David Cernat
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32879adc5b
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[General] Allow ObjectTrap to trigger traps, not just disarm them
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2017-05-26 01:28:43 +03:00 |
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David Cernat
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7ac115b359
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[Client] Implement sending and reading of ObjectTrap packets
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2017-05-26 00:21:24 +03:00 |
|
Koncord
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24d4e1c222
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[General] Remove useless PacketSendMyID
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2017-05-26 02:40:49 +08:00 |
|
Koncord
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056ec2d434
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[General] Fix CMake errors
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2017-05-25 23:56:22 +08:00 |
|
David Cernat
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97768be14b
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[Client] Send ObjectPlace packet for random creatures interrupting rest
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2017-05-25 01:00:47 +03:00 |
|
David Cernat
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11369f6513
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[General] Implement sending and reading of PlayerTopic packets
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2017-05-24 21:43:34 +03:00 |
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David Cernat
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08de349133
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[General] Add placeholders for PlayerTopic & ObjectTrap packets
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2017-05-24 19:01:28 +03:00 |
|
David Cernat
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b1264cca92
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[Client] Send ObjectLock whenever using spells or keys to unlock objects
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2017-05-24 16:25:44 +03:00 |
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David Cernat
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870fd9a78b
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[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
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2017-05-24 13:28:34 +03:00 |
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David Cernat
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48ee8fd536
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[Client] Send PlayerFaction packets when getting expelled from factions
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2017-05-24 12:19:11 +03:00 |
|
David Cernat
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d0ec5c61e2
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Merge pull request #219 from OpenMW/master
Add OpenMW commits up to 21 May 2017, part 2
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2017-05-21 22:51:44 +03:00 |
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scrawl
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f9cdc2da94
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Merge pull request #1293 from akortunov/spellpriority
aicombataction.cpp: implement some spell priority TODO's
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2017-05-21 21:18:10 +02:00 |
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MiroslavR
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98daf4f043
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Merge pull request #1296 from akortunov/jumpfatiguefix
Fixed jump fatigue loss formula (bug #3843)
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2017-05-21 11:47:58 +02:00 |
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David Cernat
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d307876199
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Merge pull request #218 from OpenMW/master
Add OpenMW commits up to 21 May 2017
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2017-05-21 12:04:49 +03:00 |
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scrawl
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8cd8eab9dd
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Merge pull request #1294 from akortunov/constenchantfix
Swap enchant type when purge selected soulgem (bug #3878)
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2017-05-20 23:44:14 +02:00 |
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Andrei Kortunov
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4f41c44cd6
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Swap enchant type when clean selected soulgem widget (fixes #3878)
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2017-05-20 18:30:11 +04:00 |
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David Cernat
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e6983993c2
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[General] Implement sending and reading of PlayerFaction packets
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2017-05-18 19:27:20 +03:00 |
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David Cernat
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04c9c5ed48
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[General] Forward PlayerJournal packets to other players
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2017-05-18 12:57:48 +03:00 |
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David Cernat
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0189dbf916
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[General] Make JournalItem consistent with other packet structs
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2017-05-18 10:32:23 +03:00 |
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David Cernat
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1d0167c3c9
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[Client] Add missing include for PlayerFaction processor
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2017-05-16 19:30:29 +03:00 |
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David Cernat
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ad388c7e12
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[General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
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2017-05-16 19:25:31 +03:00 |
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David Cernat
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f527fe9ebe
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[General] Add basic integrity check to reading of ActorList packets
Additionally, add newlines to files missing them.
