0
|
[Server] Add GetObjectMpNum() and SetObjectMpNum() script functions
|
2017-04-04 09:30:17 +03:00 |
|
David Cernat
|
8cc61b6048
|
[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
|
2017-04-04 09:23:34 +03:00 |
|