pvdk
cfe66abbc5
Started working on the settings tab
2014-03-30 23:57:30 +02:00
pvdk
bf6103a3a4
Merge branch 'wizardtab' into wizard
...
Conflicts:
files/ui/mainwindow.ui
2014-03-30 23:16:48 +02:00
pvdk
14b164a03d
Reverted an unneeded fix
2014-03-30 23:11:38 +02:00
pvdk
10d2ca82f7
Implemented a simple logger
2014-03-30 22:58:50 +02:00
pvdk
eb04fa85b7
Added background image to the last page too
2014-03-29 11:57:25 +01:00
pvdk
ef38fae09d
Merge remote-tracking branch 'upstream/master' into wizard
2014-03-29 11:56:35 +01:00
Marc Zinnschlag
2c2106205d
Merge remote-tracking branch 'scrawl/master'
2014-03-28 09:56:35 +01:00
scrawl
d7df9cae21
Bug #1224 : Changed fix to potentially allow for language independent saves
2014-03-27 22:32:42 +01:00
scrawl
ea357cfed0
Fix crash when resizing while company logo is playing
2014-03-27 20:39:56 +01:00
scrawl
4f852daf45
Don't play company logo when using --skip-menu
2014-03-27 19:59:33 +01:00
scrawl
f2cd37edd0
Play company logo movie
2014-03-27 19:51:48 +01:00
scrawl
5906d795c0
Refactored video player (now a MyGUI widget)
2014-03-27 19:10:15 +01:00
Marc Zinnschlag
7026a0ceee
updated credits file
2014-03-27 15:46:49 +01:00
scrawl
2e4ef93b28
Add proper main menu (background image, logo animation, title music)
2014-03-27 15:25:01 +01:00
Marc Zinnschlag
5c81f20f46
Merge remote-tracking branch 'rohitnirmal/load-weap-icon'
2014-03-27 14:57:55 +01:00
Marc Zinnschlag
ce792cf182
Merge branch 'light'
2014-03-27 14:39:40 +01:00
Marc Zinnschlag
50f1679a4c
Merge remote-tracking branch 'jeffreyhaines/master'
2014-03-27 13:40:06 +01:00
Jeffrey Haines
6896142db1
Trader Gold Reset Delay
...
Trade Time initialized to 0
Gold pot set correctly for npc’s and creatures
2014-03-27 07:30:24 -04:00
Marc Zinnschlag
53c4878d52
fix for inconsistent case in topic records
2014-03-27 10:01:42 +01:00
Jeffrey Haines
2a8bf46607
Trader Gold Reset Delay
...
Implemented traded gold reset delay.
Note:
Traders gold pool is still in inventory.
2014-03-27 01:23:56 -04:00
Rohit Nirmal
e695890e01
Only update the icon if player is NOT unarmed, to avoid bad dereference.
2014-03-26 21:53:35 -05:00
Rohit Nirmal
bcacdc49af
Update weapon icon in HUD when save is loaded.
2014-03-26 21:08:31 -05:00
scrawl
27956f3624
Savegame dialog: Hide main menu after successful load
2014-03-27 02:36:21 +01:00
scrawl
0e78ffe8c0
Add option to disable SDL's "minimize on focus loss" in fullscreen
2014-03-27 00:10:46 +01:00
scrawl
e5e1e84c52
Ask for confirmation to exit OpenMW
2014-03-26 22:05:21 +01:00
scrawl
a5598e9c2e
Add Credits button to main menu (plays mw_credits.bik)
2014-03-26 21:38:57 +01:00
scrawl
23f4bbc5b0
Videoplayer: only pause previous sounds if there is an audio stream
2014-03-26 21:36:57 +01:00
scrawl
5562c78ac4
Ask for confirmation when selecting 'New Game'
2014-03-26 21:11:39 +01:00
scrawl
ecfaa41e93
Savegame dialog: use locale-aware datetime format
2014-03-26 20:56:39 +01:00
scrawl
53ba23e303
Fixes #1224 : Store class name instead of id in savegame header
2014-03-26 19:56:12 +01:00
scrawl
793649c854
ToggleAI: Report current status on toggle
2014-03-26 19:55:52 +01:00
scrawl
688415ce54
Play deathknockout/deathknockdown animations when appropriate
2014-03-26 18:55:16 +01:00
Marc Zinnschlag
ed524b2fd4
added bright lighting mode
2014-03-26 18:29:15 +01:00
Marc Zinnschlag
9746f8bd32
added night lighting mode
2014-03-26 17:59:42 +01:00
Marc Zinnschlag
fa29942b27
added day lighting mode
2014-03-26 17:47:56 +01:00
Marc Zinnschlag
235dbdf18e
updated credits file
2014-03-26 17:07:43 +01:00
Marc Zinnschlag
d5506172e8
added lighting switching
2014-03-23 15:14:26 +01:00
Marc Zinnschlag
205354ba30
some ambient light cleanup
2014-03-23 13:40:56 +01:00
Marc Zinnschlag
1b6b4e3442
Merge remote-tracking branch 'slothlife/weather_save'
2014-03-23 08:36:45 +01:00
cc9cii
772a49b2a6
Just some notes for future maintenance.
2014-03-23 13:38:11 +11:00
scrawl
0a17245633
Refactored settings window
2014-03-22 19:02:14 +01:00
scrawl
452b522bc3
Fix typos
2014-03-22 19:01:41 +01:00
Marc Zinnschlag
87ae03b5d4
fix for previous commit
2014-03-22 16:39:24 +01:00
Marc Zinnschlag
6bd3b3ee78
include local variable state in saved games
2014-03-22 15:00:49 +01:00
Marc Zinnschlag
4d80bc009a
Merge remote-tracking branch 'scrawl/master'
2014-03-22 09:54:42 +01:00
scrawl
0c207f7212
Fix build error
2014-03-22 02:08:09 +01:00
scrawl
394284d0f8
Fixes #1209 : Tarhiel never falls
...
There are a few pitfalls with this code:
- Gravity is only considered when applying queued movement. Therefore, make sure to queue some movement every frame. (Could be refactored in the future?)
- The character controller never detects being in free fall (!World::isOnGround) unless movement has been applied.
2014-03-22 02:08:04 +01:00
Alexander "Ace" Olofsson
317f1e0b63
Update dialoguesubview.cpp
...
That doesn't work on Windows. (Are and/or allowed in C++ in any other compiler?)
2014-03-21 13:44:01 +01:00
Marc Zinnschlag
41fd94b160
compensated for different coordinate systems
2014-03-21 13:39:22 +01:00
Marc Zinnschlag
1e57d55717
update/close on deletion of reference/referenceable
2014-03-21 13:27:46 +01:00