David Cernat
97768be14b
[Client] Send ObjectPlace packet for random creatures interrupting rest
2017-05-25 01:00:47 +03:00
David Cernat
26087a182d
Merge pull request #213 from OpenMW/master
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Add OpenMW commits up to 8 May 2017
2017-05-08 01:03:19 +03:00
David Cernat
34f0a5e076
[Client] Disable leveled creatures from their class instead of scene.cpp
2017-05-07 03:18:15 +03:00
David Cernat
dcc61a095a
[Client] Allow multiple WorldObjects to be added to a WorldEvent
2017-05-06 20:44:39 +03:00
David Cernat
bdc8b7f863
[Client] Send level creatures in ObjectPlace reply to ActorList request
2017-05-06 08:40:36 +03:00
David Cernat
9eef867928
[Client] Disable regular spawning of leveled creatures
2017-05-06 08:37:51 +03:00
David Cernat
8d41a0c53b
[Client] Make LocalActor initialization include newly spawned Actors
2017-05-05 02:46:16 +03:00
David Cernat
ebf9df3fe2
[Client] Add getMergedRefs() method to CellStore
2017-05-02 03:29:52 +03:00
David Cernat
9b58973929
[Client] Remove variable added by tes3mp to CellStore that is not used
2017-05-02 02:42:37 +03:00
David Cernat
809b4d78ba
[Client] Split off DedicatedPlayer and PlayerList into different files
2017-04-30 14:57:43 +03:00
Koncord
7af73782f3
[OpenMW] Implement MWWorld::createRecord for Creatures
2017-04-30 00:16:19 +08:00
Andrei Kortunov
bba822c014
Purge all effects with same ID instead only first ( fixes #3839 )
2017-04-26 17:18:06 +04:00
David Cernat
a82646a130
[Client] Delineate tes3mp-only code more clearly, part 2
2017-04-24 19:46:12 +03:00
David Cernat
dba0d47973
[Client] Revert position changes on invalid cell changes to fix glitches
2017-04-23 22:25:16 +03:00
David Cernat
5c5c62f33a
Merge pull request #206 from OpenMW/master
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Add OpenMW commits up to 23 Apr 2017, part 2
2017-04-23 21:35:09 +03:00
MiroslavR
eada8c6822
Fix wrong incrementation in InventoryStore::visitEffectSources ( Fixes #3838 )
2017-04-23 18:05:41 +02:00
David Cernat
9ea69f4c1f
[Client] Add LocalActor & DedicatedActor cell transition logic to World::moveObject()
2017-04-23 14:01:13 +03:00
David Cernat
4e86d8781f
[Client] Clean up & simplify logic for DedicatedPlayer cell transitions
2017-04-23 14:01:13 +03:00
David Cernat
a5484d237b
Merge pull request #203 from OpenMW/master
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Add OpenMW commits up to 21 Apr 2017, part 2
2017-04-21 21:07:37 +03:00
scrawl
1956602aa2
Merge pull request #1262 from Allofich/warnings
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Fix more warnings
2017-04-21 14:34:36 +02:00
David Cernat
fec82dc033
Merge pull request #202 from OpenMW/master
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Add OpenMW commits up to 21 Apr 2017
2017-04-21 07:58:13 +03:00
scrawl
c2240e3af1
Call the WindowManager::updatePlayer after the startup script is run
2017-04-21 00:51:13 +02:00
Allofich
ff3e307059
Pass parameters by const reference
2017-04-20 23:47:03 +09:00
David Cernat
edb155869b
Merge pull request #201 from OpenMW/master
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Add OpenMW commits up to 19 Apr 2017
2017-04-19 22:12:33 +03:00
Allofich
f299f26720
Remove unused variable
2017-04-20 01:22:33 +09:00
David Cernat
53081a6a6f
[Client] Clean up more checks by using PlayerList::isDedicatedPlayer()
2017-04-18 12:38:26 +03:00
David Cernat
8ebe7ed683
[Client] Remove isLocalActor (no longer needed) from LiveCellRefBase
2017-04-16 07:54:44 +03:00
David Cernat
11a9e3bdb1
Merge pull request #197 from OpenMW/master
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Add OpenMW commits up to 14 Apr 2017
2017-04-14 05:57:28 +03:00
Allofich
6e405aed8c
Adjustments to RemoveItem behavior
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(Fixes #3796 )
2017-04-13 22:33:13 +09:00
David Cernat
c6cd0a2953
Merge pull request #196 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwmechanics/spellcasting.cpp
2017-04-13 07:07:49 +03:00
scrawl
8f335b3484
Merge pull request #1245 from akortunov/tgm
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Vanilla-like tgm
2017-04-11 21:34:44 +02:00
David Cernat
d4a12856ee
[Client] Enable AI for LocalActors
2017-04-06 04:59:55 +03:00
David Cernat
0d766a7a04
[Client] Add and use mwmp::Cell class
2017-04-06 04:00:50 +03:00
David Cernat
9beaf9b7a1
[Client] Initialize and update LocalActors while their cells are active
2017-04-06 00:49:20 +03:00
David Cernat
