openmw-tes3coop/apps/openmw/mwworld
2014-05-26 23:26:23 -04:00
..
action.cpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
action.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
actionalchemy.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionalchemy.hpp Issue #351: Refactoring Action class 2012-07-27 12:00:10 +02:00
actionapply.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actionapply.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 2013-11-13 14:02:15 +01:00
actiondoor.cpp Opening doors 2013-04-28 14:59:15 +02:00
actiondoor.hpp Opening doors 2013-04-28 14:59:15 +02:00
actioneat.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actioneat.hpp Issue #356: Implemented ingredient eating 2012-09-13 13:02:26 +02:00
actionequip.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actionequip.hpp Issue #370: replaced custom target handling in equip action with base class implementation 2012-09-04 15:27:10 +02:00
actionopen.cpp Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
actionopen.hpp Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 2013-03-07 14:00:13 +01:00
actionread.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
actionread.hpp Issue #370: replaced custom target handling in read action with base class implementation 2012-09-04 15:24:55 +02:00
actionrepair.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionrepair.hpp Added PC repair feature 2013-03-23 08:16:46 +01:00
actionsoulgem.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 2014-04-24 22:47:45 -04:00
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actiontake.cpp Implement theft detection 2014-01-07 19:58:17 +01:00
actiontake.hpp Issue #370: replaced custom target handling in take action with base class implementation 2012-09-04 15:34:44 +02:00
actiontalk.cpp Issue #370: replaced custom target handling in talk action with base class implementation 2012-09-04 15:38:21 +02:00
actiontalk.hpp Issue #370: replaced custom target handling in talk action with base class implementation 2012-09-04 15:38:21 +02:00
actionteleport.cpp Fixes #1129: Change summoned creatures to use ActorId 2014-05-14 06:37:31 +02:00
actionteleport.hpp Issue #351: Refactoring Action class 2012-07-27 12:00:10 +02:00
actiontrap.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
actiontrap.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 2013-11-13 14:02:15 +01:00
cellfunctors.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
cellref.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
cellref.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
cellreflist.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
cells.cpp Savegame: store fog of war (Closes #1177) 2014-05-11 02:07:58 +02:00
cells.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
cellstore.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
cellstore.hpp Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
class.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
class.hpp Fix for bug Bug #1098 2014-05-26 01:42:11 -04:00
containerstore.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
containerstore.hpp Feature #1323: handle restocking levelled items 2014-05-18 12:53:21 +02:00
contentloader.hpp Missing iostream include 2013-11-04 10:36:22 +01:00
customdata.hpp added customdata base class (issue #185) 2012-01-24 11:24:05 +01:00
esmloader.cpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
esmloader.hpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
esmstore.cpp Fix bsa file loading not being case insensitive (Fixes #1178) 2014-05-26 17:34:36 +02:00
esmstore.hpp Remove useless throwing of exception 2014-05-22 15:29:36 +02:00
failedaction.cpp Handle object activation as a werewolf 2013-08-08 22:34:53 -07:00
failedaction.hpp Handle object activation as a werewolf 2013-08-08 22:34:53 -07:00
fallback.cpp some cleanup 2013-03-15 10:26:04 +01:00
fallback.hpp some cleanup 2013-03-15 10:26:04 +01:00
globals.cpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
globals.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
inventorystore.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
inventorystore.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
livecellref.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
livecellref.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
localscripts.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
localscripts.hpp objects scripts are now stopped when they are removed from a container 2013-01-13 17:05:12 +00:00
manualref.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
nullaction.hpp Issue #351: Refactoring Action class 2012-07-27 12:00:10 +02:00
omwloader.cpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
omwloader.hpp Issue #913: Merge --master and --plugin switches 2013-09-29 09:11:57 +02:00
physicssystem.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
physicssystem.hpp Remove unused functions and parameters 2013-08-25 16:08:45 -07:00
player.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
player.hpp Fix some spelling mistakes. 2014-05-03 12:23:22 +02:00
projectilemanager.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
projectilemanager.hpp Savegame: store projectiles 2014-05-17 05:24:32 +02:00
ptr.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
ptr.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
recordcmp.hpp Cell names localization fix 2012-12-23 23:23:24 +04:00
refdata.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
refdata.hpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
scene.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
scene.hpp Merge branch 'actorid' of https://github.com/OpenMW/openmw 2014-05-14 02:35:05 +02:00
store.cpp Merge branch 'savedgame' 2014-02-01 18:16:32 +01:00
store.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
timestamp.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
timestamp.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
weather.cpp Fix sunlight for interiors 2014-05-02 21:20:27 +02:00
weather.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
worldimp.cpp Merge remote-tracking branch 'upstream/master' 2014-05-26 23:26:23 -04:00
worldimp.hpp Moved mStartupScript to World, so that it is executed for a New game 2014-05-21 09:25:45 +02:00