Commit graph

  • 0b850a2cb5 fix crash introduced by last commit scrawl 2012-06-15 09:15:37 +0200
  • 0f71439991 Merge remote branch 'garvek/master' Marc Zinnschlag 2012-06-15 08:22:56 +0200
  • b6744e6195 Merge branch 'master' into leakfix scrawl 2012-06-14 21:28:24 +0200
  • e498495589 fix a leak: physics heightfield was only destroyed on cell change and not on exit scrawl 2012-06-14 21:27:55 +0200
  • 9f84518910 Remove dead code Sylvain THESNIERES 2012-06-14 08:09:03 +0200
  • c4c8288af8 Seven digit scales Jason Hooks 2012-06-13 19:34:13 -0400
  • 897a331244 NPC activation Jason Hooks 2012-06-13 12:21:51 -0400
  • 82fba53771 Removed the license screen and changed so all licenses are instead installed to the game folder. Alexander "Ace" Olofsson 2012-06-13 14:58:27 +0200
  • 5028f9926d Bullet scale solution Jason Hooks 2012-06-12 18:09:58 -0400
  • 10810ee311 Outputting formatted string with scale Jason Hooks 2012-06-11 19:55:10 -0400
  • 20288de685 Post merge Jason Hooks 2012-06-11 15:39:57 -0400
  • 76c4aa41bb More land and cell work Alexander "Ace" Olofsson 2012-06-11 20:02:03 +0200
  • b14c132a31 Merging in the latest master Jason Hooks 2012-06-11 13:25:06 -0400
  • f675d8d039 Merge branch 'master' Alexander "Ace" Olofsson 2012-06-11 19:09:10 +0200
  • 595b0729da Few things changed Jason Hooks 2012-06-10 21:08:58 -0400
  • 0bcec32c70 Changed launcher logo to the new one done by Necrod Pieter van der Kloet 2012-06-11 02:50:29 +0200
  • bef4bef5d2 - Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied. - Quick hack for multiple terrain palettes. Prevents crashes and/or wrong textures in masters/plugins beyond the first. - Support deleting parent entries from the list. Mark Siewert 2012-06-10 11:14:46 +0200
  • fb0a52809d Changing transformation processing Jason Hooks 2012-06-09 15:19:15 -0400
  • 447158e9d6 shutdown crash fix scrawl 2012-06-09 19:15:11 +0200
  • 0c7476b88c Fix build in DEBUG mode for MSVC - commented stall code Sylvain THESNIERES 2012-06-08 19:56:27 +0200
  • fc3a3fc173 MSVC build compliance: - static const float member is not ISO - callback do not match DLL signature Sylvain THESNIERES 2012-06-08 19:55:39 +0200
  • 7354d1eccb CMake fixes: - Fix environment variable in Bullet - Remove spurious message in MyGUI Sylvain THESNIERES 2012-06-08 19:54:12 +0200
  • 246c6493df Merge branch 'master' into graphics scrawl 2012-06-08 17:29:36 +0200
  • ce43ff8d05 Issue #181: added member variable access opcodes Marc Zinnschlag 2012-06-07 13:56:49 +0200
  • eb0be10e80 Merge branch 'script' into xdoty Marc Zinnschlag 2012-06-07 13:00:01 +0200
  • ff84fbbfa7 Added DontSaveObject script instruction Marc Zinnschlag 2012-06-07 12:36:51 +0200
  • 6ec2a2091c Issue #305: Allow the use of = as a synonym for == Marc Zinnschlag 2012-06-07 12:16:03 +0200
  • 72fca40090 Issue #181: member variable access in interpreter context Marc Zinnschlag 2012-06-07 11:59:45 +0200
  • 4ff36a9018 Bullet loader trafos changed to match NIFLoader Jason Hooks 2012-06-06 16:29:44 -0400
  • 42e44ac1b5 fixed some leaks scrawl 2012-06-06 21:08:20 +0200
  • c85c794c86 fixed some cppcheck issues scrawl 2012-06-06 20:29:30 +0200
  • dfac5f26c3 fixed some issues: - probes were not showing up in inventory category "misc" - lights, probes, lockpicks were not equippable - weapons could not be picked up scrawl 2012-06-04 21:48:20 +0200