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2017-05-16 14:20:40 +03:00 |
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David Cernat
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05564bd123
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[General] Add basic integrity check to reading of Container packets
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2017-05-14 20:24:06 +03:00 |
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David Cernat
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46501909ff
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[Client] Comment out spammy debug about Container packets
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2017-05-14 11:08:53 +03:00 |
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David Cernat
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8f5e6531db
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[Client] Avoid updating positions and anim flags when framerate is low
Also rename DedicatedPlayer methods so they are consistent with those from DedicatedActor
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2017-05-14 10:52:44 +03:00 |
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David Cernat
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271594f0ee
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[Client] Don't play death animations for NPCs saved as dead on server
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2017-05-14 10:27:43 +03:00 |
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David Cernat
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2eb5221472
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Merge pull request #215 from OpenMW/master
Add OpenMW commits up to 9 May 2017
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2017-05-09 14:31:26 +03:00 |
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David Cernat
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5a786e6c56
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[Client] Make all LocalActors get initialized correctly again
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2017-05-09 14:19:25 +03:00 |
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David Cernat
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d7d4dec200
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[Client] Don't spam AnimFlags packets when a Player or Actor is flying
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2017-05-09 12:27:59 +03:00 |
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David Cernat
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1f747d4375
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[Client] Only apply interpolation when positions don't change too much
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2017-05-09 04:41:26 +03:00 |
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David Cernat
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cc559cf8e2
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[General] Don't send packets for dead LocalActors, to fix Position spam
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2017-05-09 02:47:29 +03:00 |
|
Allofich
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315ad54b29
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Don't make NPCs or player speak while underwater
(Fixes #3851)
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2017-05-08 19:55:54 +09:00 |
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David Cernat
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5bd95628ce
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[Client] Send an ObjectDelete packet when disposing of corpses
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2017-05-08 08:44:43 +03:00 |
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David Cernat
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26087a182d
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Merge pull request #213 from OpenMW/master
Add OpenMW commits up to 8 May 2017
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2017-05-08 01:03:19 +03:00 |
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scrawl
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109bc3cb59
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Merge pull request #1281 from akortunov/purgefix
Make InventoryStore::purgeEffect() purge all effects with argument ID instead only first
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2017-05-07 21:08:30 +02:00 |
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Koncord
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d82ed7d0ad
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[Client] Register ProcessorGameTime
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2017-05-08 02:46:02 +08:00 |
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Koncord
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6c45b6dc5b
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[Client] Fix ProcessorGameTime ID
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2017-05-08 02:45:44 +08:00 |
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David Cernat
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3fb0bbb58c
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[Client] Make it possible to turn off console again
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2017-05-07 20:13:49 +03:00 |
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David Cernat
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34f0a5e076
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[Client] Disable leveled creatures from their class instead of scene.cpp
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2017-05-07 03:18:15 +03:00 |
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David Cernat
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aaaed8ab8b
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[Client] Fix potential object duplication in WorldEvent::placeObjects()
Also clean up the debug messages in WorldEvent so they don't take up multiple lines.
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2017-05-07 03:17:19 +03:00 |
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David Cernat
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de49f5f175
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[General] Add and use isActor bool for WorldObject
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2017-05-07 03:07:09 +03:00 |
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David Cernat
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9d2c5c3502
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[General] Simplify structure of BaseEvent
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2017-05-06 21:57:29 +03:00 |
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David Cernat
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dcc61a095a
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[Client] Allow multiple WorldObjects to be added to a WorldEvent
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2017-05-06 20:44:39 +03:00 |
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David Cernat
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bdc8b7f863
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[Client] Send level creatures in ObjectPlace reply to ActorList request
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2017-05-06 08:40:36 +03:00 |
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David Cernat
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9eef867928
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[Client] Disable regular spawning of leveled creatures
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2017-05-06 08:37:51 +03:00 |
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David Cernat
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3def111ca1
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[Client] Fix graphical glitches related to DedicatedActor initialization
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2017-05-06 04:49:49 +03:00 |
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David Cernat
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62aa6ed7ea
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[Client] Send PlayerPosition packets based on a timeout
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2017-05-06 00:59:54 +03:00 |
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David Cernat
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ef12a37d59
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[Client] Send ActorPosition packets based on a timeout
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2017-05-06 00:33:48 +03:00 |
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David Cernat
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db3859565b
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[Client] Send ActorStatsDynamic packets only when stats change enough
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2017-05-05 23:17:15 +03:00 |
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David Cernat
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4d81455020
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[General] Rework and simplify death reasons so they work with NPCs
|
2017-05-05 22:16:31 +03:00 |
|