.. |
action.cpp
|
Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
|
2013-07-31 15:46:23 +02:00 |
action.hpp
|
Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
|
2013-07-31 15:46:23 +02:00 |
actionalchemy.cpp
|
Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
|
2014-04-24 22:47:45 -04:00 |
actionalchemy.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
actionapply.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
actionapply.hpp
|
Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
|
2013-11-13 14:02:15 +01:00 |
actiondoor.cpp
|
Opening doors
|
2013-04-28 14:59:15 +02:00 |
actiondoor.hpp
|
Opening doors
|
2013-04-28 14:59:15 +02:00 |
actioneat.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
actioneat.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
actionequip.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
actionequip.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
actionopen.cpp
|
Closes #1081: Implement disease contraction
|
2014-01-03 23:33:14 +01:00 |
actionopen.hpp
|
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
|
2013-03-07 14:00:13 +01:00 |
actionread.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
actionread.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
actionrepair.cpp
|
Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
|
2014-04-24 22:47:45 -04:00 |
actionrepair.hpp
|
Added PC repair feature
|
2013-03-23 08:16:46 +01:00 |
actionsoulgem.cpp
|
Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
|
2014-04-24 22:47:45 -04:00 |
actionsoulgem.hpp
|
Added soulgem dialog; made interactive message boxes not close the previous UI
|
2013-03-30 15:51:07 +01:00 |
actiontake.cpp
|
Implement theft detection
|
2014-01-07 19:58:17 +01:00 |
actiontake.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
actiontalk.cpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
actiontalk.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
actionteleport.cpp
|
Fixes #1129: Change summoned creatures to use ActorId
|
2014-05-14 06:37:31 +02:00 |
actionteleport.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
actiontrap.cpp
|
Feature #957: Handle area effects for "on touch" range
|
2014-01-21 12:30:15 +01:00 |
actiontrap.hpp
|
Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
|
2013-11-13 14:02:15 +01:00 |
cellfunctors.hpp
|
Show marked position on map. Implement Detect X magic effects.
|
2014-01-01 22:37:52 +01:00 |
cellreflist.hpp
|
encapsulated reference collections
|
2014-02-23 21:21:27 +01:00 |
cells.cpp
|
Savegame: store fog of war (Closes #1177)
|
2014-05-11 02:07:58 +02:00 |
cells.hpp
|
Fixes #1172: Added basic loading/saving progress bar
|
2014-04-28 11:29:57 +02:00 |
cellstore.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
cellstore.hpp
|
Feature #32: Implement respawn for containers, creatures and NPCs
|
2014-05-17 09:09:00 +02:00 |
class.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
class.hpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
containerstore.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
containerstore.hpp
|
Feature #1323: handle restocking levelled items
|
2014-05-18 12:53:21 +02:00 |
contentloader.hpp
|
Missing iostream include
|
2013-11-04 10:36:22 +01:00 |
customdata.hpp
|
added customdata base class (issue #185)
|
2012-01-24 11:24:05 +01:00 |
esmloader.cpp
|
Issue #913: Merge --master and --plugin switches
|
2013-09-29 09:11:57 +02:00 |
esmloader.hpp
|
Issue #913: Merge --master and --plugin switches
|
2013-09-29 09:11:57 +02:00 |
esmstore.cpp
|
Fix some ancient code
|
2014-05-18 16:34:58 +02:00 |
esmstore.hpp
|
Remove useless throwing of exception
|
2014-05-22 15:29:36 +02:00 |
failedaction.cpp
|
Handle object activation as a werewolf
|
2013-08-08 22:34:53 -07:00 |
failedaction.hpp
|
Handle object activation as a werewolf
|
2013-08-08 22:34:53 -07:00 |
fallback.cpp
|
some cleanup
|
2013-03-15 10:26:04 +01:00 |
fallback.hpp
|
some cleanup
|
2013-03-15 10:26:04 +01:00 |
globals.cpp
|
Fixes #1172: Added basic loading/saving progress bar
|
2014-04-28 11:29:57 +02:00 |
globals.hpp
|
Fixes #1172: Added basic loading/saving progress bar
|
2014-04-28 11:29:57 +02:00 |
inventorystore.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
inventorystore.hpp
|
Savegame: store most of CreatureStats
|
2014-05-12 21:37:36 +02:00 |
livecellref.cpp
|
Move LiveCellRefBase ctor where it belongs to
|
2014-05-22 20:50:00 +02:00 |
livecellref.hpp
|
Fix linking issues on Windows using MSVC.
|
2014-02-02 23:59:57 +01:00 |
localscripts.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
localscripts.hpp
|
objects scripts are now stopped when they are removed from a container
|
2013-01-13 17:05:12 +00:00 |
manualref.hpp
|
Optimize ManualRef: look up correct Store instead of searching
|
2014-05-22 15:46:35 +02:00 |
nullaction.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
omwloader.cpp
|
Issue #913: Merge --master and --plugin switches
|
2013-09-29 09:11:57 +02:00 |
omwloader.hpp
|
Issue #913: Merge --master and --plugin switches
|
2013-09-29 09:11:57 +02:00 |
physicssystem.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
physicssystem.hpp
|
Remove unused functions and parameters
|
2013-08-25 16:08:45 -07:00 |
player.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
player.hpp
|
Fix some spelling mistakes.
|
2014-05-03 12:23:22 +02:00 |
projectilemanager.cpp
|
Prevent magic bolts from colliding with their caster
|
2014-05-22 23:34:32 +02:00 |
projectilemanager.hpp
|
Savegame: store projectiles
|
2014-05-17 05:24:32 +02:00 |
ptr.cpp
|
Move LiveCellRefBase ctor where it belongs to
|
2014-05-22 20:50:00 +02:00 |
ptr.hpp
|
Move LiveCellRefBase ctor where it belongs to
|
2014-05-22 20:50:00 +02:00 |
recordcmp.hpp
|
Cell names localization fix
|
2012-12-23 23:23:24 +04:00 |
refdata.cpp
|
fix for previous commit
|
2014-03-22 16:39:24 +01:00 |
refdata.hpp
|
fix for previous commit
|
2014-03-22 16:39:24 +01:00 |
scene.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
scene.hpp
|
Merge branch 'actorid' of https://github.com/OpenMW/openmw
|
2014-05-14 02:35:05 +02:00 |
store.cpp
|
Merge branch 'savedgame'
|
2014-02-01 18:16:32 +01:00 |
store.hpp
|
Fixes #1172: Added basic loading/saving progress bar
|
2014-04-28 11:29:57 +02:00 |
timestamp.cpp
|
Savegame: store most of CreatureStats
|
2014-05-12 21:37:36 +02:00 |
timestamp.hpp
|
Savegame: store most of CreatureStats
|
2014-05-12 21:37:36 +02:00 |
weather.cpp
|
Fix sunlight for interiors
|
2014-05-02 21:20:27 +02:00 |
weather.hpp
|
Fixes #1172: Added basic loading/saving progress bar
|
2014-04-28 11:29:57 +02:00 |
worldimp.cpp
|
Remove static method MWWorld::Class::get(&Ptr)
|
2014-05-22 20:50:00 +02:00 |
worldimp.hpp
|
Moved mStartupScript to World, so that it is executed for a New game
|
2014-05-21 09:25:45 +02:00 |