9759764699
[Client] Clean up getting and resetting of WorldEvent
2017-04-05 09:04:41 +03:00
David Cernat
d7a760490e
[Client] Simplify sending of world packets, part 2
2017-04-05 08:43:35 +03:00
David Cernat
4abe295a80
[Client] Simplify sending of world packets by adding WorldEvent methods
2017-04-05 07:54:23 +03:00
David Cernat
0df14320e0
[Client] Set mMpNum to 0 for ManualRef
2017-04-05 06:58:59 +03:00
David Cernat
bb9ea6ccd4
[Client] Also include list of creatures in reply to ActorList
2017-04-05 06:22:01 +03:00
David Cernat
ca92be14a5
[Client] Reply to ActorList request with list of NPCs
2017-04-05 05:54:25 +03:00
David Cernat
2bd81c3de0
[Client] Use mpNum for every WorldObject
2017-04-04 11:07:16 +03:00
David Cernat
4644235cf6
[Client] Use mpNum in exact searches for objects
2017-04-04 10:07:15 +03:00
David Cernat
06acd3cbc4
[Client] Add a multiplayer object index and matching methods to CellRef
2017-04-04 07:42:02 +03:00
David Cernat
e5cf632e1d
[Client] Stop creating new reference numbers for placed/spawned objects
2017-04-04 06:01:48 +03:00
David Cernat
7647715dac
Merge pull request #190 from OpenMW/master
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Add OpenMW commits up to 27 Mar 2017
2017-03-28 08:05:23 +03:00
scrawl
0a061d45b7
Merge pull request #1239 from akortunov/projectilefix
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Disable explosion effect for 0-range projectiles (bug #3730 )
2017-03-26 20:30:43 +02:00
Andrei Kortunov
14b59e0e4b
Vanilla-like tgm ( fixes #3798 )
2017-03-25 22:40:11 +04:00
Andrei Kortunov
860b556713
Disables explosion effect for 0-range projectiles ( fixes #3730 )
2017-03-25 19:53:24 +04:00
David Cernat
c10dd1b002
Merge pull request #188 from OpenMW/master
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Add OpenMW commits up to 24 Mar 2017
2017-03-24 07:24:55 +02:00
Allofich
5282556ae0
Show names on combat actors when RMB GUI is active
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Fixes (#3797 )
2017-03-22 20:04:29 +09:00
David Cernat
60037e4081
Merge pull request #185 from OpenMW/master
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Add OpenMW commits up to 14 Mar 2017
2017-03-15 11:20:06 +02:00
scrawl
e987fe85d0
Add abort flag to TerrainPreloadItem
2017-03-14 21:28:57 +01:00
scrawl
42e9891504
Fix issues caused by loading multiple views into the same terrain View
2017-03-14 20:27:55 +01:00
scrawl
97ed999097
Fix cleanup issue
2017-03-14 20:02:22 +01:00
scrawl
c22fde2bcd
Preload terrain while reading savegame
2017-03-14 19:27:56 +01:00
scrawl
59bf100907
Fill exteriorPositions in preloadFastTravel
2017-03-14 19:27:56 +01:00
scrawl
03c07d3bd5
Remove old code
2017-03-14 19:27:56 +01:00
scrawl
86e75f0987
Preload terrain even when cell preloading is disabled
2017-03-14 19:27:56 +01:00
scrawl
6ccb6009ee
Use the View-based preloading for TerrainGrid as well
2017-03-14 19:27:56 +01:00
scrawl
3c29e2dbeb
Refactor ownership of terrain views
2017-03-14 19:27:56 +01:00
scrawl
4549196b31
Use the new way of terrain preloading in CellPreloader/Scene
2017-03-14 19:27:56 +01:00
scrawl
4dbd224249
Hide the terrain in non-exterior cells
2017-03-14 19:27:56 +01:00
scrawl
0fc465da59
Store the min/max height in LandData
2017-03-14 19:27:55 +01:00
scrawl
35d53acc65
Factor out terrain chunk loading/caching into a new resource manager
2017-03-14 19:27:55 +01:00
scrawl
9a3a64f0c4
Add resource manager for ESM::Land to allow data to be unloaded when no longer required
2017-03-14 19:27:55 +01:00
scrawl
b898315962
cellpreloader: abort all tasks first before waiting
2017-03-14 19:27:55 +01:00
scrawl
804f873649
terrain: factor out texture caching into a separate class
2017-03-14 19:27:55 +01:00
David Cernat
e0234dc362
Merge pull request #183 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# CMakeLists.txt
2017-03-13 18:20:07 +02:00
scrawl
809f5cd01b
Fix bad override
2017-03-08 01:28:56 +01:00
Koncord
690211ad99
[General] Extract BaseEvent & BasePlayer from packets to functions
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Move Send and Read functions to BasePacket
2017-03-06 18:40:07 +08:00
David Cernat
df051a777a
Merge pull request #181 from OpenMW/master
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Add OpenMW commits up to 4 Mar 2017
2017-03-04 22:56:16 +02:00
scrawl
29556a1802
More consistent wording of errors/warnings
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A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.
