Commit Graph

1064 Commits (a6467c9c47a08a18f9bc5a3bc4f9581f3409eb17)

Author SHA1 Message Date
David Cernat 3136a12051 Resolve conflicts in pull request #75
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/CMakeLists.txt
8 years ago
scrawl e7154c3f7c Add the ItemShadow to various other skins 8 years ago
scrawl 612c3e995f Add drop shadow to ItemWidget (Fixes #3545) 8 years ago
David Cernat 08a5cdc4f3 Make tes3mp config files less confusing 8 years ago
Koncord fbfa9bccd0 added master address to client config 8 years ago
David Cernat f93e382b8b Use tes3mp icon for executable, part 2 8 years ago
David Cernat d6083552f1 Add tes3mp icon 8 years ago
David Cernat a2dbeb6c95 Share skills and attributes correctly upon logging in, and fix grammar 8 years ago
Koncord 35991fcd15 Add logger to client 8 years ago
David Cernat d9cfd5bac2 Resolve conflicts with OpenMW 8 years ago
Koncord a92ef8b6bd Some fixes 8 years ago
Koncord c695923825 Added master server stuff 8 years ago
scrawl f291aabc4b Fix shader compile error for objects without diffuse map 9 years ago
David Cernat babba95413 Merge pull request #34 from OpenMW/master
Add OpenMW commits from 1st week of August
9 years ago
David Carlier 83bab29e4b Mainly making compilable under OpenBSD.
Renaming one resource file as the space led to issue for qt/moc.
9 years ago
David Cernat 723a109fcd Move new logo to correct location 9 years ago
Koncord 166bc255a3 Add logo to repo 9 years ago
Aesylwinn b4a000913c Merge remote-tracking branch 'yar/master' into Even
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwdialogue/filter.cpp
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwworld/localscripts.cpp
#	components/CMakeLists.txt
#	components/compiler/exprparser.cpp
#	components/sceneutil/workqueue.cpp
9 years ago
Stanislav Zhukov 131887c981 Delete script.pwn
Not for this repo.
9 years ago
Alexander Kurtz ff3b7de0e7 Update gamecontrollerdb.txt from upstream. 9 years ago
Koncord 1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
9 years ago
scrawl bc04989448 Remove unused uniforms 9 years ago
scrawl 8e23c37668 Flip the parallax offset Y component based on tangent parity (Bug #3440) 9 years ago
scrawl 6f5b68859f Comment out UV test that is not working 9 years ago
scrawl 6a1fd05074 Fix the coordinate frame for eyeDir, minor cleanup (Bug #3440) 9 years ago
scrawl aa5a643e3b Fix incorrect multiplication order of TBN matrix (Bug #3440) 9 years ago
Marc Zinnschlag 091e1bf25d improved scene element visibility buttons 9 years ago
Sergey "Shnatsel" Davidoff 5c8756cb2c Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
Sergey "Shnatsel" Davidoff c2c81c6b1a Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scrawl f3e9fd49f3 Don't add the autodetected mw path in global config file
The wizard takes care of detecting the MW installation path already. By having this path permanently in the global cfg-file, there exists no way to *not* use an autodetected installation, which is a problem.
9 years ago
scrawl e1dda9675d Add "preload instances" setting, disabling this may help if you are low on memory. 9 years ago
scrawl 6f31b3d79f Add parallax mapping for objects 9 years ago
scrawl b59b2c6d6d Move to parallax.glsl 9 years ago
scrawl b4dda045a6 Pass the tangent in object space 9 years ago
scrawl 157c11398d Add terrain parallax mapping 9 years ago
Marc Zinnschlag 563f44b823 Merge remote-tracking branch 'origin/master' 9 years ago
Aesylwinn 9d985d883b added grid icon 9 years ago
scrawl 6e7c6fdd7e Implement NiTexturingProperty::DecalTexture 9 years ago
scrawl 414c19f717 Fix detailMapUV bug 9 years ago
scrawl 5e105da3ba Generate texture coordinates per-pixel when normal map + environment map are used 9 years ago
scrawl 900b522d13 Rename viewPos to viewDirection 9 years ago
scrawl 09684adeff Update settings documentation 9 years ago
scrawl 0db7163363 Add specular mapping for terrain 9 years ago
scrawl f01e8a6950 Add specular mapping for objects 9 years ago
scrawl 5cf2441b10 ShaderVisitor: support automatic recognition of normal maps based on file pattern
Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern'
9 years ago
scrawl e2dc46c92e Update settings 9 years ago
scrawl 6000e48bba Add terrain shaders and normal map support
Textures with _n filename suffix are automatically recognized as terrain normal maps.
9 years ago
scrawl 5e12a1b4ef Add enchanted item glow to the shader 9 years ago
scrawl 1232607385 Remove pointless widget names in settings layout file 9 years ago
scrawl a73512afb7 Add shader settings to settings.cfg 9 years ago