  • ea8e3ca1c8 fix item duplication bug when picking up object with the mouse and immediately dropping again scrawl 2012-06-04 21:09:51 +0200
  • 1ecc6f97ed alchemy effect fix scrawl 2012-06-04 20:56:13 +0200
  • d56defd4f4 set input focus to console after selecting objects in console mode scrawl 2012-06-03 21:19:48 +0200
  • 8e96871acd remove something unused scrawl 2012-06-03 18:40:10 +0200
  • 0012d7eb58 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling gugus 2012-06-03 12:53:23 +0200
  • ad54955e95 Merge remote branch 'scrawl/objectselection' Marc Zinnschlag 2012-06-02 15:00:32 +0200
  • b8464d4ce5 allow picking up objects from the gameworld with the mouse in inventory mode scrawl 2012-06-02 14:19:02 +0200
  • b886aea298 change console skin to MW_Window and set the selected object refID as window title scrawl 2012-06-02 12:31:23 +0200
  • 0ba0b2122e set the implicit object for script excution by clicking on it scrawl 2012-06-02 12:25:24 +0200
  • d081f7ea83 Don't run up walls Jason Hooks 2012-05-31 20:13:40 -0400
  • a9a582f858 renderer.cpp: fix std::runtime_error compile error Edmondo Tommasina 2012-05-30 23:18:59 +0200
  • fbaedd2c3a new underwater colors scrawl 2012-05-30 16:20:35 +0200
  • 36d26e0681 set the camera orientation after using teleport doors scrawl 2012-05-30 15:52:39 +0200
  • 2bbbff2b75 Merge remote branch 'scrawl/spellwindow' Marc Zinnschlag 2012-05-30 10:22:56 +0200
  • 2c90654401 fix a typo that caused a crash when trying to disable an already disabled object scrawl 2012-05-30 09:21:41 +0200
  • 72bb7a2d2c fix a typo scrawl 2012-05-30 08:04:07 +0200
  • fb4e7f02b9 code correction Jason Hooks 2012-05-29 22:03:00 -0400
  • c5a685d11f addition to last commit: show the selected weapon/spell names as inventory/spell window caption scrawl 2012-05-29 18:59:11 +0200
  • 298ae4f7f8 HUD icons for selected weapon / selected spell / selected enchanted item scrawl 2012-05-29 18:33:01 +0200
  • a711a3ebe1 Various fixes gugus 2012-05-29 16:45:43 +0200
  • f83ffecae5 SetAngle and SetScale script instruction gugus 2012-05-29 15:57:13 +0200
  • 8b7baa808e fixed the hud icon positioning issues scrawl 2012-05-29 15:36:48 +0200
  • 48ba293e88 added the success formula, and spell deleting (shift+click) scrawl 2012-05-29 15:13:44 +0200
  • 30461438f6 still left: spell success formula scrawl 2012-05-29 12:35:03 +0200
  • 5412d6ed9e fixed a typo that prevented spells from getting added scrawl 2012-05-29 10:47:48 +0200
  • d8051095d6 rotation are updated in the physis system gugus 2012-05-29 10:36:12 +0200
  • 26d6c9453c more work on rotation gugus 2012-05-29 10:15:29 +0200
  • c7268233df spell window layout & opening/closing/pinning logic scrawl 2012-05-29 09:02:22 +0200
  • 1b561ce91f Merge branch 'master' into next scrawl 2012-05-29 06:56:23 +0200
  • 69e6bc6588 add water settings to settings window scrawl 2012-05-29 06:45:44 +0200
  • 5d03e86613 added field of view and texture filtering to settings window scrawl 2012-05-29 04:54:54 +0200
  • 6945afe95b alchemy window layout scrawl 2012-05-29 02:57:19 +0200
  • 8c7cb6909d addition to c7010623fb : apparently talking _is_ allowed during the starting sequence, it is only disabled via scripts for certain actors scrawl 2012-05-29 01:59:16 +0200
  • f75266e4ba fixed race dialog bug scrawl 2012-05-29 01:47:49 +0200