An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.
The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.
Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
2017-03-04 21:48:31 +01:00
Koncord
cea1425db1
[Client] Remove redundant newlines & keep ~120 columns
2017-03-04 14:55:35 +08:00
David Cernat
a2ef39c655
Merge pull request #178 from OpenMW/master
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Add OpenMW commits up to 2 Mar 2017
2017-03-02 22:14:15 +02:00
scrawl
1692b7f38e
Merge pull request #1209 from dhustkoder/master
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Added ConstContainerStoreIterator (Task #3092 )
2017-03-02 18:36:21 +01:00
Rafael Moura
6c2ce2b2a1
Porting more ContainerStoreIterator usage to const version #4
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removed const_cast revision
2017-02-28 19:11:00 +00:00
Rafael Moura
05cc69f6f1
Porting more ContainerStoreIterator usage to const version
2017-02-26 21:24:51 +00:00
David Cernat
a58601fb2b
[Client] Delineate tes3mp-only code more clearly, part 1
2017-02-26 16:59:53 +02:00
David Cernat
341ec28b1f
[Client] Don't allow actors to cast spells that don't exist on client
2017-02-26 15:34:15 +02:00
David Cernat
ff0d21ef38
[Client] Spawn in 0,0 if Pelagiad doesn't exist (for other master files)
2017-02-24 19:42:33 +02:00
David Cernat
328e3b6618
Merge pull request #167 from OpenMW/master
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Add OpenMW commits up to 24 Feb 2017
2017-02-24 06:57:39 +02:00
scrawl
25ca89b560
Avoid redundant allocations in Store::search
2017-02-23 23:28:50 +01:00
David Cernat
ed2176c984
[Client] Reuse 1 BaseEvent over and over instead of creating new ones
2017-02-23 09:19:09 +02:00
David Cernat
38ccc2671c
Merge pull request #164 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwmechanics/spellcasting.cpp
2017-02-23 00:52:53 +02:00
scrawl
a5247394dc
(Re)set the inventory listener outside of the Animation class
2017-02-22 15:08:22 +01:00
Koncord
b0ebad8b83
[Client] Fix crash on Linux
2017-02-22 16:30:07 +08:00
David Cernat
67b67ce1c4
[Client] Don't automatically rescale objects on cell change
2017-02-22 04:21:25 +02:00
scrawl
a45335ffc3
Do not reduce magicka in god mode
2017-02-21 16:33:18 +01:00
David Cernat
a1988ac6ef
Merge pull request #161 from OpenMW/master
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Add OpenMW commits up to 21 Feb 2017
2017-02-21 07:02:59 +02:00
scrawl
9728a6967e
Reset fall height when teleporting ( Fixes #2629 )
2017-02-20 20:27:05 +01:00
scrawl
7e02bb7348
Preload summoned creature models before the spell is cast
2017-02-20 19:58:00 +01:00
scrawl
22482b7eec
Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes
2017-02-20 19:04:02 +01:00
David Cernat
cdffbc05f7
Merge pull request #159 from OpenMW/master
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Add OpenMW commits up to 19 Feb 2017
2017-02-19 23:47:32 +02:00
Rafael Moura
9963601484
Porting code to ConstContainerStoreIterator #1
2017-02-19 15:18:35 +00:00
Rafael Moura
ecbde7b11e
Added ConstContainerStoreIterator
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using base template for ContainerStoreIterators
less template arguments for ContainerStoreIteratorBase
2017-02-18 13:47:18 +00:00
Allofich
bc60421615
Change NPC equip logic to be more like original
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(Bug #3754 )
2017-02-18 21:59:09 +09:00
Koncord
74cfc4a821
[Client] Use enum instead magic values
2017-02-18 15:26:11 +08:00
David Cernat
0d75264221
Merge pull request #155 from OpenMW/master
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Add OpenMW commits up to 17 Feb 2017, part 2
2017-02-17 23:19:30 +02:00
MiroslavR
f883951d75
Fix incorrect calculation of armor rating (Bug #3754 )
2017-02-17 03:11:37 +01:00
David Cernat
c32c004516
Merge pull request #151 from OpenMW/master
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Add OpenMW commits up to 16 Feb 2017
2017-02-16 11:53:02 +02:00