scrawl
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4249d2c536
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add getNorthVector method
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2012-03-28 03:15:10 +02:00 |
|
Marc Zinnschlag
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6c8be7205a
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build fix
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2012-03-27 20:13:48 +02:00 |
|
Marc Zinnschlag
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a996cfed71
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Merge remote branch 'ace/win-fixes' into next
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2012-03-27 20:11:46 +02:00 |
|
Marc Zinnschlag
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9863195f09
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Merge remote branch 'lgro/valgrind' into next
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2012-03-27 11:14:09 +02:00 |
|
Marc Zinnschlag
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e56731d25e
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Merge remote branch 'scrawl/deletefix' into next
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2012-03-27 11:10:15 +02:00 |
|
Alexander "Ace" Olofsson
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55f1053b4f
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Windows fixes for compiling and linking
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2012-03-27 00:36:53 +02:00 |
|
Lukasz Gromanowski
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be94da1527
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Issue #225: Initialize class members in constructor.
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2012-03-27 00:34:06 +02:00 |
|
Lukasz Gromanowski
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6d6ed909bf
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Issue #225: Deallocate memory used by actors animations.
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2012-03-27 00:31:15 +02:00 |
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scrawl
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bf421d2873
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use vector instead of array
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2012-03-27 00:18:09 +02:00 |
|
Lukasz Gromanowski
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f8afc22f04
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Issue #225: Corrected wrong delete operator introduced by one of previous commit.
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2012-03-26 23:16:59 +02:00 |
|
Marc Zinnschlag
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2362d0a029
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possible EOL problem
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2012-03-26 20:40:04 +02:00 |
|
scrawl
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28dfba55e0
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delete fix
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2012-03-26 20:29:07 +02:00 |
|
Lukasz Gromanowski
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2b9845a5b6
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Issue #225: Free memory allocated for sending into HardwareVertexBuffer.
Free memory allocated for sending into HardwareVertexBuffer in NIFLoader class.
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2012-03-26 19:09:55 +02:00 |
|
Lukasz Gromanowski
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5185a28b60
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Issue #225: Initialize all class members in constructor.
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2012-03-26 19:09:55 +02:00 |
|
Lukasz Gromanowski
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d3b88b9e34
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Issue #225: Added cleanup of allocated memory in BulletNifLoader and BulletShapeLoader.
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2012-03-26 19:09:55 +02:00 |
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Lukasz Gromanowski
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a7ac0e526e
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Issue #225: Added cleanup of parts of PhysicEngine.
Added cleanup of CMotionState inserted to RigidBody,
and btSortedOverlappingPairCache inserted to btDbvtBroadphase
in PhysicEngine.
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2012-03-26 19:09:55 +02:00 |
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Lukasz Gromanowski
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633e80cded
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Issue #225: Added cleanup of maps used in PhysicEngine.