  • 77084b27c0 some work for rotation/scaling gugus 2012-05-28 16:01:35 +0200
  • 0a17d6d710 more resolution switching fixes scrawl 2012-05-28 12:34:29 +0200
  • 76b23ae864 Merge remote branch 'scrawl/buildplayerfix' Marc Zinnschlag 2012-05-28 11:44:43 +0200
  • a54623bcd2 reset attributes when building player scrawl 2012-05-28 11:37:56 +0200
  • e1ee45a6d6 Issue #297: Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue scrawl 2012-05-28 10:50:00 +0200
  • 6014a90002 added tooltip delay option scrawl 2012-05-28 09:46:05 +0200
  • 14f4f09f83 proper resolution switching (reposition GUI & adjust mouse clipping region) scrawl 2012-05-28 09:19:25 +0200
  • 3daf1ebc3f small map tweak scrawl 2012-05-28 05:03:50 +0200
  • 19c428e86c delete fix scrawl 2012-05-28 02:04:00 +0200
  • 8f667580bb ogre 1.8 final release compability fixes scrawl 2012-05-27 23:12:45 +0200
  • f6a6684685 when the resolution changes, adjust camera aspect ratio and recreate compositors scrawl 2012-05-27 21:39:18 +0200
  • 10cfe0f5bc Issue #295: Class creation dialogs tooltips; plus tons of other improvements scrawl 2012-05-27 06:39:10 +0200
  • f1d3978897 Issue #290: Auto-Close MW-reference related GUI windows scrawl 2012-05-27 01:14:33 +0200
  • a7e6a142f9 blend fog of war into adjacent cells scrawl 2012-05-27 00:39:33 +0200
  • 63213b36bf Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind scrawl 2012-05-26 23:06:15 +0200
  • 313a8e55b7 - Issue #296: Clicking on HUD elements shows/hides the respective window - Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore scrawl 2012-05-26 21:09:21 +0200
  • 3cba884f59 Issue #294: show/hide HUD elements based on allowed windows scrawl 2012-05-26 05:46:46 +0200
  • 738e107b52 Merge branch 'master' into next scrawl 2012-05-26 05:31:32 +0200
  • c7010623fb Issue #294: disallowed inventory prevents Talk, Open and Take actions scrawl 2012-05-25 18:45:17 +0200
  • 51b6d5cae0 Scale *should* work. (no script instruction yet) gugus 2012-05-25 18:23:06 +0200
  • 173820d29b Merge branch 'enable' Marc Zinnschlag 2012-05-25 18:19:12 +0200
  • 750259973e potion creating works, most of the values are bogus scrawl 2012-05-25 18:00:13 +0200
  • 6fe53aa320 Issue #277: containers in cells were not filled up on cell load when the cell was preloaded before Marc Zinnschlag 2012-05-25 17:55:00 +0200
  • 0131c53005 Issue #176: removed enable/disable functions from MWWorld::Class Marc Zinnschlag 2012-05-25 17:28:27 +0200
  • 36885b2e40 Issue #176: removed enable/disable functions from Creature, Npc and Light Marc Zinnschlag 2012-05-25 17:04:33 +0200
  • 63b3b82657 don't allow more than 4 potion effects scrawl 2012-05-25 16:23:49 +0200
  • 1df1b521a4 show the list of potion effects scrawl 2012-05-25 16:20:57 +0200
  • 6eb15f7680 auto-select the alchemy tools with highest quality scrawl 2012-05-25 15:24:33 +0200
  • 3ba24aee0d Merge branch 'alchemy' into next scrawl 2012-05-25 13:37:40 +0200
  • 0ca7a52975 Merge branch 'master' into next scrawl 2012-05-25 13:37:33 +0200
  • 9b623a79ff Merge branch 'master' into alchemy scrawl 2012-05-25 13:14:27 +0200
  • 09c870ad68 first alchemy window layout (not pretty) scrawl 2012-05-25 12:58:28 +0200
  • 7f6835f59f Merge remote branch 'scrawl/guimode_stacking' Marc Zinnschlag 2012-05-24 19:14:43 +0200
  • 51b8a76a68 merged by branches together, starting with alchemy window scrawl 2012-05-24 15:57:23 +0200