Chris Robinson
|
bfac946878
|
Finally "fix" --nosound
Expect degraded performance with it. Looping sounds are constantly checked to
see if they're playing, and try to play it again when it's not.
|
2012-03-31 03:31:41 -07:00 |
|
Chris Robinson
|
7541e08909
|
Don't reset the sound Output device if init fails
|
2012-03-31 02:48:14 -07:00 |
|
Chris Robinson
|
28378c063b
|
Minor OpenAL_SoundStream cleanups
|
2012-03-31 02:22:23 -07:00 |
|
Chris Robinson
|
4e908aa095
|
Add a method to set the sound's position
|
2012-03-31 01:34:26 -07:00 |
|
Chris Robinson
|
b01289128b
|
Split OpenAL_Sound into separate classes for 2D and 3D sounds
|
2012-03-31 01:15:27 -07:00 |
|
Chris Robinson
|
5adeee20fd
|
Mute sounds that go outside the max distance
|
2012-03-31 00:57:29 -07:00 |
|
Chris Robinson
|
fc167dbc83
|
Pass Ogre Vector3s to playSound3D and updateListener
|
2012-03-30 11:42:11 -07:00 |
|
Chris Robinson
|
fefc8f86ab
|
Remove the unused streamSound3D method
|
2012-03-30 11:11:07 -07:00 |
|
Chris Robinson
|
c33349a774
|
Merge remote branch 'zini/master' into sound
|
2012-03-30 08:36:01 -07:00 |
|
Chris Robinson
|
1ee8b963d0
|
Store the sound listener position as well
|
2012-03-30 07:30:17 -07:00 |
|
Chris Robinson
|
fad27d99e6
|
Update the actual sound volume with the position
|
2012-03-30 07:10:34 -07:00 |
|
Chris Robinson
|
479df78ea1
|
Update the actual sound position after the listener
|
2012-03-30 07:01:37 -07:00 |
|
Marc Zinnschlag
|
8d7bf34348
|
Merge branch 'terrain'
|
2012-03-30 15:52:27 +02:00 |
|
Marc Zinnschlag
|
557e97bab4
|
fixed a terrain-related Redemption crash
|
2012-03-30 15:52:09 +02:00 |
|
Chris Robinson
|
71d9d7e943
|
Store the current sound position with the Sound object
|
2012-03-30 06:41:06 -07:00 |
|
Marc Zinnschlag
|
46279a001b
|
Merge remote branch 'scrawl/dialogue'
|
2012-03-30 15:39:56 +02:00 |
|
Marc Zinnschlag
|
2d2af4b28a
|
Merge remote branch 'scrawl/terrain18' into terrain
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
components/esm_store/cell_store.hpp
|
2012-03-30 15:38:14 +02:00 |
|
Chris Robinson
|
de102cd274
|
Simplify broken OpenAL workaround
|
2012-03-30 06:28:40 -07:00 |
|
Chris Robinson
|
33a63d88a5
|
Merge remote branch 'zini/master' into sound
|
2012-03-30 06:22:19 -07:00 |
|
scrawl
|
4bbedeb3e7
|
made all dialogs semi transparent (like in morrowind)
|
2012-03-30 14:01:43 +02:00 |
|
scrawl
|
d3f31c3498
|
dialogue window enhancements
|
2012-03-30 13:53:35 +02:00 |
|
Marc Zinnschlag
|
a90c3b9f23
|
Merge remote branch 'scrawl/water'
|
2012-03-30 13:07:47 +02:00 |
|
Marc Zinnschlag
|
cc9a874f2b
|
Merge remote branch 'corristo/openal'
|
2012-03-30 10:45:31 +02:00 |
|
scrawl
|
d5c49fa036
|
getWaterLevel use CellStore ; attempted fix for morrowind without tribunal
|
2012-03-30 10:12:28 +02:00 |
|
Chris Robinson
|
6a16e33f82