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2012-03-26 19:09:55 +02:00 |
|
Chris Robinson
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7b3ecc290e
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Fix compilation with older OpenAL headers
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2012-03-26 01:12:06 -07:00 |
|
Chris Robinson
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f8f749dbec
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Merge remote branch 'zini/next' into sound-rewrite
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2012-03-26 00:02:21 -07:00 |
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Marc Zinnschlag
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d993766ee1
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Merge remote branch 'pvdk/garamond' into next
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2012-03-25 11:05:41 +02:00 |
|
Chris Robinson
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3e98e28059
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Use a better method to get a more even randomization
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2012-03-24 21:05:03 -07:00 |
|
Chris Robinson
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2bc81a778b
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Merge remote branch 'zini/next' into sound-rewrite
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2012-03-24 17:27:10 -07:00 |
|
scrawl
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f959a5cbeb
|
auto adjust size of map window title bar
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2012-03-24 23:24:19 +01:00 |
|
Pieter van der Kloet
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426c278505
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Changed the OpenMW default font from Comic sans to EB Garamond
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2012-03-24 22:02:55 +01:00 |
|
Pieter van der Kloet
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155cd76f37
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Changed Launcher font to EB Garamond and added license info
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2012-03-24 20:43:35 +01:00 |
|
Marc Zinnschlag
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4a2ade2372
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Merge remote branch 'kromgart/master' into next
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2012-03-24 16:57:06 +01:00 |
|
Chris Robinson
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71d3f9bd51
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Get the object reference's position once when updating its sounds
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2012-03-24 08:12:04 -07:00 |
|
Chris Robinson
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5cb90ab704
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Add some dummy copy constructors and assignment operators to prevent implicit versions from being used
|
2012-03-24 03:49:03 -07:00 |
|
Marc Zinnschlag
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9ec1e55aaf
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Merge remote branch 'scrawl/minimap' into next
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2012-03-24 10:31:42 +01:00 |
|
Chris Robinson
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fa70a72b75
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Remove some unused sound manager fields and constructor parameters
|
2012-03-24 00:22:54 -07:00 |
|
Roman Melnik
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e6c55c144c
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Fix tabulation/formatting
|
2012-03-23 22:15:45 +02:00 |
|
Roman Melnik
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6d33ad248d
|
Fix memory leak in getIdentity method
Replace static pointer and new() operator with normal static variable
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2012-03-23 22:08:02 +02:00 |
|
scrawl
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a6259a1b0d
|
bugfixes
|
2012-03-23 17:37:56 +01:00 |
|
scrawl
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7a3034701f
|
functional HUD map
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2012-03-23 16:51:56 +01:00 |
|
scrawl
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a1f80e029e
|
abstracted some code to be reused for hud
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2012-03-23 16:16:31 +01:00 |
|
scrawl
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789fbb460f
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move implementation to .cpp
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2012-03-23 15:34:54 +01:00 |
|
scrawl
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ce63d29d4a
|
rotate hud player arrow
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2012-03-23 15:26:24 +01:00 |
|
scrawl
|
06fa310e29
|
player arrow rotated correctly
|
2012-03-23 15:00:48 +01:00 |
|
scrawl
|
b8f962a68d
|
Merge branch 'next' into shaders
|
2012-03-23 10:26:20 +01:00 |
|
scrawl
|
770b0f2106
|
gui changes
|
2012-03-23 10:25:55 +01:00 |
|
scrawl
|
9c3e1f48f0
|
player arrow
|
2012-03-23 09:00:00 +01:00 |
|
Chris Robinson
|
1ccddefe28
|
Properly report the default device when opening sound fails
|
2012-03-23 00:31:01 -07:00 |
|
scrawl
|
8e299bd25b
|
remove unuseful std::cout
|
2012-03-23 08:16:32 +01:00 |
|
scrawl
|
2dd329938a
|
automatically zoom in on the player while moving
|
2012-03-23 08:16:04 +01:00 |
|
Chris Robinson
|
2f0af42261
|
Use the ALC_ENUMERATE_ALL_EXT extension with OpenAL when available
|
2012-03-22 23:51:00 -07:00 |
|
Chris Robinson
|
277597c567
|
Fix DEFAULT_OUTPUT for OpenAL_Output
|
2012-03-22 18:44:55 -07:00 |
|
Chris Robinson
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2e28819243
|
Avoid trying to play an ambient sound if there's no chance for any to play
|
2012-03-22 18:39:10 -07:00 |
|
scrawl
|
cf3515a898
|
it is now possible to drag the minimap with the mouse
|
2012-03-22 21:27:21 +01:00 |
|
scrawl
|
cc9f20a04f
|
MW_MapView skin
|
2012-03-22 20:25:41 +01:00 |
|
scrawl
|
ab9aa1ba74
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Merge branch 'next' into minimap
Conflicts:
files/mygui/openmw_map_window_layout.xml
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2012-03-22 19:36:37 +01:00 |
|