David Cernat
285f89573d
Create placeholders for WorldPacket classes
2016-10-19 20:36:11 +03:00
David Cernat
790d41e278
Move PlayerPackets into their own subfolder
2016-10-19 19:37:10 +03:00
David Cernat
d99463d752
Fix show-stopping mistake in PlayerPacket
2016-10-19 18:56:12 +03:00
David Cernat
d2212ef80b
Rename PacketsController into PlayerPacketController
2016-10-19 16:31:07 +03:00
David Cernat
5e0c0dd5f1
Use logger in server's Networking MainLoop
2016-10-19 13:00:33 +03:00
David Cernat
fcc793a0af
Create a new BasePacket that PlayerPacket inherits from
2016-10-17 18:47:16 +03:00
David Cernat
b8f4cb94fb
Rename BasePacket into PlayerPacket
2016-10-17 15:54:36 +03:00
David Cernat
3136a12051
Resolve conflicts in pull request #75
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# Conflicts:
# CMakeLists.txt
# apps/openmw/CMakeLists.txt
2016-10-14 18:34:17 +03:00
MiroslavR
11565b5966
Make actors with non-portable lights in inventory glow ( Closes #2042 , #3338 )
2016-10-08 23:17:12 +02:00
scrawl
5c94e2324f
Add missing use plugin macro for static build
2016-10-08 19:20:44 +02:00
Allofich
f6f16b68de
Don't let Weakness to Magicka affect paralysis
2016-10-08 17:56:12 +09:00
scrawl
37bfa88b2d
Merge pull request #1094 from Allofich/alchemy
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Fix reversed use of alembics and retorts
2016-10-06 19:02:24 +02:00
Allofich
498976775a
Fix reversed use of alembics and retorts
2016-10-07 01:38:50 +09:00
scrawl
0c981b6fe5
Fix typo in script opcode ( Fixes #3583 )
2016-10-06 17:36:50 +02:00
David Cernat
6eae017561
Merge pull request #74 from OpenMW/master
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Add OpenMW commits up to 5 Oct
2016-10-06 06:16:09 +03:00
Allofich
6ec37b5cfb
Fix shadowing warnings
2016-10-02 17:48:54 +09:00
David Cernat
f276edddcc
Set version to 0.2.0
2016-09-30 15:26:55 +03:00
David Cernat
6650b74498
Add handling of skill increases
2016-09-30 07:15:59 +03:00
David Cernat
a0e9a672a5
Split updateClassStats in 3 and add handling of level progress
2016-09-30 04:52:21 +03:00
David Cernat
bc0aa86bcf
Make variable names more consistent and easier to understand
2016-09-29 12:05:44 +03:00
David Cernat
433190d82e
Rename OnPlayerUpdateEquiped into OnPlayerChangeEquipment
2016-09-28 15:20:23 +03:00
David Cernat
b6086ab015
Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS
2016-09-28 14:13:24 +03:00
David Cernat
9cbda73586
Remove unused packets IDs
2016-09-28 12:44:39 +03:00
David Cernat
b65deca2ae
Remove unused PacketRotation and PacketCreateProjectile
2016-09-28 12:37:08 +03:00
David Cernat
57f07813b0
Rename ID_GAME_UPDATE_POS into ID_GAME_POS
2016-09-28 11:45:14 +03:00
David Cernat
26487598a6
Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT
2016-09-28 11:36:29 +03:00
David Cernat
0479eb38cc
Update protocol version and make version mismatch error less confusing
2016-09-28 08:26:18 +03:00
David Cernat
ce4b326b02
Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT
2016-09-28 07:50:16 +03:00
David Cernat
4d7130b12f
Improve logic for script-induced cell changes
2016-09-27 11:28:44 +03:00
David Cernat
046a1ea899
Add packet for player levels
2016-09-25 14:28:25 +03:00
David Cernat
3e2fec973d
Remove leftover variable
2016-09-25 12:53:30 +03:00
David Cernat
79c561057c
Merge pull request #59 from OpenMW/master
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Add OpenMW commits up to 18 Sep
2016-09-19 02:47:09 +03:00
scrawl
cd4b182091
Merge pull request #1051 from Allofich/textures
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Use spell effect particle textures
2016-09-18 22:37:14 +02:00
Allofich
a8e9f2df67
Cleanup
2016-09-19 05:20:04 +09:00
Koncord
96e2d749c7
New auth protocol
2016-09-18 11:55:51 +08:00
Koncord
9bcca6d141
Init PacketLoaded in PacketsController
2016-09-18 11:55:51 +08:00
Koncord
fe370fa995
Add PacketLoaded
2016-09-18 11:55:51 +08:00
David Cernat
68f974d999
Merge pull request #57 from OpenMW/master
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Add OpenMW commits up to 17 Sep
2016-09-17 21:31:51 +03:00
Allofich
be96ff1fd1
Remove redundant parameter
2016-09-18 01:57:47 +09:00
scrawl
8f5347b79b
Update comment, osgAnimation::RigGeometry is no longer used
2016-09-17 18:31:39 +02:00
David Cernat
cdada00a8a
Merge pull request #56 from OpenMW/master
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Add OpenMW commits up to 15 Sep
2016-09-15 22:19:02 +03:00
MiroslavR
55e670c5fe
Fix animation state not saving
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References with animation state changed but otherwise identical to their content file counterparts
were previously considered unchanged and thus dropped while saving.
2016-09-15 16:11:54 +02:00
David Cernat
3b7693c719
Resolve conflicts in pull request #55
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# Conflicts:
# README.md
# apps/openmw/mwclass/npc.cpp
# apps/openmw/mwmechanics/combat.cpp
2016-09-15 08:49:57 +03:00
Allofich
a033ba3bd2
Override spell textures by NiTexturingProperty
2016-09-14 23:03:04 +09:00
emlai
fd2281e825
Fix typo
2016-09-10 21:25:28 +03:00
Koncord
5eaad1b92e
again fix headerSize
2016-09-04 18:38:49 +08:00
David Cernat
81999a8179
Remove outdated ID_GAME_UPDATE_SKILLS packet, part 2
2016-09-02 07:58:20 +03:00
David Cernat
8abef0bebe
Remove outdated ID_GAME_UPDATE_SKILLS packet
2016-09-02 07:36:39 +03:00
David Cernat
970e9aff2f
Remove old class methods and don't include class in ID_GAME_BASE_INFO
2016-09-02 03:45:43 +03:00
David Cernat
e9dce26f38
Resolve conflicts in pull request #50
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# Conflicts:
# CMakeLists.txt
2016-08-31 07:28:32 +03:00