|
Merge remote branch 'zini/master' into sound
|
2012-03-29 21:17:59 -07:00 |
|
Nikolay Kasyanov
|
b6aa8925f4
|
(Temporary) workaround for broken OpenAL implementations that doesn't return meaningful max counts of sources
|
2012-03-30 00:12:38 +04:00 |
|
Marc Zinnschlag
|
647c0e4df3
|
Merge remote branch 'scrawl/renderingdistance'
|
2012-03-29 21:27:25 +02:00 |
|
Marc Zinnschlag
|
eec135c040
|
Merge remote branch 'scrawl/water'
|
2012-03-29 21:20:16 +02:00 |
|
Chris Robinson
|
3d5384e2bb
|
Remove some unneeded casts
|
2012-03-29 11:28:33 -07:00 |
|
scrawl
|
79c2a2e465
|
implemented toggleWater (twa); formatting again
|
2012-03-29 18:33:08 +02:00 |
|
Marc Zinnschlag
|
10b4c1d904
|
silenced a warning
|
2012-03-29 18:04:52 +02:00 |
|
Marc Zinnschlag
|
ea79d9b7c3
|
Merge remote branch 'scrawl/renderingdistance'
|
2012-03-29 18:02:30 +02:00 |
|
scrawl
|
e22ae7c840
|
bounds fix (again)
|
2012-03-29 17:30:13 +02:00 |
|
scrawl
|
19c801f538
|
disabled rendering distance for now
|
2012-03-29 16:56:30 +02:00 |
|
scrawl
|
f45c650975
|
bounds fix
|
2012-03-29 16:47:59 +02:00 |
|
scrawl
|
2f096e131d
|
throw exception if water level is attempted to be modified in exterior
|
2012-03-29 16:23:02 +02:00 |
|
scrawl
|
5a19d4ec45
|
implement water script functions and save water height in CellStore
|
2012-03-29 15:50:15 +02:00 |
|
scrawl
|
f497813043
|
formatting, added Water::setHeight
|
2012-03-29 15:49:24 +02:00 |
|
Nikolay Kasyanov
|
0897a2a4cb
|
Merge branch 'master' into openal
|
2012-03-29 13:09:54 +04:00 |
|
scrawl
|
39b3afb98f
|
use camera height instead of player height for underwater check
|
2012-03-29 05:03:34 +02:00 |
|
scrawl
|
42c5d515e6
|
fixed interior water level
|
2012-03-29 04:50:40 +02:00 |
|
Nikolay Kasyanov
|
20f976ddc7
|
probably openal initialization fix
|
2012-03-29 03:02:26 +04:00 |
|
Pieter van der Kloet
|
4488be33ce
|
Added missing slash to launcher CMakeLists.txt
|
2012-03-29 00:12:34 +02:00 |
|
scrawl
|
cb72e812f9
|
Merge branch 'master' into renderingdistance
|
2012-03-28 21:47:26 +02:00 |
|
Marc Zinnschlag
|
a0c5ccf974
|
Merge remote branch 'lgro/valgrind'
|
2012-03-28 21:46:47 +02:00 |
|
Marc Zinnschlag
|
f2075c7f4f
|
temporarily silence warnigns in OGRE headers
|
2012-03-28 21:40:06 +02:00 |
|
scrawl
|
e6303fc3f4
|
Merge branch 'master' into water
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
|
2012-03-28 21:37:20 +02:00 |
|
Lukasz Gromanowski
|
f86d53636d
|
Issue #225: Correction to commit fa4c4b8 .
Correction to commit fa4c4b8 - memeber mChanged should be
set to true, otherwise the map won't display if the game
is started in (0, 0) cell.
|
2012-03-28 21:36:38 +02:00 |
|
scrawl
|
8bbb02a1bd
|
ogre 1.8 fixes
|
2012-03-28 21:30:59 +02:00 |
|
scrawl
|
6bea08157e
|
Merge branch 'master' into terrain18
|
2012-03-28 21:30:15 +02:00 |
|